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NPC Generator

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Advanced [show]


Valida Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. Her golden hair is knotted and matted. Her eyes are amber.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She works hard and plays hard.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was granted arcane powers by her dying sister.

Motivation: She wants to meet her childhood hero; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Mentor. Occupation: Ruler

Voice: Tuts and clicks tongue

Attributes [hide]

Valida Burrowfound, Female Dwarf Wizard 1
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)8 (-1) 14 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp. Jasper (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Quelenna Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a colorful flower in her auburn hair. She has gray eyes and a blue hat with a black feather.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Quelenna was born with her mother's beautiful face. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She now spends her time doing works of charity.

Motivation: Find a way to reverse the transformation of her sister; and retire the richest woman in the west

Ideals: Entrepeneur, Passionate, Philantrophist. Bonds: Attractive, Family. Occupation: Performer

Voice: Spits words with contempt

Attributes [hide]

Quelenna Casilltenirra, Female Elf Paladin 1
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 7 (-2)8 (-1) 10 (+0)13 (+1)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 50 gp. Carnelian (70 gp).


Social Check DCs


Tyna Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears red leather gloves, a red jacket, and tight pants. Her black hair is lengthy and is close to two feet long. She has a tattooed face.

Personality: She has a massive crush on the younger sibling of the Engraver who has hired her part-time. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants her loneliness to end.

Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Has a crush, Nature. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Tyna Strongbones, Female Halfling Commoner 6
Small (2'9") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)16 (+3) 4 (-3)15 (+2)
Skills Animal Handling +0, Deception +5
Senses Passive Perception 7
Languages Common, Halfling, Auran, Elven, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 80 pp. Lapis lazuli (15 gp). Red garnet (50 gp).


Social Check DCs


Gorbundus Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. His brass crest is matted, messy, and big. His eyes are red and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gorbundus took refuge in the large cave and found the beat up lance and armor he uses now. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he has passion for adventuring and risk

Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Nature. Occupation: Actor

Voice: High pitched and raspy

Attributes [hide]

Gorbundus Grrrmmballhyst, Male Dragonborn Bard 14
Medium (6'2") Dragonborn, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 59 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)8 (-1) 15 (+2)12 (+1)
Skills Deception +6, Nature +4
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 400 pp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). A necklace of small pink pearls (4000 gp). Gold dragon comb with red garnet eye (700 gp). Jeweled gold crown (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled gold crown (8000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A silver and pearl hairclip (30 gp). Gold music box (1000 gp). Golden circlet with four aquamarines (4000 gp). 1 Medium magic item.


Social Check DCs


Adam Hayley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He is typically in his Detective uniform, and his gloved hand is found clutching a longbow. He keeps his silver hair in a pixie cut. His eyes are likewise amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a pair of adventurers, Adam grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Shy, Insane. Bonds: Job, Criminal record, Adventurer. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Adam Hayley, Male Human Warlock 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)10 (+0) 14 (+2)10 (+0)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 600 gp.


Social Check DCs


Murook Hamilton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is cut close to her head. She wears an eyepatch.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She got into the Miller business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She then took over the family business and is one of the better Miller for hire.

Motivation: To be a Tanner again; and further expansion of business

Ideals: Fighting, Athletic. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Murook Hamilton, Female Half-Orc Barbarian 10
Medium (6'2") Half-Orc, Neutral Evil (CR 10)
Armor Class 11
Hit Points 64 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 16 (+3)14 (+2)
Skills Deception +6, Religion +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 270 pp.


Social Check DCs


Anne Lancaster, Female Human [Permalink]

Personal [hide]

Description: She wears just a brown suit, and carries spears. Her golden hair is smooth and relatively long. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. As long as the job gets done she does not care how it got done.

History: She was raised in a desert tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now owns her own business.

Motivation: To be a Animal Trainer again; and she is unsatisfied with her job

Ideals: Fighting, Professionalism. Flaws: Addict. Bonds: Job, Nature. Occupation: Weaver

Voice: Irish accent

Attributes [hide]

Anne Lancaster, Female Human Warrior 6
Medium (4'7") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)16 (+3) 15 (+2)12 (+1)
Skills Deception +4, Nature +6
Senses Passive Perception 12
Languages Common, Terran, Ignan, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 6000 sp. Violet garnet (1300 gp).


Social Check DCs


Quick Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: This man dresses well, wearing pastel shirts, loose pants, and blazers most of the time, and sports empty pouches on his belt. His fur is orange and very short. His copper unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. Animals are drawn to him, and he is able to talk to them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Engraver arts, while his father instructed him in etiquette, music and courtly manner. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Attractive, Rich. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Quick Of Ale, Male Tabaxi Ranger 8
Medium (6'5") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 47 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)6 (-2) 9 (-1)9 (-1)
Skills Athletics +2, History +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. Malachite (10 gp). Malachite (10 gp). Rock crystal (40 gp). Brown-green garnet (140 gp). Blue star sapphire (800 gp). Jasper (40 gp).


Social Check DCs


Avice Gentry, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She carries with her a set of kukris, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her hair is auburn and very short. Her ears are large.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is able to make almost anything out of random pieces of junk.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Servant arts, while her father instructed her in etiquette, music and courtly manner. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Servant

Voice: Forgets to breathe while speaking

Attributes [hide]

Avice Gentry, Female Human Rogue 1
Medium (4'7") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)13 (+1) 11 (+0)11 (+0)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs

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