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NPC Generator

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Advanced [show]


Shane Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He very much looks the part of a Detective, and carries hammers. He has no hair. His green eyes are slightly larger than normal.

Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Servant, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Someone believes him a fraud; and many illithids want him driven away

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Shane Xiloscient, Male Half-Elf Rogue 7
Medium (4'11") Half-Elf, True Neutral (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Intimidation +5, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: Black opal (1000 gp). Citrine (20 gp). Rose (20 gp). Malachite (5 gp).


Social Check DCs


Diggory Barton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face is scarred and worn.

Personality: He is overprotective of those who hire his services. He is obsessed with his god.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and wants to work out more often

Ideals: Entrepeneur, Athletic. Flaws: Ugly. Bonds: Guardian, Religious. Occupation: Courier

Voice: Speaks with squeezed throat

Attributes [hide]

Diggory Barton, Male Human Cleric 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Deception +4, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. Red spinel (150 gp).


Social Check DCs


Marbas Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears silk and lounges about seductively. He has moderate length brown hair. His black eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Meet up once more with his childhood friend; and to protect his home

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Guardian. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Marbas Instinct, Male Tiefling Ranger 8
Medium (5'10") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Deception +4, Religion +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seraphina Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many blue ritualistic tattoos. She wears red trousers with blue and brown striped suspenders. She wears various colorful collared shirts. Her auburn hair is kept up in a ponytail inside a Stetson hat. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Gifted from a young age, Seraphina studied abroad. After coming to the age of reason, Seraphina took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of her brother; and wants to raise her children well

Ideals: Philantrophist, Optimist, Gifted. Bonds: In love, Family. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Seraphina Tealeaf, Female Halfling Barbarian 6
Small (2'9") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 42 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Performance +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. Brown-green garnet (60 gp). Violet garnet (1100 gp). Moonstone (60 gp). Deep green spinel (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vanuath Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean tan cloak covering his clean studded leather. He sports a flattop hair cut. He has green eyes and a tan hat with a black feather.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Butcher business at a young age. Vanuath was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Butcher. He struck the Butcher job and began his own company from there.

Motivation: Wants to open a new tavern; and to pay off his debts

Flaws: Mundane. Bonds: Attractive, Job, Immigrant, Debt. Occupation: Butcher

Voice: High pitched and raspy

Attributes [hide]

Vanuath Mellerelel, Male Elf Warlock 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 8 (-1)17 (+3) 11 (+0)16 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Orc, Infernal, Goblin
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: Red spinel (70 gp). Iolite (40 gp).


Social Check DCs


Morkral Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His brown hair is lengthy and is close to two feet long. He has a dull look in his amber eyes.

Personality: He has always had a great fascination with Dragonborn culture. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Morkral was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A strong sense of loyalty to Dragonborn people; and dragonborn compassion

Flaws: Racist, Secretive. Bonds: Immigrant, Attractive, Enemies. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Morkral Goblinbane, Male Dwarf Expert 10
Medium (3'11") Dwarf, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 84 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 19 (+4)12 (+1) 16 (+3)3 (-4)
Skills Intimidation +0, Persuasion +0
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +3

Possessions: 1200 gp. Eyepatch with mock eye of sapphire and moonstone (2100 gp). A roughly beaten golden orb (140 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Large well-done wool tapestry (200 gp). Embroidered silk and velvet mantle with numerous moonstones (2300 gp).


Social Check DCs


Vepar Wisdom, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her chestnut hair is knotted and matted. Her skin is flawless and her white eyes scan people very quickly.

Personality: She speaks before she thinks and is too direct. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Unemployed hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Flaws: Impulsive, Fearful. Bonds: Poor, Attractive. Occupation: Unemployed

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vepar Wisdom, Female Tiefling Sorcerer 2
Medium (4'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)14 (+2) 13 (+1)17 (+3)
Skills Performance +5, Stealth +2
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 300 gp.


Social Check DCs


Dondon Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. He has wavy red hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aggressive, abrasive, and angry, Dondon embodies much of what other species detest in the Halflings. He is harsh and unforgiving.

History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Slave, Nature, Adventurer. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Dondon Stonebridge, Male Halfling Adept 11
Small (3'2") Halfling, Neutral Evil (CR 11)
Armor Class 11
Hit Points 63 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Athletics +2, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Dwarven, Goblin
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2600 gp.


Social Check DCs


Bidreked Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Cartwright uniform. He has done his best to style his red crest to look like a famous performer. His eyes are likewise gold. His teeth are white and perfect.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has all his life been fascinated with dancing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He has never given up on his dancing dream.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Artistic. Bonds: Job, Attractive, Enemies, Slave. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Bidreked Dhyrktelonis, Male Dragonborn Rogue 1
Medium (6'2") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)13 (+1) 15 (+2)11 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 2000 cp.


Social Check DCs

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