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NPC Generator

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Advanced [show]


Spear On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She tends to wear a large brown jacket. Her whole body is exceptionally muscular. Her fur is short and orange. Her eyes are likewise green.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Spear was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. There was a wharf not far from home where she often wandered off to fish. She now spends her time doing works of charity.

Motivation: Doesn't want to be a Barkeep and was forced into it by her family; and find a way to reverse the transformation of her brother

Ideals: Optimist, Philantrophist. Bonds: Immigrant, Poor, Nature, Family. Occupation: Barkeep

Voice: pre-pubescent

Attributes [hide]

Spear On the Water, Female Tabaxi Rogue 7
Medium (5'4") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)16 (+3) 4 (-3)15 (+2)
Skills Acrobatics +5, Athletics +6
Senses Passive Perception 7
Languages Common, Giant, Terran, Goblin
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +6

Possessions: 600 gp. Tiger eye turquoise (4 gp). Red garnet (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Habor Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He sports a flattop hair cut. His eyes are gold and beady.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Criminal record, Religious. Occupation: Crown-heir

Voice: Low range voice

Attributes [hide]

Habor Instinct, Male Tiefling Paladin 13
Medium (6'1") Tiefling, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 84 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 17 (+3)18 (+4)
Skills Athletics +5, Insight +7
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: Golden circlet with four aquamarines (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Finely wrought small gold bracelet (50 gp). Fire opal pendant on a fine gold chain (2000 gp). Sapphire pendant on gold chain (1200 gp). 1 Medium magic item.


Social Check DCs


Yurk Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His blonde hair is slicked back into a classic pompadour. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. By chance he met his brother recently and the two have been together since.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Poor, Religious. Occupation: Seamstress

Voice: pre-pubescent

Attributes [hide]

Yurk Ainsworth, Male Half-Orc Adept 7
Medium (5'9") Half-Orc, Neutral Good (CR 7)
Armor Class 8
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)12 (+1) 18 (+4)4 (-3)
Skills Athletics +3, Sleight of Hand +1
Senses Passive Perception 14
Languages Common, Orc, Goblin
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 200 gp. Azurite (4 gp). Freshwater pearl (4 gp).


Social Check DCs


Tree Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a pastel costume with the symbols of her god on her torso. Her red fur is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is a Tanner first and foremost. She believes firmly that knowledge should be universal. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born in the north, but her parents moved at a very young age to the south. Like her mother and her sister before her, after school she went straight into learning to become a Tanner. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She would like to get married and retire; and a need for knowledge about a nearby landmark

Bonds: Job, Attractive, Immigrant, Adventurer, Has a crush. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Tree Prim Posies, Female Tabaxi Warlock 1
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 1 Masterwork Light wooden shield.


Social Check DCs


Thamior Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. His deerstalker hat is riddled with cuts and holes. His face is covered beneath a completely black helmet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Thamior was born in the west. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Thamior Wasanthi, Male Elf Paladin 2
Medium (5'4") Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)10 (+0) 10 (+0)15 (+2)
Skills Animal Handling +2, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1400 sp. 1 Half-Plate.


Social Check DCs


Findex Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her crest is cut close to her head. Her eyes are gold and she is always smoking a pipe.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in the south, but her parents moved at a very young age to the north. Over the years she perfected her riding and shooting skills. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has comitted a past crime that haunts her to this day; and a deep hatred of brigands

Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Poor, Immigrant, Nature. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Findex Daardendrian, Female Dragonborn Barbarian 1
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 11 (+0)13 (+1) 11 (+0)8 (-1)
Skills Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 100 sp. 4 Holy water.


Social Check DCs


Mardred Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman is wearing the road beaten gear of a warrior. Her clothes are grease stained in places. She has moderate length brown hair. Her face is covered beneath a completely black helmet.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is lazy, self-centered, vain, and jealous.

History: Born to a poor family in the city she treasured whatever gifts she got. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Poor, Immigrant. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Mardred Fireforge, Female Dwarf Adept 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)14 (+2) 13 (+1)8 (-1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp.


Social Check DCs


Odo Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears a violet costume with the symbols of the four houses of cards on his torso. He has red hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Flattery will make him almost putty in your hands.

History: Born in the west to a Junk Dealer, Odo learned a great deal about his mother's area of expertise. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: To be a Bather again.

Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Job, Adventurer. Occupation: Junk Dealer

Voice: Spits words with contempt

Attributes [hide]

Odo Durkin, Male Half-Elf Barbarian 15
Medium (5'3") Half-Elf, Chaotic Good (CR 15)
Armor Class 11
Hit Points 131 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)15 (+2) 9 (-1)11 (+0)
Skills Animal Handling +4, Investigation +7
Senses Passive Perception 9
Languages Common, Elven, Giant, Auran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 3000 gp. A roughly beaten golden orb (80 gp). Embroidered and bejeweled glove (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Medium magic item.


Social Check DCs


Quespa Beryntolthropal, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing a long, black, dusty cloak. Her black crest is heavily combed to the left. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She takes great joy in being the best Body Guard in town.

History: Born in the west to a Body Guard, Quespa learned a great deal about her father's area of expertise. There was a wharf not far from home where she often wandered off to fish. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Nothing but the best is good enough for her; and she is unsatisfied with her job

Ideals: Disciplined, Impeccable. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Quespa Beryntolthropal, Female Dragonborn Expert 5
Medium (6'2") Dragonborn, Neutral Evil (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)11 (+0) 13 (+1)18 (+4)
Skills Arcana +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 500 gp. Black star sapphire (600 gp). White opal (600 gp). Bloodstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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