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NPC Generator

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Advanced [show]


Sumnes Mitchell, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. Her brown hair is knotted and matted. This brown eyed easterner is not easily forgotten.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in a small village she learned the ways of the warrior from her mother. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.

Motivation: Meet up once more with her childhood friend; and obtaining odd cultural halfling artifacts is her passion

Ideals: Entrepeneur, Fighting. Bonds: Enemies, Has a crush, Adventurer. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Sumnes Mitchell, Female Half-Elf Wizard 6
Medium (5'1") Half-Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)16 (+3) 11 (+0)11 (+0)
Skills Insight +3, Nature +6
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Infernal, Giant
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Helja Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears suspenders and grey workpants. Her shirt is blue, and she wears a heavy grey leather apron most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'3" when asserting herself. She has no hair. Her gray eyes are slightly larger than normal.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Helja was born in the north. At a young age she loved to build and create. Her childhood dream was to be a Bowyer, but she was a colossal failure. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Meet up once more with her childhood friend.

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Helja Goldfinder, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)11 (+0) 7 (-2)13 (+1)
Skills Athletics +5, Intimidation +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 370 gp. Solid gold idol (300 gp). Large well-done wool tapestry (400 gp). 1 Magnifying glass.


Social Check DCs


Charles Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a faded coat and loose pants complete with deerstalker hat. He keeps his long white hair kept up in a rat tail. This brown eyed easterner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Sold as a small child to a brothel owner, Charles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid.

Flaws: Ugly, Shy. Bonds: Poor, Has a crush, Mentor. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Charles Mellerelel, Male Half-Elf Monk 6
Medium (4'11") Half-Elf, Chaotic Good (CR 6)
Armor Class 10
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +4, Athletics +1
Senses Passive Perception 11
Languages Common, Elven, Orc, Ignan
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Veit Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Around other people he will do his best to conceal his emotions and appear jolly.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away

Flaws: Ugly, Shy. Bonds: Job, Religious, Enemies. Occupation: Stylist

Voice: Farmer accent

Attributes [hide]

Veit Frostbeard, Male Dwarf Druid 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)15 (+2) 17 (+3)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 80 gp. Smoky quartz (60 gp).


Social Check DCs


Oppah Reese, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is generally shirtless and showing off her tattooed chest. Her golden hair is styled in orderly dreadlocks. Her face is scarred and worn.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To prove her worth to the world; and she has decided she is irredeemable

Ideals: Persistence. Flaws: Ugly, Disease, Insomniac, Impulsive. Bonds: Criminal record. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Oppah Reese, Female Gnome Wizard 13
Small (3'0") Gnome, Neutral Evil (CR 13)
Armor Class 13
Hit Points 57 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 8 (-1)15 (+2)
Skills Investigation +5, Medicine +3
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 500 pp. Azurite (4 gp). Brown-green garnet (120 gp). Alexandrite (800 gp). Red spinel (120 gp). 1 Medium magic item.


Social Check DCs


Philomena Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman is wearing a tight red one piece outfit complete with pants, hood, and a cape. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She believes the world needs to unite to get rid of drow once and for all.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Balancing her hectic life and new Body Guard responsibilities is difficult; and revenge

Flaws: PTSD. Bonds: Poor, Job, Enemies, Religious. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Philomena Thorngage, Female Halfling Rogue 4
Small (2'9") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 25000 sp.


Social Check DCs


Two Llamas Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears tattered old clothes. He wears a Stetson hat to hide his balding. His eyes, though not visible through his cowl, are green.

Personality: This man loves writing and to teach people writing more than just about anything. He misses his home and complains about the freezing weather, even in summer.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Painter, but he got bored and became a Merchant. He left for the east, certain he would find work there.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and further expansion of business

Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Rich, Job. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Two Llamas Of Claws, Male Tabaxi Wizard 1
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 10 (+0)10 (+0) 12 (+1)7 (-2)
Skills Medicine +3, Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1000 cp.


Social Check DCs


Nim Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a yellow top hat and yellow clothes. His skin is also unnaturally pale. His white hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Nim was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He has achieved small success as a Mayor.

Motivation: To prove his worth to the world; and doesn't want to be a mayor and was forced into it by his family

Flaws: Ugly, Racist, Impulsive. Bonds: Adventurer, Family, Job. Occupation: Mayor

Voice: Speaks through clenched teeth

Attributes [hide]

Nim Holimion, Male Half-Elf Sorcerer 5
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)15 (+2) 15 (+2)12 (+1)
Skills History +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Halfling
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 400 gp.


Social Check DCs


Oriel Clapham, Female Human [Permalink]

Personal [hide]

Description: She sports brown clothing, slightly heavier than average wear. Her black hair is long and unkept. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is very quiet and rarely speaks above a whisper. She uses divination through singing.

History: Oriel was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Apothecary

Voice: Pronounces O like U

Attributes [hide]

Oriel Clapham, Female Human Rogue 11
Medium (5'10") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 43 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)8 (-1) 16 (+3)17 (+3)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2

Possessions: 210 pp. Sard (50 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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