Shadow On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear pastel pants and tee shirts. His cinnamon fur is braided into rings. His ears are large.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now mingles about in high society.
Motivation: To prove his worth to the world; and he desires power and/or immortality
Flaws: Ugly, Shy, Impulsive. Bonds: Adventurer, Rich. Occupation: Carpenter
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Good (CR 8)
Armor Class 10
Hit Points 44 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 5 | 3 |
Possessions: 50 pp. Lapis lazuli (14 gp). Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sethrekar Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a green and brown handkerchief worn on his right side, and he perpetually has his greataxe ready. His scarlet crest is lengthy. His gold eyes are passionate and lively.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in a small village he learned the ways of the warrior from his mother. He was taken from his home at a very young age. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and balancing his hectic life and new guard responsibilities is difficult
Ideals: Fighting, Disciplined, Philantrophist. Bonds: Slave, Adventurer, Job. Occupation: Guard
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Dragonborn, True Neutral (CR 5)
Armor Class 11
Hit Points 15 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 2d4+5, Ranged +4 / 2d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 400 gp.
Patrick Mystralath, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a long, violet, dusty cloak. His hair is black and curly. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Actor for the past few years.
Motivation: To get a good night's sleep; and sabotage a competitor
Ideals: Professionalism. Flaws: Shy, Mundane, Insomniac. Bonds: Attractive, Job. Occupation: Actor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 800 pp. An abacus with copper, silver and gold markers (40 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Black velvet mask with numerous citrines (40 gp). Gold and topaz bottle stopper cork (300 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). 1 Medium magic item.
Wobbles Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing a long, tan, dusty cloak. He is tall, broad shouldered and powerfully built. His golden hair is thinning but still full. His gray unseeing eyes seem to look past you.
Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Map Maker arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. During his travels, Wobbles and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Wobbles discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Wobbles fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He is greedy; and he is not mentally stable, and does not behave rationally
Flaws: Disease, Fearful, Insane. Bonds: Rich, Adventurer. Occupation: Map Maker
Voice: Low range voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +6
Possessions: 250 gp.
Thamuz Ambition, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears a tight fitting green shirt and pants and is in decent physical shape. His brown hair is long and unkept. He has white eyes and a green hat with a tan feather.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He cannot resist a sob story and will often dote over anyone who has one.
History: Sold as a small child to a necromancer, Thamuz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Nature, Mentor, Poor. Occupation: Stylist
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 80 gp.
Kelter Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He wears bulky white painted plate armor. He has a slight overbite and is overall scrawny. His black hair is slicked back into a classic pompadour. His eyes are a pleasant amber.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Born in the south his family was never financially stable. As a young adult he joined a group advocating for an improvement in Halfling conditions. Since then, he has sought to make the best of life.
Motivation: A deep hatred of orcs.
Ideals: Optimist. Flaws: Racist. Bonds: Enemies, Poor. Occupation: Cartwright
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 14)
Armor Class 11
Hit Points 73 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Auran, Abyssal, Terran
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
Possessions: 1000 gp. Large well-done wool tapestry (300 gp). Solid gold idol (600 gp). Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp). Brass mug with jade inlays (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). A silver and pearl hairclip (40 gp).
Chassath Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black coat over a brown low-cut shirt, and a broad hat upon her head. She has black crest. She wears large thick round spectacles.
Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born several months after her mother was called into army service. A gifted student she started as a Sage, but she got bored and became a Carter. She has achieved small success as a Carter.
Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well
Flaws: Racist, Fearful. Bonds: Military, Job, Family. Occupation: Carter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 43 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 800 gp. Rose (80 gp).
Vondal Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: This man loves singing and to teach people singing more than just about anything. He plays an instrument quite well.
History: Born in the north to a Servant, Vondal learned a great deal about his father's area of expertise. Through the years after Vondal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Vondal's father didn't care for him much, and the feeling was mutual. He has never given up on his singing dream.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to be a miller again
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Servant
Voice: Indian accent
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 1500 sp. 1 Darkwood Buckler.
Hecat Suspicion, Female Tiefling [Permalink]
Personal [hide]
Description: She is scrawny and has patchy dark red stubble. She prefers to wear flannel. She has a hunchback. Her hair is cut close to her head. Her gold eyes are slightly larger than normal.
Personality: She is a hateful person. She taunts others and blames them for her problems. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Through the years after Hecat was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Hecat's father didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Hecat was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: She wants revenge against dire rats.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Engraver
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: Fire opal pendant on a fine gold chain (1300 gp). Jeweled anklet (2000 gp). A necklace of small pink pearls (2000 gp).
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