Alice Hadlee, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear brown clothing when she does not wear armor. Her hair is auburn and curly. Her eyes are violet and she is always smoking a pipe.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a habit of throwing herself into exceedingly dangerous situations.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. A few years later when the east was not economically sound they moved to her current location. She left for the south, certain she would find work there.
Motivation: To prove her worth to the world; and gnomish compassion
Ideals: Artistic. Flaws: Antagonistic, Impulsive, Racist. Bonds: Immigrant. Occupation: Server
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1 Chain shirt. 1 Breastplate. 1 Half-Plate.
Jade Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of kukris, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He keeps his long white fur kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: Cocky and sure of himself, he believes he is the best Cartwright born in the past three hundred years. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Jade grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jade. He now owns his own business.
Motivation: Sabotage a competitor; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Cartwright
Voice: Soft and melodious
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 9)
Armor Class 10
Hit Points 43 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Auran, Abyssal, Draconic
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
Possessions: Fire opal pendant on a fine gold chain (1900 gp). Solid gold idol (700 gp).
Wrenn Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear blue clothing when he does not wear armor. His blonde hair is lengthy and is close to two feet long. His violet eyes lackadaisically let the world flow into them.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His mother raised him in a mountain cabin. A freak accident while working with his Fisher father left him crippled. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural half-orc artifacts is his passion
Flaws: Ugly, Insomniac, Disease. Bonds: Poor, Adventurer, Nature. Occupation: Actor
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 600 gp. Rhodochrosite (4 gp).
Ribbles Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: 3'4" and lanky with angular features, he is an attractive figure. He is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. His white hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Further he is a bit of a stoner and is frequently out of it.
History: Ribbles was born the youngest of three triplets. In his 10th year, his parents were killed by a brigands raid, leaving Ribbles alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He uses money and sex appeal to get what he needs; and doesn't want to be a fletcher and was forced into it by his family
Flaws: Greedy, Addict. Bonds: Rich, Attractive, Family, Enemies. Occupation: Fletcher
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 13)
Armor Class 13
Hit Points 56 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 19 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp. Black opal (600 gp). Rhodochrosite (9 gp). Banded agate (9 gp). Sard (70 gp). Blue quartz (9 gp). Blue quartz (9 gp). Smoky quartz (70 gp). Star rose quartz (70 gp). Fire opal (600 gp). Black star sapphire (600 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Verna Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her auburn hair is still thick. Her eyes are a pleasant gray.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She comes from a rich northern family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help
Ideals: Impeccable, Fighting. Flaws: Secretive. Bonds: Rich, Criminal record. Occupation: Barrister
Voice: Spits words with contempt
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 33 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 2000 sp.
Gennal Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in a clean blue cloak covering his clean studded leather. His blonde hair is knotted and matted. His violet eyes have a joyful gleam in them most of the time.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a pair of adventurers, Gennal grew up listening to his father's many stories. From his teen years he was always beautiful and desirable, so people have always doted on him. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To clean up the streets; and he's looking for his big break
Ideals: Professionalism. Flaws: Greedy. Bonds: Adventurer, Attractive, Guardian. Occupation: Actor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +3
Possessions: 310 gp.
Dean Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears long strands of jet and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is muscular with a powerful set of arms. His hair is cut close to his head. He has a dull look in his violet eyes.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He's since become an addict/alcoholic.
Motivation: To reunite with his old friends.
Ideals: Artistic. Flaws: Addict. Bonds: Rich, Adventurer, Debt. Occupation: Painter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 300 gp. 1 Bullseye lantern. 1 Silk rope. 1 Disguise kit.
Great Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears brown painted combat armor at almost all times. His black fur is braided into rings. His eyes are likewise hazel.
Personality: He is overprotective of those who hire his services. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He got into the Jeweler business at a young age. He helped his father out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and sabotage a competitor
Bonds: Guardian, Adventurer, Job, Enemies. Occupation: Jeweler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 17000 sp.
Glim Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He typically wears tan cloth garments or leather armor. His white hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Spice Merchant for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job
Flaws: Ugly, Shy. Bonds: Poor, Religious, Job. Occupation: Spice Merchant
Voice: Sounds elderly
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 17 (+3) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 160 gp. Brass mug with jade inlays (300 gp). 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
