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NPC Generator

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Advanced [show]


Alexandre Camden, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. His golden hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is afraid of women and trembles around them

History: Alexandre was born in the west. At a young age he loved to build and create. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Persistence. Flaws: Antagonistic, Shy, Insane. Bonds: Poor. Occupation: Adventurer

Voice: Posh accent

Attributes [hide]

Alexandre Camden, Male Human Commoner 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 16 (+3)17 (+3)
Skills Athletics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Auran, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs


Sindri Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: With pastel face paint in a stripe pattern across his face, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady brown eyes.

Personality: Calm and collected, he is a well trained Mason. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Mason business at a young age. His childhood dream was to be a Actor, but he was a colossal failure. He then took over the family business and is one of the better Mason for hire.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Job, Religious. Occupation: Mason

Voice: Hollow voice

Attributes [hide]

Sindri Miggledy, Male Gnome Aristocrat 6
Small (3'3") Gnome, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Athletics +1, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Windy Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 4'9", this woman is dressed in an above average manner. Her yellow fur, when down, is lengthy. She has several tiny opal earrings on each ear.

Personality: Windy hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She got into the Gardener business at a young age. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is greedy; and balancing her hectic life and new gardener responsibilities is difficult

Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Rich, Job. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Windy Timber, Female Tabaxi Druid 1
Medium (4'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)15 (+2) 16 (+3)17 (+3)
Skills Intimidation +5, Religion +4
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 130 gp.


Social Check DCs


Millicent Rylan, Female Human [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes., but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. Her hair is blonde and very short. This brown eyed northerner is not easily forgotten.

Personality: A skeptical and narcissistic woman, Millicent's first love is herself. Her second love is also herself. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born at the edge of vast plains. She has had some formal writing training, and achieved minor success. She has never given up on her writing dream.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Impeccable, Artistic. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Dilettante

Voice: Sighs a lot, exhausted

Attributes [hide]

Millicent Rylan, Female Human Aristocrat 3
Medium (4'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2700 sp. Sardonyx (50 gp).


Social Check DCs


Baern Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears grey trousers with violet and red striped suspenders. He wears various colorful collared shirts. His long silver hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Animals are drawn to him, and he is able to talk to them.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted arcane powers by his dying brother.

Motivation: A deep hatred of drow; and his religion dominates his actions

Ideals: Optimist, Gifted. Bonds: Religious, Enemies. Occupation: Seamstress

Voice: Scottish accent

Attributes [hide]

Baern Balderk, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)7 (-2) 15 (+2)9 (-1)
Skills Athletics +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Henry Astley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is white and very short. His violet eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he is terrified, and will act out of fear

Ideals: Fighting, Athletic, Impeccable. Flaws: Fearful, Disease. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Henry Astley, Male Human Commoner 9
Medium (6'4") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 21 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)15 (+2) 14 (+2)12 (+1)
Skills History +5, Nature +5
Senses Passive Perception 12
Languages Common, Goblin, Auran
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 15000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs


Naamah Chaos, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is short and blue. She tend to wears goggles to shield her eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She believes the world needs to unite to get rid of goblins once and for all.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Athletic. Flaws: Greedy. Bonds: Adventurer, Enemies, Religious. Occupation: Gardener

Voice: Farmer accent

Attributes [hide]

Naamah Chaos, Female Tiefling Cleric 1
Medium (5'1") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)16 (+3) 8 (-1)16 (+3)
Skills Nature +5, Perception +1
Senses Passive Perception 11
Languages Common, Infernal, Elven, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. 3 Thunderstones.


Social Check DCs


Margery Carlton, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears skinny pants and wears a brown and yellow robe with the hood down. She has wavy silver hair. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She exudes charisma. She is a tour de force of persuasion. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born into a rich family. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she is wracked by social anxiety

Ideals: Athletic. Flaws: Forgetful, Fearful. Bonds: Attractive, Rich. Occupation: Bellfounder

Voice: Low and grunting

Attributes [hide]

Margery Carlton, Female Human Druid 11
Medium (5'1") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 84 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)17 (+3) 11 (+0)13 (+1)
Skills History +7, Medicine +4
Senses Passive Perception 10
Languages Common, Gnome, Terran, Goblin
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1200 gp. Black opal (1500 gp). Carnelian (60 gp).


Social Check DCs


Gunter Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a yellow tunic with blue highlights, and long black pants that bunch up around his shoes. He has a brown handlebar mustache and slicked back brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Gunter is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gunter was born on a far western island where he grew up under the tutelage of his mother, an expert Bellfounder. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He'd like to take his coworkers down a peg; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Bonds: Attractive, Religious, Immigrant, Adventurer, Job. Occupation: Bellfounder

Voice: Eastern European accent

Attributes [hide]

Gunter Iranapha, Male Half-Elf Cleric 3
Medium (4'10") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 20000 cp. 3 Alchemist’s fire. 1 Everburning torch.


Social Check DCs

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