Habor Wisdom, Male Tiefling [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Habor was born in the west. At a young age he loved to build and create. After coming to the age of reason, Habor took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business
Ideals: Persistence, Gifted. Flaws: Shy, Insane. Bonds: Job. Occupation: Hunter
Voice: Old thin voice
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 31 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item.
Nedda Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She sports red long hair. She wears round tiny glasses practically rammed into her face.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Nedda was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has achieved small success as a Shoemaker.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Athletic. Bonds: Job, Slave, Poor. Occupation: Shoemaker
Voice: Indian accent
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Marigold Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. She has wavy chestnut hair. Her amber eyes lackadaisically let the world flow into them.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She invites people to come help in her community garden.
History: Born to a pair of adventurers, Marigold grew up listening to her father's many stories. Cursed with a spirit at a very young age, Marigold has worked very hard to control her curse. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break; and to reunite with her old friends
Ideals: Philantrophist, Fighting. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Cook
Voice: Low and grunting
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Delebean Sympony, Male Gnome [Permalink]
Personal [hide]
Description: 3'8" and muscular, this western man wears a tan shirt with thin brown vertical stripes and violet pants. He has blonde hair. His blue eyes dart from person to person.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Delebean was born the youngest of three triplets. He found a children's book about a Gnome Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Family, Adventurer. Occupation: Bounty Hunter
Voice: Soft and mumbly
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Obsidian (4 gp). 1 Darkwood Buckler.
Verna Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft brown waves gently in the breeze, and she perpetually has her mace ready. She is bald on top and has large silver tufts of hair around her ears. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is a hateful person. She taunts others and blames them for her problems. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She got into the Barber business at a young age. Through the years after Verna was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Verna's mother didn't care for her much, and the feeling was mutual. She has drifted from career to career and currently works as a Barber.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Barber
Voice: Sleepy voice
Attributes [hide]
Small (2'9") Halfling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 31 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Ratanák Langdon, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He usually wears his black robe and has his longsword always slung over his shoulder. He has styled his white hair well, parting it to the right. His eyes are amber.
Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.
History: Ratanák was raised in a hard working conservative environment. He moved out north to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: He is wracked by social anxiety; and expand his business
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Job, Criminal record. Occupation: Painter
Voice: Excited and jittery
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Naal Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear tan clothing when he does not wear armor, and a wedding ring on his left hand. His long blonde hair is drawn into a two foot long braid. He has gleaming, smiling brown eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Bellfounder, but he got bored and became a Adventurer. Since then, he has sought to make the best of life.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Optimist. Bonds: In love, Nature, Job, Religious, Adventurer. Occupation: Adventurer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 17 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Druidic, Dwarven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
Possessions: 100 gp.
Enialis Siannodel, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in collared shirts and wears a proper scarf over his head. His long blonde hair is drawn into a two foot long braid. His gray eyes are slightly larger than normal.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born at the edge of vast plains. Enialis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and wants to have a good time and be beloved
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Sculptor
Voice: Can't modulate volume
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 8 (-1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 14000 cp.
Torinn Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. He wears his red crest down. He has several tiny emerald earrings on each ear.
Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He takes great joy in being the best Architect in town.
History: He was born at the edge of vast island. Torinn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hasn't been sleeping well lately.
Motivation: He is unsatisfied with his job.
Flaws: Racist, Insomniac. Bonds: Rich, Job, Nature. Occupation: Architect
Voice: Irish accent
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Golden pearl (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!
