Tagga Hamilton, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'0". She wears a white vest and prefers tan and white shirts. Her boots appear to have been at one point steel toed but are quite worn down, and her gloved hand is found clutching a trident. Her auburn hair is styled in orderly dreadlocks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to her, and she is able to talk to them.
History: She was born in the south. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure.
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Apothecary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: Just what you see.
Hadwisa Waite, Female Half-Elf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She has wavy red hair. She is very pretty but has cold, dead eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is used to getting what she wants. In part because she is a meticulous planner.
History: The child of northern immigrants she idolized her mother. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She moves from town to town, unable to find a place to settle.
Motivation: She is currently in port desperately looking for someone to get her out; and to find somewhere to settle down
Ideals: Professionalism. Bonds: Attractive, Immigrant, Slave. Occupation: Tanner
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 gp. 1 Everburning torch.
Kûga Everly, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he usually wears his black robe and has his axe always slung over his shoulder. His red hair is kept up in a ponytail inside a top hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the west his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. During his travels, Kûga and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kûga discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Kûga fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Flaws: Disease. Bonds: Attractive, Adventurer, Poor. Occupation: Sculptor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 48 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 10000 sp. Red-brown spinel (40 gp). Chalcedony (30 gp). Aquamarine (400 gp). Fire opal (600 gp).
Oren Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His amber unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Oren took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Justice. Flaws: Disease, Fearful. Bonds: Attractive, Nature. Occupation: Stableman
Voice: Jittery and nervous
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 100 gp.
Finellen Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: This light-skinned female prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is tall, broad shouldered and powerfully built. Her black hair is greasy and uncared for. Her eyes are a pleasant amber.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She comes from a rich eastern family. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now mingles about in high society.
Motivation: She is greedy; and money/treasure
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Rich, Religious. Occupation: Unemployed
Voice: American accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 10)
Armor Class 10
Hit Points 69 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 5000 sp.
Namfoodle Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he has a large tan mantle and cape that has been intricately interwoven into his red robe. His hair is brown and curly. His eyes are likewise amber. His teeth are white and perfect.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He misses his home and complains about the freezing weather, even in summer.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His first spouse was a Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage.
Flaws: Racist, Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Priest
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Terran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp. Violet garnet (300 gp). Moss agate (11 gp).
Thamior Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is red, silky, and of moderate length. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Thamior was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He wants revenge against gnolls; and he desires power and/or immortality
Flaws: Depressed. Bonds: Attractive, Adventurer, Family, Enemies. Occupation: Hunter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Aquan, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 800 sp.
Skamos Cheer, Male Tiefling [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is red, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He receives visions of the future at random moments
History: He was born in a small plains village. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted arcane powers by his dying sister.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Optimist, Gifted. Bonds: Rich, Attractive, Nature. Occupation: Server
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 49 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Red spinel (120 gp). Fire opal (1500 gp). Rich purple corundum (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vicky Windsor, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'10" has a big stupid grin on her face most of the time. She typically wears brown cloth garments or leather armor. She keeps her auburn hair in a flapper bob. She has a dull look in her gray eyes.
Personality: She is extraordinarily eccentric. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in a small village she learned the ways of the warrior from her father. She worked as a nervous Sculptor and found it very stressful. She has worked as a Sculptor like her father before her.
Motivation: To reunite with her old friends; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Insane, Shy. Bonds: Job, Adventurer. Occupation: Sculptor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 42 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!