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NPC Generator

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Advanced [show]


Ownka Weston, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her blonde hair has been sun bleached extensively. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She plays an instrument quite well.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has since lost track of the people in her past.

Motivation: She's in love; and she is currently in port desperately looking for someone to get her out

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Slave, Family, Has a crush. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Ownka Weston, Female Half-Orc Expert 2
Medium (5'10") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 70 pp.


Social Check DCs


Folgûm Spalding, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is thinning but still full. His eyes are amber and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Folgûm isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Laborer work with an outfit from a few towns over. Laborer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the east, certain he would find work there.

Motivation: To be a Layabout again; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Fighting. Bonds: Attractive, Job, Immigrant. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Folgûm Spalding, Male Half-Orc Fighter 10
Medium (5'6") Half-Orc, Neutral Evil (CR 10)
Armor Class 10
Hit Points 78 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 8 (-1)9 (-1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: Black star sapphire (1200 gp). Sardonyx (80 gp). Deep blue spinel (200 gp). Coral (70 gp). Banded agate (6 gp). Banded agate (6 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a tight fitting pastel shirt and pants. Her beige fur is singed and shortened. Her fierce blue eyes like to dwell on things.

Personality: She never swears and excessively uses polite adverbs when speaking. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised in a mountains tribe. Three liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Since then, she has sought to make the best of life.

Motivation: She is unsatisfied with her job.

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Job, Nature. Occupation: Dilettante

Voice: High pitched and raspy

Attributes [hide]

Three Of Wine, Female Tabaxi Paladin 11
Medium (5'3") Tabaxi, Chaotic Good (CR 11)
Armor Class 12
Hit Points 103 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Deception +5, Survival +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2300 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Aramil Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan shirt with thin blue vertical stripes and white pants. With a patchy chestnut beard and wild chestnut hair. His eyes are a pleasant green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with finding treasure.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Disciplined. Flaws: Disease. Bonds: Adventurer, Nature, Has a crush. Occupation: Painter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aramil Floshem, Male Elf Bard 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 4 (-3)10 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs


Taklinn Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'5" and very much looks the part of a Mercenary. His right leg appears badly burned and disfigured. His tied-back hair is black. His eyes are a pleasant brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. He has achieved small success as a Mercenary.

Motivation: He has money and likes to spend it.

Flaws: Sensitive, Insomniac. Bonds: Job, Rich. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Taklinn Graybeard, Male Dwarf Rogue 12
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 55 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)16 (+3) 10 (+0)17 (+3)
Skills Intimidation +7, Religion +7
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Terran, Elven
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4

Possessions: 1000 gp. Fire opal (1500 gp). Violet garnet (900 gp). Blue quartz (14 gp). Blue quartz (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an entirely tan suit with black socks and a vest with buckled shoes, and is pretty ugly. His brown hair is lengthy. His green eyes are passionate and lively.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the north, certain he would find work there.

Motivation: He has decided he is irredeemable; and his relatives are trying to arrange a marriage

Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Immigrant, Mentor. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Crampernap Horcusporcus, Male Gnome Warlock 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Veloptima Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a blue cloak and cross-gartered black stockings. She sports red long hair. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She is very quiet and rarely speaks above a whisper. She takes great joy in being the best Fisher in town.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Doctor mother left her crippled. She's also a talented Doctor, but doesn't like to broadcast it.

Motivation: Expand her business; and she is unsatisfied with her job

Flaws: Shy, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Fisher

Voice: pre-pubescent

Attributes [hide]

Veloptima Quillsharpener, Female Gnome Commoner 14
Small (3'4") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 84 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)10 (+0) 6 (-2)12 (+1)
Skills Animal Handling +3, Intimidation +6
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 3000 gp. Star rose quartz (40 gp). Red garnet (80 gp). Carnelian (40 gp). Coral (80 gp). Blue star sapphire (400 gp). Brown-green garnet (80 gp). Chalcedony (40 gp). White opal (400 gp). Blue diamond (2000 gp). Star ruby (400 gp). Rhodochrosite (15 gp). Emerald (400 gp). 1 Medium magic item.


Social Check DCs


Lone On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a well pressed and immaculate suit (or dress). He wears a top hat to cover his moderate length black fur. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Tabaxi Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has money and likes to spend it; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Adventurer, Rich. Occupation: Roofer

Voice: pre-pubescent

Attributes [hide]

Lone On the Water, Male Tabaxi Expert 3
Medium (5'4") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Xanaphia Ostoroth, Female Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this northern woman wears bulky blue painted plate armor. She wears a top hat to cover her moderate length golden hair. Her green eyes peer out from beneath her top blue hat.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born the only child of a wealthy merchant. Her homeland was ravaged by war and she spent much of her life rebuilding it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and retire the richest woman in the north

Ideals: Athletic, Entrepeneur. Flaws: Mundane, Impulsive, PTSD. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

Xanaphia Ostoroth, Female Elf Druid 13
Medium (5'2") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 86 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)6 (-2) 15 (+2)12 (+1)
Skills History +2, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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