Orianna Virtue, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a black costume with the symbols of strength on her torso. She carries with her a set of bows, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She has wavy brown hair. Her black eyes are slightly larger than normal.
Personality: She is witty, but her monotone delivery comes off as unnerving She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She got into the Dyer business at a young age. Her mother was a mechanic, and taught her how to fix just about anything. She now owns her own business.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and to reunite with her old friends
Ideals: Fighting, Joker, Persistence. Bonds: Job, Adventurer. Occupation: Dyer
Voice: Booming voice
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 7)
Armor Class 11
Hit Points 17 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 6 (-2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 7000 sp.
Ilga Wentworth, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her black hair is knotted and matted. She wears crescent spectacles with a black brim.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is obsessed with a lost civilization.
History: Ilga hails from a village terrorized by giants. From there she went from mercenary job to mercenary job. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: A deep hatred of giants; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Debt. Occupation: Mason
Voice: Posh accent
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 40 gp.
Eldon Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his chestnut hair up in a very large beehive style do. He has green eyes and a blue hat with a black feather.
Personality: He can speak with the recently deceased. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Gifted, Fighting. Flaws: Secretive. Bonds: Attractive, Nature. Occupation: Sculptor
Voice: Dutch accent
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 300 gp. Hematite (8 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Oriff Silverstone, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears brown painted combat armor at almost all times. Her chestnut hair is cut short with large spiked bangs in the front. Her brown eyes peer out from beneath her top brown hat.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was raised in a white middle class family as the only child. Through the years after Oriff was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Oriff's father didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist, Joker. Flaws: Antagonistic, Mundane. Occupation: Shepherd
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 74 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 gp. A small bag of saffron. (20 gp). Jeweled anklet (4000 gp). Jeweled anklet (4000 gp). Sapphire pendant on gold chain (2400 gp). Cloth of gold vestments (170 gp).
Cask Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in a clean pastel cloak covering her clean studded leather, and carries crossbows. She has done her best to style her yellow fur to look like a famous performer. She wears round tiny glasses practically rammed into her face.
Personality: She is a Glassblower first and foremost. She believes firmly that knowledge should be universal. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Cask is combative with any and all who dare try her patience in the slightest.
History: Cask was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. She was an apprentice working in her mother's forge. She then took over the family business and is one of the better Glassblower for hire.
Motivation: Further expansion of business; and she's looking for her big break
Ideals: Fighting, Justice. Bonds: Job, Poor, Adventurer. Occupation: Glassblower
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2
Possessions: 30 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Veit Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears light armors faded through time and improper care. He sports a long golden beard, and similarly colored long hair. He wears crescent spectacles with a black brim.
Personality: Veit speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Veit was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He seems to be bored by most things; and expand his business
Ideals: Impeccable, Logical. Flaws: Mundane. Bonds: Job. Occupation: Glassblower
Voice: Smooth and feminine
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 210 gp. 1 Masterwork studded leather.
Sutha Branson, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is singed and shortened. Her amber eyes lackadaisically let the world flow into them.
Personality: She is calm most of the time but flees social interaction. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Sutha is combative with any and all who dare try her patience in the slightest.
History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Justice. Flaws: Ugly, Shy. Occupation: Bather
Voice: Pirate accent
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 6 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp.
Bimpnottin Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear tan clothing when she does not wear armor, and she perpetually has her trident ready. Her blonde hair is still thick. She wears a mask on her face.
Personality: She is witty, but her monotone delivery comes off as unnerving She is obsessed with a lost civilization.
History: She served in the navy to pay for her family's outstanding loans. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Flaws: Insomniac. Bonds: Adventurer, Military. Occupation: Cook
Voice: Farmer accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 11 (+0) | 16 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Auran, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Jet (160 gp). Rock crystal (40 gp). Carnelian (40 gp). Amber (160 gp). 1 Average lock. 1 Superior lock. 1 Simple lock.
Tiaathque Siannodel, Female Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is typically in her Navigator uniform. She wears a colorful flower in her red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born into a rich family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted from career to career and currently works as a Navigator.
Motivation: She is greedy; and she has comitted a past crime that haunts her to this day
Flaws: Selfish. Bonds: Job, Attractive, Criminal record, Rich. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: Black star sapphire (700 gp). Chalcedony (80 gp). Red garnet (110 gp). Star ruby (700 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
