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NPC Generator

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Advanced [show]


Kristryd Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears baggy grey pantaloons and a black scarf, and is pretty ugly. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her brown eyes are passionate and lively.

Personality: She is overprotective of those who hire her services. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She is a Chromatic Dragon in disguise. A gypsy cursed her at a young age, leading to her ugly appearance. She now mingles about in high society.

Motivation: She's looking for her big break; and to reunite with her old friends

Flaws: Ugly. Bonds: Guardian, Slave, Adventurer, Rich. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kristryd Eversharp, Female Dwarf Bard 2
Medium (3'10") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)15 (+2) 12 (+1)8 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 70 gp.


Social Check DCs


Gerard Gresham, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses like a well dressed Fortune-teller does. He is tall, broad shouldered and powerfully built. His chestnut hair is singed and shortened. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Gerard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Fortune-teller like his father before him.

Motivation: Expand his business.

Ideals: Persistence, Gifted. Flaws: Ugly, Sensitive. Bonds: Job. Occupation: Fortune-teller

Voice: German accent

Attributes [hide]

Gerard Gresham, Male Human Warrior 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)13 (+1) 13 (+1)9 (-1)
Skills Athletics +6, Deception +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Katherine Malcolms, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears long strands of amethyst and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is always cut to a buzz. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: When she was but 3 years old her parents immigrated from the west. Katherine was born on a far western plains where she grew up under the tutelage of her mother, an expert Miller. She left for the west, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Katherine Malcolms, Female Half-Elf Sorcerer 4
Medium (5'0") Half-Elf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Ethereal Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He is bristling with hidden weapons, mostly quarterstaffs and halberds. His fur is orange, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a criminal king-pin and mafia family He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Being a Dilettante kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's looking for his big break.

Ideals: Justice. Bonds: Criminal record, Attractive, Adventurer, Rich. Occupation: Dilettante

Voice: Pronounces difficult words wrong

Attributes [hide]

Ethereal Of Ale, Male Tabaxi Cleric 10
Medium (6'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Investigation +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 2300 gp. Violet garnet (200 gp). Sard (60 gp). Blue star sapphire (1400 gp). Tiger eye turquoise (13 gp). Freshwater pearl (13 gp). Alexandrite (200 gp).


Social Check DCs


Mella Wing, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She very much looks the part of a Spice Merchant. She keeps her long white hair kept up in a rat tail. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She never wears the same outfit twice, unless she absolutely has to.

History: Mella was born with her father's beautiful face. Like her father and her sister before her, after school she went straight into learning to become a Spice Merchant. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and to be a shoemaker again

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job, Attractive. Occupation: Spice Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Mella Wing, Female Half-Elf Paladin 11
Medium (5'5") Half-Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 58 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)9 (-1) 10 (+0)11 (+0)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 2500 gp. Gold dragon comb with red garnet eye (1300 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Old masterpiece painting (800 gp). Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (5000 gp). A roughly beaten golden orb (30 gp).


Social Check DCs


Nemeia Agony, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a black shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her dark red hair is knotted and matted. Her face is scarred and worn.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She invites people to come help in her community garden.

History: Her father raised her in a mountain cabin. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now spends her time doing works of charity.

Motivation: She is content; and she seems to be bored by most things

Ideals: Philantrophist, Fighting. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Seamstress

Voice: Thin and wheezing

Attributes [hide]

Nemeia Agony, Female Tiefling Adept 2
Medium (6'2") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 11 (+0)17 (+3)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 260 gp.


Social Check DCs


Mantus Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. His long dark red hair is drawn into a two foot long braid. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy and tries to find solutions quickly.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After a long history of fighting, Mantus and his spouse have recently divorced.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Antagonistic, Lazy. Bonds: Immigrant, Criminal record. Occupation: Sage

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Mantus Dignity, Male Tiefling Expert 8
Medium (6'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 8
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)13 (+1) 18 (+4)14 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +1 / 2d10-2, Grapple -1

Possessions: 1300 gp. Rock crystal (60 gp).


Social Check DCs


Flame Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white fur, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the east. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a criminal king-pin and mafia family From his teen years he was always beautiful and desirable, so people have always doted on him. Being a Navigator kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Pacifist, Fighting. Bonds: Attractive, Nature, Criminal record. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Flame Of Dragons, Male Tabaxi Bard 2
Medium (5'6") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)15 (+2) 9 (-1)13 (+1)
Skills Acrobatics +2, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 140 pp. 1 Masterwork Common Melee.


Social Check DCs


Sun Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. She wears her orange fur down. Her eyes are likewise yellow. Her teeth are white and perfect.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Sun lived on a farm with her father, near the main road leading to a nearby town. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and doesn't want to be a knight and was forced into it by her family

Flaws: Antagonistic, Disease. Bonds: Attractive, Family, Nature. Occupation: Knight

Voice: Prounounces S like Z

Attributes [hide]

Sun Shoe, Female Tabaxi Bard 3
Medium (4'9") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)18 (+4) 11 (+0)16 (+3)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Auran, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 4000 cp. Sapphire pendant on gold chain (800 gp). Solid gold idol (800 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs

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