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NPC Generator

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Advanced [show]


Gimgen Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in earthy colors with a grey and violet handkerchief worn on his right side. His silver hair is cut jaggedly and amateurishly. His eyes are likewise brown.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken from his home at a very young age. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Impeccable. Flaws: Selfish, Addict. Bonds: Attractive, Rich, Slave. Occupation: Crown-heir

Voice: Australian accent

Attributes [hide]

Gimgen Daraln, Male Dwarf Monk 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)15 (+2) 9 (-1)12 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Auran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 60 gp.


Social Check DCs


Seven Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears pastel leather gloves, a pastel jacket, and tight pants. His black fur is kept up in a ponytail inside a deerstalker hat. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has a minor phobia of water and hates getting wet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and wants to work out more often

Ideals: Athletic. Flaws: Secretive, Fearful, Disease. Bonds: Rich. Occupation: Merchant

Voice: Loud with bravado

Attributes [hide]

Seven Shore, Male Tabaxi Adept 12
Medium (5'5") Tabaxi, Lawful Evil (CR 12)
Armor Class 13
Hit Points 56 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Deception +6, Investigation +7
Senses Passive Perception 10
Languages Common, Auran, Abyssal, Aquan
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1000 gp. Deep blue spinel (1300 gp). Star ruby (500 gp). Alexandrite (1300 gp). Deep green spinel (50 gp). Tourmaline (50 gp). Smoky quartz (70 gp). Moss agate (7 gp).


Social Check DCs


Chay Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. His blonde hair, when down, is lengthy. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He misses his home and complains about the freezing weather, even in summer.

History: The child of southern immigrants he idolized his father. He found a children's book about a Halfling Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: Marry his sister to traveling adventurers; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Fighting, Optimist. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Chay Jamjar, Male Halfling Expert 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Athletics +3, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +5

Possessions: 30 pp. Moss agate (10 gp). Star ruby (400 gp). Alexandrite (1400 gp). Sardonyx (30 gp).


Social Check DCs


Zog Kinsley, Male Half-Orc [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His skin is fair and his fingers are delicate and long. He has styled his white hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is skeptical of what others tell him and is slow to trust.

History: He served in the navy to pay for his family's outstanding loans. When Zog reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and find a way to reverse the transformation of his brother

Flaws: Greedy, Shy. Bonds: Military. Occupation: Server

Voice: Posh accent

Attributes [hide]

Zog Kinsley, Male Half-Orc Wizard 7
Medium (5'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)3 (-4) 14 (+2)5 (-3)
Skills Acrobatics +5, Intimidation +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 900 gp.


Social Check DCs


Skamos Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely green suit with grey socks and a vest with buckled shoes. His brown hair is still thick. His eyes, though not visible through his cowl, are red.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with his god.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: Wants to work out more often; and he feels kind of lost in life

Ideals: Athletic, Joker. Flaws: Depressed. Bonds: Religious, Military. Occupation: Priest

Voice: Sighs a lot, exhausted

Attributes [hide]

Skamos Grief, Male Tiefling Druid 12
Medium (5'8") Tiefling, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 79 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)8 (-1) 13 (+1)16 (+3)
Skills Acrobatics +4, Performance +7
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 4000 gp. Fire opal pendant on a fine gold chain (400 gp). An abacus with copper, silver and gold markers (70 gp). 1 Minor magic item.


Social Check DCs


Baern Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A 3'11" eastern man, he dresses in collared shirts and wears a proper scarf over his head. He keeps his golden hair in a flapper bob. He has gleaming, smiling violet eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Baern was born the youngest of three triplets. Cursed with unlife at a very young age, Baern has worked very hard to control his curse. He has drifted from career to career and currently works as a Gardener.

Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor

Flaws: Shy, Disease. Bonds: Job, Family, Religious. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Baern Glanhig, Male Dwarf Bard 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 800 sp. Banded agate (14 gp).


Social Check DCs


Left-Handed On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and dresses well, wearing brown shirts, loose pants, and blazers most of the time. She keeps her black fur in a flapper bob. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She hates goblins. She views them as having robbed her home of its proper glory. Energy wise she seems alert and responsive.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 17th year, her parents were killed by a goblins raid, leaving Left-Handed alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by goblins. Left-Handed was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: She wants revenge against goblins; and many goblins want her driven away

Ideals: Professionalism. Flaws: Addict. Bonds: Attractive, Enemies, Immigrant. Occupation: Adventurer

Voice: Speaks with back of mouth

Attributes [hide]

Left-Handed On the Water, Female Tabaxi Druid 1
Medium (5'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 20 gp.


Social Check DCs


Alex Bentley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized grey coat. His chestnut hair and beard is wavy and long. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. He misses his home and complains about the freezing weather, even in summer.

History: He served in the navy to pay for his family's outstanding loans. In his 18th year, his parents were killed by a orcs raid, leaving Alex alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of orcs

Flaws: Ugly. Bonds: Immigrant, Military, Enemies. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Alex Bentley, Male Human Adept 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)11 (+0) 15 (+2)8 (-1)
Skills Performance +1, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 4000 cp. Tourmaline (70 gp).


Social Check DCs


Margery Kimberly, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, brown cloak. Her blonde hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Born in the west her family was never financially stable. Brilliant and gifted she never wanted to apply herself. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Nature, Criminal record, Poor. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Margery Kimberly, Female Human Adept 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 gp. 1 Half-Plate.


Social Check DCs

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