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NPC Generator

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Advanced [show]


Rathkran Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His red crest is singed and shortened. He has several tiny opal earrings on each ear.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Adventurer, Slave. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Rathkran Norixius, Male Dragonborn Monk 9
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1700 gp. Jasper (70 gp). Chrysoprase (70 gp). Rich purple corundum (600 gp). Chalcedony (70 gp). 1 Minor magic item.


Social Check DCs


Matilda Alston, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her silver hair is wavy and long. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aggressive, abrasive, and angry, Matilda embodies much of what other species detest in the Humans. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was raised in a white middle class family as the only child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the west; and to get a good night's sleep

Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic, Secretive, Mundane. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Matilda Alston, Female Human Cleric 7
Medium (5'1") Human, Neutral Evil (CR 7)
Armor Class 12
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)16 (+3) 13 (+1)11 (+0)
Skills Animal Handling +4, Arcana +6
Senses Passive Perception 11
Languages Common, Sylvan, Aquan, Auran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 700 gp.


Social Check DCs


Everard Palomarez, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a yellow poncho over his likewise colored trousers and shirt. His golden hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Everard lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Philantrophist, Fighting. Bonds: Attractive, Guardian, Family. Occupation: Seamstress

Voice: Speaks fast with a slight lisp

Attributes [hide]

Everard Palomarez, Male Half-Elf Warrior 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Medicine +5, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Fenriz Madness, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak, and he perpetually has his crossbow ready. He wears a deerstalker hat to cover his moderate length red hair. His silver eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the south to a Adventurer, Fenriz learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 4 years.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Greedy. Bonds: In love, Job, Adventurer. Occupation: Adventurer

Voice: Old thin voice

Attributes [hide]

Fenriz Madness, Male Tiefling Paladin 4
Medium (6'0") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)18 (+4) 11 (+0)15 (+2)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Gnoll, Draconic, Infernal, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 12000 cp.


Social Check DCs


Oskar Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish chestnut hair is in a traditional bowl cut. He has amber eyes and a grey hat with a tan feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. Oskar was born on a far western mountains where he grew up under the tutelage of his father, an expert Miner. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Insane, Impulsive. Bonds: Immigrant. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Oskar Battlehammer, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)14 (+2) 7 (-2)11 (+0)
Skills Animal Handling +0, Religion +4
Senses Passive Perception 8
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 360 gp. 1 Silk rope.


Social Check DCs


Gynnie Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'8" has a big stupid grin on her face most of the time. She wears a red coat over a black low-cut shirt, and a Stetson hat upon her head. Her hair is long and blonde with streaks of chestnut, and is pulled back with small red clips. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She struck the Armorer job and began her own company from there.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and sabotage a competitor

Ideals: Optimist, Extrovert. Bonds: Military, Job, Criminal record. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Gynnie Nimblefingers, Female Halfling Commoner 6
Small (2'8") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Deception +5, History +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Sard (80 gp). Moonstone (80 gp).


Social Check DCs


Heather Tenley, Female Human [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her blonde hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are gray.

Personality: Heather wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Heather was born with her father's beautiful face. Heather was born on a far northern desert where she grew up under the tutelage of her father, an expert Bounty Hunter. She moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Disciplined, Justice. Bonds: Attractive, Immigrant, Adventurer. Occupation: Bounty Hunter

Voice: Aggressive tone

Attributes [hide]

Heather Tenley, Female Human Druid 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 28 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 8000 sp. Silver ewer (30 gp). Solid gold idol (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Tawna Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears just a red suit. Her chestnut hair is cut jaggedly and amateurishly. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: The child of a Brewer, who enjoyed hunting, Tawna was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Balancing her hectic life and new Navigator responsibilities is difficult; and sabotage a competitor

Ideals: Athletic. Bonds: Adventurer, Nature, Job. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Tawna Tallfellow, Female Halfling Wizard 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 8 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 40000 cp. Fiery yellow corundum (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rohesia Snowdon, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a moderate pudge and is not very fit. She wears her golden hair down. Her thin eyebrows rest above her beady violet eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was raised in a white middle class family as the only child. When Rohesia reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To end her boredom; and retire the richest woman in the north

Ideals: Entrepeneur, Professionalism. Flaws: Ugly, Mundane. Bonds: Military. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Rohesia Snowdon, Female Human Paladin 10
Medium (6'0") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 76 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 14 (+2)15 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 260 pp. Emerald (400 gp). Emerald (400 gp). Freshwater pearl (13 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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