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NPC Generator

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Advanced [show]


Mindartis Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His golden hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: This man loves music and to teach people music more than just about anything. He is harsh and unforgiving.

History: Born in the north his family was never financially stable. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac.

Ideals: Artistic. Flaws: Antagonistic, PTSD. Bonds: Attractive, Poor. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Mindartis Ethanasath, Male Elf Ranger 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 8 (-1)11 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp.


Social Check DCs


Nirgel Speed, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His silver eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He would rather hide behind his crafts than deal with other people.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Persistence, Artistic. Flaws: Shy. Bonds: Attractive, Slave. Occupation: Mason

Voice: Pronounces O like U

Attributes [hide]

Nirgel Speed, Male Tiefling Cleric 15
Medium (5'7") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 74 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)18 (+4) 14 (+2)19 (+4)
Skills Acrobatics +5
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Gnoll, Aquan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 2000 gp. 1 Medium magic item.


Social Check DCs


Elaim Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is bristling with hidden weapons, mostly morningstars and pickaxes. His auburn hair is braided into rings. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the west to a Interpreter, Elaim learned a great deal about his father's area of expertise. His first spouse was a Shepherd, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Interpreter for hire.

Motivation: He is unsatisfied with his job; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Bonds: Criminal record, Military, Job, Family. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Elaim Loderr, Male Dwarf Warrior 12
Medium (4'3") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 95 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)10 (+0) 13 (+1)8 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gildmak Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, red, dusty cloak. His white hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Gildmak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Gildmak was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gildmak decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is greedy; and money/treasure

Ideals: Athletic. Flaws: Hedonist. Bonds: Guardian, Slave, Criminal record, Rich. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Gildmak Goodbarrel, Male Halfling Druid 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 140 gp.


Social Check DCs


Halimath Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Halimath was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Halimath's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Slave. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Halimath Koehlanna, Male Elf Commoner 11
Medium (4'8") Elf, Chaotic Good (CR 11)
Armor Class 10
Hit Points 49 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)15 (+2) 9 (-1)11 (+0)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Elven, Draconic, Celestial
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 300 pp. Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mugrunden Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is portly but not overly obese. He wears his brass crest up. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He does not trust anyone and sleeps with one eye open.

History: Mugrunden was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Mugrunden abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Addict, Antagonistic, Insomniac. Bonds: Poor, Adventurer. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mugrunden Phrahdrandon, Male Dragonborn Ranger 4
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 17 (+3)17 (+3)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Goblin, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Jocelyn Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull violet sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His white hair is thinning but still full. His gray unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Justice. Flaws: Disease. Bonds: Criminal record, Poor. Occupation: Junk Dealer

Voice: Booming voice

Attributes [hide]

Jocelyn Accord, Male Half-Elf Fighter 1
Medium (5'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)11 (+0) 15 (+2)17 (+3)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 130 gp.


Social Check DCs


Ida Lindsey, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She usually wears her brown robe and has her ceremonial dagger always slung over her shoulder. Her hair is golden, silky, and of moderate length. She wears large thick round spectacles.

Personality: She is mildly Human supremacist, though she does not identify as such. She uses divination through singing.

History: Her mother raised her in a mountain cabin. After coming to the age of reason, Ida took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Masseuse

Voice: Sensual and smooth

Attributes [hide]

Ida Lindsey, Female Human Monk 2
Medium (5'11") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 10000 cp. Rose (40 gp). Rhodochrosite (16 gp). 1 Simple lock.


Social Check DCs


Jebeddo Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. He wears his auburn hair up. His eyes are brown and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is frequently practicing swordplay.

History: He was born in the south. His father was very strict, and drilled into him lessons on being the perfect gentleman. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Military, Immigrant. Occupation: Knight

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jebeddo Lingenhall, Male Gnome Warrior 3
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 14
Hit Points 34 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Gnoll, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 3 Holy water. 1 Smokesticks. 3 Alchemist’s fire.


Social Check DCs

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