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NPC Generator

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Advanced [show]


Zook Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and lanky with angular features, he is an attractive figure. He is wearing a long, tan, dusty cloak. His black hair and beard is wavy and long. He has a dull look in his violet eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Zook is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. He helped his mother out around the business and became quite the natural. He became a Bowyer soon after.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and his spouse's relatives view him with great suspicion

Flaws: Shy, Greedy. Bonds: Attractive, Family, Rich, Job. Occupation: Bowyer

Voice: Sensual and smooth

Attributes [hide]

Zook Waggletop, Male Gnome Monk 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 41 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 19 (+4)12 (+1) 15 (+2)6 (-2)
Skills Deception +0, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Iados Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears light armors faded through time and improper care. He keeps his dark red hair in a flapper bob. He has several tiny amber earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.

History: He comes from a rich northern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Iados and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Rich. Occupation: Stableman

Voice: growls and snarls, animalistic

Attributes [hide]

Iados Liberty, Male Tiefling Commoner 8
Medium (5'1") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)17 (+3) 16 (+3)20 (+5)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


William Graeme, Male Human [Permalink]

Personal [hide]

Description: This man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and sports empty pouches on his belt. His hair is always cut to a buzz. His half smiles and green eyes are beguiling and draw you in.

Personality: Calm and collected, he is a well trained Spy. He works hard and plays hard.

History: William was born in the west. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Hedonist. Bonds: Poor, Attractive, Job. Occupation: Spy

Voice: Low rumbling, strings words together

Attributes [hide]

William Graeme, Male Human Adept 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp. 1 Chain shirt.


Social Check DCs


Pyxrin Clethtinthiallor, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in green turtlenecks beneath a black coat with brown slacks. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She sports a flattop crest cut. Her gold eyes dart from person to person to random spaces in the air.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Miller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her sister's freedom.

Motivation: To share knowledge with the world; and she doesn't get along with people that don't share her tastes

Ideals: Passionate, Logical. Bonds: Attractive, Poor. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Pyxrin Clethtinthiallor, Female Dragonborn Aristocrat 13
Medium (6'1") Dragonborn, Chaotic Good (CR 13)
Armor Class 11
Hit Points 87 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)12 (+1) 14 (+2)13 (+1) 10 (+0)18 (+4)
Skills Persuasion +8, Stealth +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +9 / 4d4+5, Ranged +5 / 4d4+1, Grapple +5

Possessions: 4000 gp. Fiery yellow corundum (1400 gp). Pink pearl (110 gp). Star rose quartz (50 gp). Rose (50 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp). Blue star sapphire (1400 gp). Blue star sapphire (1400 gp). Fire opal (1400 gp).


Social Check DCs


Anverth Folkor, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He dresses like a well dressed Tanner does. He sports a long black beard, and similarly colored long hair. His eyes are green and he is always smoking a pipe.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He feeds upon the attention of others.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Like his father and his sister before him, after school he went straight into learning to become a Tanner. He used his abilities to trick people and travel the world for free.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Impeccable, Artistic. Bonds: Job, Attractive, Criminal record. Occupation: Tanner

Voice: Switch between two voices

Attributes [hide]

Anverth Folkor, Male Gnome Aristocrat 14
Small (3'5") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 85 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 17 (+3)18 (+4)
Skills Insight +8, Performance +9
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Black velvet mask with numerous citrines (180 gp). Cloth of gold vestments (180 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (600 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp).


Social Check DCs


Akta Dread, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a black shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She carries with her a set of morningstars on her belt, each one with a ruby on the hilt. Her broad hat is riddled with cuts and holes. She wears large thick round spectacles.

Personality: Calm and collected, she is a well trained Fisher. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born at the edge of vast mountains. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Religious, Nature. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Akta Dread, Female Tiefling Wizard 1
Medium (5'2") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)19 (+4) 14 (+2)16 (+3)
Skills Arcana +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan, Giant, Celestial, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000000

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Vlorn Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He misses his home and complains about the freezing weather, even in summer.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: Retire the richest man in the south; and find a way to reverse the transformation of his brother

Ideals: Persistence, Gifted, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Vlorn Jamjar, Male Halfling Druid 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)10 (+0) 14 (+2)6 (-2)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 400 gp.


Social Check DCs


Ashgarn Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and red handkerchief worn on his left side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Ashgarn reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Stableman; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Has a crush, Military. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Ashgarn Sydney, Male Half-Orc Commoner 7
Medium (6'0") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp).


Social Check DCs


Himo Othronus, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear blue tank tops with red pants. His brown hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich western family. Through the years after Himo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Himo's mother didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Seamstress

Voice: Jamaican accent

Attributes [hide]

Himo Othronus, Male Elf Barbarian 4
Medium (4'9") Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Celestial
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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