Fenriz Skill, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears baggy green pantaloons and a white scarf. His red hair is braided into rings. He has a tattooed face.
Personality: He loves telling others what to do and how they should feel about things. He also has developed a complete distrust of the Dyer profession.
History: Fenriz was born the youngest of three triplets. A gifted student he started as a Dyer, but he got bored and became a Baker. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he desires power and/or immortality
Ideals: Athletic, Opinionated. Bonds: Job, Family, Adventurer. Occupation: Baker
Voice: Farmer accent
Attributes [hide]
Medium (5'8") Tiefling, Neutral Good (CR 10)
Armor Class 10
Hit Points 66 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +7
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tûmûg Benson, Male Half-Orc [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His white hair is cut jaggedly and amateurishly. He wears a mask on his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: When he was but 6 years old his parents immigrated from the east. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out
Ideals: Justice, Fighting, Gifted. Bonds: Immigrant. Occupation: Unemployed
Voice: Slurs words
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp. Banded agate (4 gp). Rock crystal (20 gp). Deep blue spinel (200 gp).
Vrondiss Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He is well dressed, but even with his fine clothing he looks run-down. He wears a deerstalker hat to cover his moderate length bronze crest. His gold eyes are passionate and lively.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is frequently practicing swordplay.
History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He has been a successful dealer in antiques buying low and selling high.
Motivation: To reunite with his absent mother; and expand his business
Ideals: Disciplined, Entrepeneur. Bonds: Military, Job, Family. Occupation: Blacksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp.
Shava Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a blue cloak and cross-gartered tan stockings. Her golden hair is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Shava was raised in a hard working conservative environment. She struck it rich when she found rare goods in large quantities. She used her abilities to trick people and travel the world for free.
Motivation: To get a good night's sleep; and she has money and likes to spend it
Flaws: Insomniac. Bonds: Criminal record, Job, Rich. Occupation: Baker
Voice: Posh accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 28 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 7 (-2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
Possessions: 2800 gp. Jade (70 gp). Citrine (70 gp). Chrysoberyl (70 gp). Onyx (70 gp). Deep green spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Medrash Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. His scarlet crest is drawn into a tight pony tail with a card scrunchie. His eyes are likewise gold. His teeth are white and perfect.
Personality: He will rave to anyone who will listen. As long as the job gets done he does not care how it got done.
History: Medrash was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Over the years he perfected his riding and shooting skills. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south
Ideals: Professionalism. Flaws: Insane. Bonds: Poor, Attractive, Nature. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 7)
Armor Class 9
Hit Points 46 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 14 (+2) | 11 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 50 pp. Fiery yellow corundum (700 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Calcitro Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he typically wears a sleeveless long coat of deep white leather and dull pastel iron scale mail. His golden hair is lengthy and is close to two feet long. His blue unseeing eyes seem to look past you.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a criminal king-pin and mafia family He went to a religious school and was inspired by the priests there in charitable deeds. He has recently gotten a pet goose that steals things from people.
Motivation: He has a rivalry with the Church that dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined. Flaws: Disease. Bonds: Religious, Criminal record. Occupation: Mason
Voice: Old Prospector
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 36 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1100 gp.
Eiravel Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears just a blue suit. He has done his best to style his red hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: Calm and collected, he is a well trained Slave Trader. He takes great joy in being the best Slave Trader in town.
History: He got into the Slave Trader business at a young age. Over the years he perfected his riding and shooting skills. Recently he has begun working with bootleggers and crooks.
Motivation: To end his boredom; and wants to open a new tavern
Flaws: Mundane. Bonds: Job, Nature, Criminal record. Occupation: Slave Trader
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 12 (+1) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp.
Cask Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tattered old clothes. His fur is red and very short. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature, Religious. Occupation: Sailor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Sun Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a wide-brimmed hat to cover her moderate length black fur. She has copper eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father had invested heavily in several trade routes and wanted her to inherit them. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by a spirit.
Motivation: To reunite with her old friends; and to unite with her brother
Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Adventurer, Immigrant, Family. Occupation: Bricklayer
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 57 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 180 pp.
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Their contribution stands as a beacon of hope for all adventurers!