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NPC Generator

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Advanced [show]


Susannah Sherwood, Female Human [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. She has dyed her greying white hair a little too much giving a sharp white color. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to make people angry or surprised. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Susannah grew up listening to her father's many stories. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She used her abilities to travel the world and help people.

Motivation: Retire the richest woman in the north; and she has passion for adventuring and risk

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Mayor

Voice: pre-pubescent

Attributes [hide]

Susannah Sherwood, Female Human Warrior 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 8 (-1)15 (+2) 11 (+0)15 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 60 gp. 2 Antitoxin.


Social Check DCs


Jane Shipley, Female Human [Permalink]

Personal [hide]

Description: An older woman who tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, she is not a threatening figure. Her black hair is styled in orderly dreadlocks. She wears an eyepatch.

Personality: She is a Mortician first and foremost. She believes firmly that knowledge should be universal. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When Jane reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She ran away from her former home and has been making her living as a Mortician for the past few years.

Motivation: She is a bit of a kleptomaniac; and balancing her hectic life and new mortician responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Slave, Military, Criminal record. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Jane Shipley, Female Human Sorcerer 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp.


Social Check DCs


Alice Clare, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her hair in dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born into a rich family. She dropped out of school before completing her studies. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Money/treasure.

Ideals: Justice, Logical. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Courier

Voice: Italian accent

Attributes [hide]

Alice Clare, Female Human Warrior 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)7 (-2) 10 (+0)12 (+1)
Skills Nature +0, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Radomir TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an entirely white suit with violet socks and a vest with buckled shoes. His white hair is greasy and uncared for. His thin eyebrows rest above his beady amber eyes.

Personality: He has a massive crush on the younger sibling of the Fletcher who has hired him part-time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the east, but his parents moved at a very young age to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and he's in love

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Immigrant. Occupation: Fletcher

Voice: Spanish accent

Attributes [hide]

Radomir TellPenny, Male Halfling Warrior 10
Small (3'4") Halfling, True Neutral (CR 10)
Armor Class 15
Hit Points 48 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 9 (-1)11 (+0) 10 (+0)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 70 pp.


Social Check DCs


Quarethon Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears dark leathers with embroidery. He wears a broad hat to cover his moderate length copper crest. His eyes are a pleasant red.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away.

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Quarethon Zzzxaaxthroth, Male Dragonborn Commoner 9
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 9
Hit Points 33 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)15 (+2) 13 (+1)16 (+3)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +3

Possessions: 5000 sp. Freshwater pearl (12 gp). Amethyst (60 gp). Blue quartz (12 gp). Tourmaline (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuthra Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and wears suspenders and black workpants. Her shirt is green, and she wears a heavy black leather apron most of the time. Her crest is black, silky, and of moderate length. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: She was born the only child of a wealthy merchant. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels threatened by others; and retire the richest woman in the north

Ideals: Artistic, Entrepeneur. Flaws: Insane, Fearful. Bonds: Attractive. Occupation: Crown-heir

Voice: Booming voice

Attributes [hide]

Nuthra Bhenkumbyrznaax, Female Dragonborn Warlock 9
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)12 (+1) 11 (+0)17 (+3)
Skills Investigation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 13000 sp. Blue quartz (15 gp). Malachite (15 gp). Azurite (15 gp). Lapis lazuli (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dentratha Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'3". She wears tight fighting clothing, which leaves very little to the imagination. Her crest, while still mostly copper, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the recently deceased. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born to a pair of adventurers, Dentratha grew up listening to her father's many stories. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. By chance she met her sister recently and the two have been together since.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Gifted. Bonds: Family, Adventurer, In love. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Dentratha Chumbyxirinnish, Female Dragonborn Cleric 4
Medium (6'3") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 6 (-2)14 (+2) 13 (+1)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 100 gp. Aquamarine (200 gp). Amethyst (120 gp). Lapis lazuli (14 gp). 1 Alchemist’s fire. 4 Holy water.


Social Check DCs


Bathin Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. He wears a deerstalker hat to cover his moderate length blue hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is very quiet and rarely speaks above a whisper. He is a big fan of imagination and believes people should spend more time reading and writing.

History: When he was but 8 years old his parents immigrated from the west. He dropped out of school before completing his studies. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Logical. Flaws: Insomniac, Shy. Bonds: Attractive, Immigrant. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Bathin Pursuit, Male Tiefling Cleric 3
Medium (6'2") Tiefling, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)16 (+3) 17 (+3)16 (+3)
Skills Religion +5, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 200 gp. Carved bone or ivory statuette (40 gp).


Social Check DCs


Percival York, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He has moderate length brown hair. He has a tattooed face.

Personality: Percival is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Junk Dealer, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Extrovert, Gifted, Fighting. Bonds: Attractive, Poor, Criminal record. Occupation: Ploughman

Voice: Deep voice with rolling R's

Attributes [hide]

Percival York, Male Human Rogue 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 8 (-1)9 (-1)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 110 gp. 1 Chain shirt.


Social Check DCs

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