Jebeddo Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized blue coat. His auburn hair is long and unkept. His hazel eyes have a joyful gleam in them most of the time.
Personality: He will rave to anyone who will listen. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Jebeddo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Performer, but he was a colossal failure. He tends to his Fisher job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Fisher
Voice: Soft and mumbly
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. Obsidian (12 gp). Chrysoberyl (40 gp).
Criella Cacophony, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her white hair is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. Criella enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: A powerful wizard made her what she is. She went to a religious school and was inspired by the priests there in charitable deeds. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is content; and to find somewhere to settle down
Flaws: Mundane, Hedonist. Bonds: Attractive, Mentor, Religious. Occupation: Navigator
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
Trail Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He wears his lavender fur up. His eyes are amber.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with his absent father; and revenge
Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Family, Enemies. Occupation: Scribe
Voice: Spits words with contempt
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 700 gp. Obsidian (16 gp). Amber (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quilla Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'5". She is dressed in a clean blue cloak covering her clean studded leather. She wears her auburn hair up. Her blue eyes dart from person to person to random spaces in the air.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is lazy and tries to find solutions quickly.
History: She was born in the south, but her parents moved at a very young age to the east. She was an apprentice working in her father's forge. After a long history of fighting, Quilla and her spouse have recently divorced.
Motivation: She feels that her past leaves her morally obligated to help; and she has decided she is irredeemable
Flaws: Lazy, Antagonistic. Bonds: Job, Immigrant, Criminal record. Occupation: Farmer
Voice: Timid voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 600 gp.
Quick Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears skinny pants and wears a pastel and yellow robe with the hood down. His beige fur is smooth and relatively long. His eyes are likewise amber. His teeth are white and perfect.
Personality: He never swears and excessively uses polite adverbs when speaking. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in the south to a Guard, Quick learned a great deal about his mother's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Money/treasure.
Ideals: Optimist. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Guard
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 370 gp.
Calcitro Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears a simple red robe with tan stripes complete with hood. With bright silver hair and a scraggly beard. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Calcitro was raised in a hard working conservative environment. A gifted student he started as a Sellsword, but he got bored and became a Architect. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Ideals: Joker. Bonds: Military, Job, Family, Criminal record. Occupation: Architect
Voice: Low range voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 17 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 18 (+4) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Auran, Terran, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
Possessions: 300 gp. Coral (160 gp). Moss agate (12 gp).
Melissa Shelby, Female Human [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears silk and lounges about seductively. She wears a feathered hat to cover her moderate length silver hair. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is harsh and unforgiving.
History: Melissa was born the youngest of three triplets. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has since lost track of the people in her past.
Motivation: Regain custody of her son; and to reunite with her absent father
Flaws: Shy, Antagonistic. Bonds: Attractive, Family. Occupation: Shipwright
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'8") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 80 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Ignan, Gnome
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 90 pp. Alexandrite (1400 gp).
Ella Pingun, Female Gnome [Permalink]
Personal [hide]
Description: 3'1" and muscular, this southern woman wears a blue cloak and cross-gartered green stockings. Her blonde hair is smooth and relatively long. Her eyes, though not visible through her cowl, are blue.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Ella enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her mother raised her in a mountain cabin. Her father took her hunting and taught her how to get in the mind of other creatures. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Further expansion of business; and expand her business
Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Nature, Job. Occupation: Banker
Voice: Spits words with contempt
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 7)
Armor Class 11
Hit Points 54 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 400 gp.
Kody Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is greasy and uncared for. His blue eyes are slightly larger than normal.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Military, Criminal record, In love. Occupation: Bounty Hunter
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Evil (CR 8)
Armor Class 12
Hit Points 43 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!