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NPC Generator

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Advanced [show]


Three Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a fine chain shirt which she covers with pastel colored cloaks and clothing. Her white fur is smooth and relatively long. Her skin is flawless and her green eyes scan people very quickly.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She is the product a well kept family trust fund and as such has never really known need. Three abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A need for knowledge about a nearby landmark; and wants her loneliness to end

Ideals: Athletic. Bonds: Attractive, Has a crush, Adventurer, Rich. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Three Mirror, Female Tabaxi Aristocrat 3
Medium (5'8") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)16 (+3) 17 (+3)14 (+2)
Skills Deception +4, Religion +5
Senses Passive Perception 13
Languages Common, Ignan, Orc, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zedaar Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). He has styled his gold crest well, parting it to the right. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Zedaar was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Zedaar has worked very hard to control his curse. He struck the Stableman job and began his own company from there.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Antagonistic, Disease. Bonds: Immigrant, Job. Occupation: Stableman

Voice: American accent

Attributes [hide]

Zedaar Grrrmmballhyst, Male Dragonborn Fighter 5
Medium (6'5") Dragonborn, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 11
Languages Common, Giant, Celestial, Goblin
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4

Possessions: 30000 cp. Iolite (70 gp). Banded agate (9 gp). Chrysoprase (70 gp).


Social Check DCs


Diesa Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears tight fighting clothing, which leaves very little to the imagination. She keeps her long brown hair kept up in a rat tail. Her eyes are blue.

Personality: She is business-like. She takes instructions and follows them to the letter. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born several months after her mother was called into army service. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Adventurer, Military. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Diesa Fallack, Female Dwarf Fighter 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)9 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 190 gp. Amber (130 gp). Silver pearl (130 gp).


Social Check DCs


Silaqui Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She wears tattered old clothes, and she perpetually has her hand crossbow ready. She has moderate length silver hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is harsh and unforgiving.

History: She was born several months after her mother was called into army service. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Silaqui and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Military. Occupation: Interpreter

Voice: Shortens vowels

Attributes [hide]

Silaqui Teinithra, Female Elf Fighter 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 11 (+0)17 (+3)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Vezera Sumnarghthrysh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses well, typically a more casual-formal manner. She keeps her silver crest in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Vezera was raised in a hard working conservative environment. Like her father and her brother before her, after school she went straight into learning to become a Hunter. She inherited the family business which she has now maintained for 12 years.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Flaws: Terse. Bonds: Attractive, Immigrant, Job. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Vezera Sumnarghthrysh, Female Dragonborn Adept 13
Medium (6'6") Dragonborn, Chaotic Good (CR 13)
Armor Class 10
Hit Points 57 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 13 (+1)17 (+3) 14 (+2)19 (+4)
Skills Nature +7, Perception +6
Senses Passive Perception 16
Languages Common, Giant, Goblin, Orc
Attacks Melee +9 / 4d4+5, Ranged +4 / 4d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433321

Possessions: 3000 gp. Gold and topaz bottle stopper cork (1100 gp). An abacus with copper, silver and gold markers (30 gp). Carved bone or ivory statuette (50 gp). Golden circlet with four aquamarines (5000 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Harvest Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has a moderate pudge and is not very fit. Her fur is beige and very short. Her eyes are likewise hazel.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Harvest lived on a farm with her father, near the main road leading to a nearby town. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has since lost track of the people in her past.

Motivation: Nothing but the best is good enough for her; and to unite with her brother

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family, Religious. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Harvest Running, Female Tabaxi Warlock 10
Medium (5'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Deception +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 1900 gp. White pearl (120 gp). Sard (30 gp). Peridot (30 gp). Banded agate (14 gp). Blue sapphire (1500 gp). Blue sapphire (1500 gp). Red-brown spinel (120 gp). 1 Minor magic item.


Social Check DCs


Serpent Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears professional attire. Her red fur is still thick. She has yellow eyes and a brown hat with a white feather.

Personality: She speaks before she thinks and is too direct. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: She was born the only child of a wealthy merchant. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur. Flaws: Impulsive, Racist, PTSD. Bonds: Attractive. Occupation: Farmer

Voice: Indian accent

Attributes [hide]

Serpent Of Snakes, Female Tabaxi Warrior 2
Medium (5'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)11 (+0) 16 (+3)16 (+3)
Skills Athletics +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +5

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Zaffrab Murnig, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is cut close to his head. His half smiles and violet eyes are beguiling and draw you in.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is frequently practicing swordplay.

History: Zaffrab was born in the west. At a young age he loved to build and create. When Zaffrab reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Passionate, Persistence. Bonds: Attractive, Military. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Zaffrab Murnig, Male Gnome Rogue 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 39 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 20 (+5)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Audhild Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears tight fitting clothing which further accentuates her frame. She wears a top hat to cover her moderate length chestnut hair. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Audhild was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. She dropped out of school before completing her studies. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Bricklayer

Voice: Sleepy voice

Attributes [hide]

Audhild Deepdelver, Female Dwarf Barbarian 6
Medium (3'9") Dwarf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 65 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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