Ilanis Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane, and she perpetually has her axe ready. Her hair is black and curly. She wears round tiny glasses practically rammed into her face.
Personality: She is extraordinarily eccentric. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She is untrained/undisciplined, which makes her dangerous.
Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs
Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Poor, Mentor, Religious. Occupation: Banker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 7)
Armor Class 13
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 10 (+0) | 14 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Orc, Goblin
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1000 gp. Deep green spinel (150 gp). 1 Minor magic item.
Andraste Othronus, Female Elf [Permalink]
Personal [hide]
Description: She wears a simple blue robe with tan stripes complete with hood. She has a moderate pudge and is not very fit. Her hair, while still mostly blonde, has prominent grey streaks. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a pair of big game hunters, but was frequently ill as a child. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She got away from her former life and has fallen to alcoholism.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption
Ideals: Optimist, Justice. Flaws: Addict, Disease. Bonds: Criminal record. Occupation: Bookbinder
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Elf, True Neutral (CR 6)
Armor Class 14
Hit Points 19 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 7 (-2) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Heskan Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His bronze crest, when down, is lengthy. He wears crescent spectacles with a black brim.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He enjoys reading and quiet.
History: Born to a pair of adventurers, Heskan grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: He desires power and/or immortality; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Joker, Logical. Bonds: Rich, Adventurer, Job. Occupation: Sculptor
Voice: American accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 47 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +4
Possessions: 1500 gp. Rose (40 gp).
Vlorn Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. With a patchy golden beard and wild golden hair. He tend to wears goggles to shield his eyes.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He uses money and sex appeal to get what he needs.
Ideals: Artistic, Optimist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Carter
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 50 gp.
Heward Oakley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown costume with the symbols of magic on his torso. With bright red hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: Heward is depressed about a lot of things. He tends to be a nihilist. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He served in the navy to pay for his family's outstanding loans. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by goblins. Heward was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Athletic. Flaws: Depressed. Bonds: Enemies, Military, Slave. Occupation: Knight
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Terran, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
Possessions: 500 gp. Golden yellow topaz (1000 gp). Alexandrite (1000 gp). Black opal (1500 gp).
Randal Runghold, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, violet, dusty cloak. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.
Personality: While he acts the brute, he is far gentler than he would appear. He also has developed a complete distrust of the Fisher profession.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. Like his mother and his sister before him, after school he went straight into learning to become a Cartwright. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and he desires power and/or immortality
Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Cartwright
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 10 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 100 gp. Jasper (20 gp). Star rose quartz (20 gp). 1 Minor magic item.
Dayereth Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He is wearing a long, blue, dusty cloak. His head has been shaved. He wears an eyepatch.
Personality: Abrasive and pushy, he has a hard time making friends. He is lazy and tries to find solutions quickly.
History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother.
Flaws: Ugly, Antagonistic, Lazy. Bonds: Poor, Family. Occupation: Cartwright
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 6)
Armor Class 12
Hit Points 18 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnome, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp.
Zephan Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft yellow waves gently in the breeze, he is not a threatening figure. His hair is dark red and very short. His eyes are white and catlike.
Personality: Zephan is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Zephan was born in the north. At a young age he loved to build and create. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has built up a small fortune and can afford his own way.
Motivation: Retire the richest man in the north.
Ideals: Extrovert, Entrepeneur, Persistence. Flaws: Insane. Bonds: Rich. Occupation: Layabout
Voice: American accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 6)
Armor Class 9
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Terran
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: 6000 sp.
Thomas Leighton, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He is bristling with hidden weapons, mostly swords and falchions. His blonde hair is heavily combed to the left. He wears an eyepatch.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the south his family was never financially stable. He was taken from his home at a very young age. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Criminal record, Poor, Slave. Occupation: Engraver
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 68 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 330 pp. Large well-done wool tapestry (300 gp). Jeweled electrum ring (3000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!