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NPC Generator

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Advanced [show]


Griselda Langston, Female Human [Permalink]

Personal [hide]

Description: This woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her hair is cut close to her head. Her eyes are likewise green.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Sold as a small child to a wizard, Griselda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: Money/treasure; and she is being blackmailed/forced/etc and this influences her actions

Bonds: Rich, Attractive, Immigrant, Mentor, Criminal record. Occupation: Seamstress

Voice: Gruff and masculine

Attributes [hide]

Griselda Langston, Female Human Adept 8
Medium (5'10") Human, Neutral Evil (CR 8)
Armor Class 13
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Nature +3, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1300 gp. Banded agate (7 gp). Aquamarine (1500 gp). Star rose quartz (30 gp). Star rose quartz (30 gp). White pearl (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Williamina Gracey, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is long and white with streaks of brown, and is pulled back with small grey clips. Her eyes are blue.

Personality: While she acts the brute, she is far gentler than she would appear. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born blind and as such lacked many opportunities for work. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and regain custody of her daughter

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Adventurer, Family. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Williamina Gracey, Female Human Monk 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 pp. Star rose quartz (40 gp).


Social Check DCs


Reynard Heiser, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and grey workpants. His shirt is pastel, and he wears a heavy grey leather apron most of the time. His red hair is slicked back into a classic pompadour. His hazel eyes dart from person to person to random spaces in the air.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He receives visions of the future at random moments

History: His father raised him in a mountain cabin. Like his mother and his sister before him, after school he went straight into learning to become a Mayor. He has drifted from career to career and currently works as a Mayor.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult.

Ideals: Passionate, Gifted. Bonds: Attractive, Nature, Job. Occupation: Mayor

Voice: Loud with bravado

Attributes [hide]

Reynard Heiser, Male Human Monk 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 7 (-2)15 (+2)
Skills History +4, Performance +4
Senses Passive Perception 8
Languages Common, Gnoll, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Black velvet mask with numerous citrines (60 gp).


Social Check DCs


Bendoo Sheldon, Female Half-Orc [Permalink]

Personal [hide]

Description: 4'7" and muscular, this northern woman wears a worn and beaten armor. She keeps her long white hair kept up in a rat tail. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She exudes charisma. She is a tour de force of persuasion. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Athletic. Bonds: Attractive, Religious, Immigrant, Adventurer. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Bendoo Sheldon, Female Half-Orc Sorcerer 2
Medium (4'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 9 (-1)10 (+0) 15 (+2)4 (-3)
Skills Deception -1, Performance -1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 270 gp.


Social Check DCs


Sybil Thorton, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a rapier, but if one is not available she will default to her whip. She wears a broad hat to cover her moderate length silver hair. Her blue eyes dart from person to person.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fortune-teller arts, while her father instructed her in etiquette, music and courtly manner. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: Wants her loneliness to end; and a need for knowledge about a nearby landmark

Flaws: Terse. Bonds: Has a crush, Adventurer, Rich. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Sybil Thorton, Female Half-Elf Cleric 3
Medium (5'3") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 11 (+0)8 (-1)
Skills Intimidation +1, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1400 sp.


Social Check DCs


Vepar Laughter, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a moderate pudge and is not very fit. Her hair is purple and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born at the edge of vast island. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Farmer work with an outfit from a few towns over. Farmer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is terrified, and will act out of fear.

Flaws: Ugly, Fearful. Bonds: Poor, Nature, Job. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Vepar Laughter, Female Tiefling Rogue 1
Medium (5'4") Tiefling, Chaotic Good (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)15 (+2) 16 (+3)17 (+3)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 150 gp.


Social Check DCs


Târz Alston, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He carries with him a set of sais on his belt, each one with a emerald on the hilt. His auburn hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. A true patriot, Târz would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Knight, his mother struggled to pay the bills. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Artistic. Bonds: Adventurer, Military, Poor. Occupation: Banker

Voice: Complex vocabulary, royal

Attributes [hide]

Târz Alston, Male Half-Orc Druid 1
Medium (6'4") Half-Orc, Neutral Good (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 7 (-2)13 (+1) 10 (+0)8 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gomory Springfield, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in brown turtlenecks beneath a blue coat with pastel slacks. His red hair is singed and shortened. His blue eyes are passionate and lively.

Personality: He does not believe in betrayal or weakness as things to be tolerated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in a small forest village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Justice. Flaws: Ugly. Bonds: Slave, Nature, In love. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Springfield, Male Human Sorcerer 6
Medium (6'0") Human, Lawful Evil (CR 6)
Armor Class 8
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)14 (+2) 18 (+4)14 (+2)
Skills Arcana +5, Sleight of Hand +1
Senses Passive Perception 14
Languages Common, Goblin, Giant
Attacks Melee +2 / 2d6-1, Ranged +1 / 2d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Gold music box (1000 gp).


Social Check DCs


Conrad Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright violet suits and hats. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a pair of adventurers, Conrad grew up listening to his father's many stories. Conrad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: He feels that his past leaves him morally obligated to help; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Insane. Bonds: Criminal record, Adventurer, Family. Occupation: Bounty Hunter

Voice: Slow speaker

Attributes [hide]

Conrad Ostoroth, Male Half-Elf Warlock 6
Medium (5'7") Half-Elf, Neutral Evil (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)4 (-3) 16 (+3)15 (+2)
Skills Acrobatics +3, Insight +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). Solid gold idol (1200 gp).


Social Check DCs

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