Millicent Cumberbatch, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears silk and lounges about seductively. Her red hair has been sun bleached extensively. Her eyes are likewise green. Her teeth are white and perfect.
Personality: Stoic and calm, she prefers to meditate than take action. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted psionic powers by her dying sister.
Motivation: Her religion dominates her actions; and a deep hatred of gnolls
Ideals: Disciplined, Gifted. Bonds: Attractive, Religious, Enemies. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 6)
Armor Class 13
Hit Points 55 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Terran, Celestial
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 20 pp. Tourmaline (160 gp).
Nedda Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her hair is blonde and curly. Her ears are large.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is a ruthless business woman, a trait she acquired from her father.
History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Entrepeneur, Athletic, Disciplined. Flaws: Ugly. Bonds: Military. Occupation: Assassin
Voice: Switch between two voices
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
Possessions: 3000 sp. Malachite (4 gp). Pink pearl (70 gp).
Robert Upton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears a brown costume with the symbols of the sun god on his torso. His right hand appears badly burned and disfigured. He has a long red beard with little hanging trinkets. His face is covered beneath a completely black helmet.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born a particularly ugly child, much to the horror of his parents. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and he is terrified, and will act out of fear
Flaws: Insomniac, Fearful, Ugly. Occupation: Server
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 13
Hit Points 112 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 16 (+3) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Druidic, Goblin, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 1100 gp. Tiger eye turquoise (5 gp). Smoky quartz (40 gp). Violet garnet (1000 gp). Clear bright green emerald (7000 gp). Pink pearl (150 gp). Hematite (5 gp). Malachite (5 gp). Bloodstone (40 gp). Deep blue spinel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shifting Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. Her lavender fur is smooth and relatively long. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her blue eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a minor phobia of water and hates getting wet.
History: From birth she was tutored by a cruel and relentless mentor. She helped her mother out around the business and became quite the natural. She has built up a small fortune and can afford her own way.
Motivation: She uses money and sex appeal to get what she needs; and money/treasure
Ideals: Athletic. Flaws: Fearful. Bonds: Rich, Attractive, Job, Mentor. Occupation: Glassblower
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 300 gp. Tiger eye turquoise (15 gp). Chrysoprase (20 gp). Red garnet (160 gp). Smoky quartz (20 gp).
Ownka Soames, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her head has been shaved. She wears an eyepatch.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She got into the Bookbinder business at a young age. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She struck the Bookbinder job and began her own company from there.
Motivation: Balancing her hectic life and new Bookbinder responsibilities is difficult.
Flaws: Ugly, Selfish, Shy. Bonds: Rich, Job. Occupation: Bookbinder
Voice: Eastern European accent
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Ignan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
Arara Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her golden hair is still thick. Her eyes are likewise gray.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Arara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has drifted from career to career and currently works as a Farmer.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Shy. Bonds: Attractive, Job, Poor, Criminal record. Occupation: Farmer
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 18 (+4) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Druidic, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: Eye agate (7 gp). Golden yellow topaz (300 gp). Blue star sapphire (1500 gp).
Varis Raethran, Male Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his shortspear ready. With a patchy auburn beard and wild auburn hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: While he acts the brute, he is far gentler than he would appear. He would rather hide behind his crafts than deal with other people.
History: His parents moved while he was still in utero so he is the first generation to be born here. Varis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Immigrant, Adventurer. Occupation: Slave Trader
Voice: Low range voice
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 57 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 6 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
Possessions: Large well-done wool tapestry (100 gp). A roughly beaten golden orb (40 gp). Brass mug with jade inlays (100 gp). Silver comb with moonstones (100 gp). Old masterpiece painting (1000 gp). Finely wrought small gold bracelet (60 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mindartis Firahel, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is slicked back into a classic pompadour. His blue eyes dart from person to person.
Personality: Abrasive and pushy, he has a hard time making friends. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Sold as a small child to a slaver, Mindartis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Mindartis was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Mindartis's mother didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Logical. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Fletcher
Voice: Speaks with a cold
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 8 (-1) | 15 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp.
Breena Gummen, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue tunic with grey highlights, and long black pants that bunch up around her shoes, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'6" when asserting herself. Her hair is cut close to her head. She wears a mask on her face.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Interpreter arts, while her mother instructed her in etiquette, music and courtly manner. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now mingles about in high society.
Motivation: Her religion dominates her actions; and money/treasure
Ideals: Philantrophist. Flaws: Selfish. Bonds: Rich, Criminal record, Religious. Occupation: Interpreter
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 60 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. Onyx (70 gp). Violet garnet (1400 gp). Violet garnet (1400 gp). Golden pearl (90 gp).
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