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NPC Generator

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Advanced [show]


Tawna Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a tight red one piece outfit complete with pants, hood, and a cape. Her hair is long and blonde with streaks of brown, and is pulled back with small red clips. She wears round tiny glasses practically rammed into her face.

Personality: Her tongue was cut out and she uses sign language. She also has developed a complete distrust of the Painter profession.

History: She was born into a rich family. A freak accident while working with her Painter mother left her crippled. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tawna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with her absent mother; and money/treasure

Ideals: Fighting. Flaws: Disease. Bonds: Job, Rich, Family. Occupation: Laborer

Voice: Speaks with lips pursed

Attributes [hide]

Tawna Elderberry, Female Halfling Fighter 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Auran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Traki Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery, and sports empty pouches on his belt. His Stetson hat is riddled with cuts and holes. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the north to a Fletcher, Traki learned a great deal about his father's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Job, Criminal record. Occupation: Fletcher

Voice: High pitched, excited

Attributes [hide]

Traki Xiloscient, Male Elf Cleric 13
Medium (5'4") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 69 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)12 (+1) 15 (+2)10 (+0)
Skills Insight +6, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 2000 gp. Black star sapphire (500 gp). Eye agate (4 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quilla Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: She dresses in blue turtlenecks beneath a grey coat with white slacks, and she perpetually has her nunchaku ready. Her auburn hair is drawn into a tight pony tail with a card scrunchie. Her fair skin shows little sign of her aristocratic breeding.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a ruthless business woman, a trait she acquired from her mother.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has achieved small success as a Tanner.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new tanner responsibilities is difficult

Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Attractive, Job. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Quilla Nopenstallen, Female Gnome Paladin 6
Small (3'0") Gnome, Neutral Good (CR 6)
Armor Class 11
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 15 (+2)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 40000 cp.


Social Check DCs


Tod Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered black stockings, and carries sais. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is extraordinarily eccentric. He is lazy, self-centered, vain, and jealous.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Tod was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Fighting. Flaws: Ugly, Insane, Selfish. Bonds: Military. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Tod Quickstep, Male Halfling Rogue 9
Small (3'1") Halfling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 54 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)9 (-1) 14 (+2)13 (+1)
Skills Perception +5, Persuasion +4
Senses Passive Perception 14
Languages Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1100 gp. Malachite (7 gp). Eye agate (7 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Remorse, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. He has done his best to style his red hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. His parents enrolled him in a Monk school at a young age so that he could practice his arcane talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Athletic, Gifted. Bonds: Rich, Adventurer, Criminal record. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Merihim Remorse, Male Tiefling Monk 8
Medium (5'4") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)15 (+2) 9 (-1)19 (+4)
Skills Nature +5, Stealth +6
Senses Passive Perception 9
Languages Common, Goblin, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Fragrant Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His gray fur is heavily combed to the right. His ears are large.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a minor phobia of water and hates getting wet.

History: He was born in the south, but his parents moved at a very young age to the west. Fragrant was born on a far southern plains where he grew up under the tutelage of his mother, an expert Bellfounder. He moves from town to town, unable to find a place to settle.

Motivation: He feels threatened by others; and to reunite with his absent mother

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Immigrant, Family. Occupation: Bellfounder

Voice: Speaks with squeezed throat

Attributes [hide]

Fragrant Peak, Male Tabaxi Paladin 7
Medium (6'2") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 74 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)15 (+2) 13 (+1)16 (+3)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 11
Languages Common, Draconic, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp. A roughly beaten golden orb (110 gp). Sapphire pendant on gold chain (2400 gp). Silver comb with moonstones (1000 gp).


Social Check DCs


Millicent Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is long and silver with streaks of auburn, and is pulled back with small yellow clips. She has a dull look in her brown eyes.

Personality: She is irascible and easily irritated. She uses divination through singing.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She moved out south to avoid the crime she committed. After months of barely getting by, Millicent managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she has decided she is irredeemable

Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Rich, Criminal record, Enemies. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Millicent Mancilla, Female Half-Elf Wizard 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 1 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 7 (-2)15 (+2) 11 (+0)13 (+1)
Skills Athletics +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 600 gp.


Social Check DCs


Roywyn Beren, Female Gnome [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her auburn hair is smooth and relatively long. Her eyes are violet.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She plays an instrument quite well.

History: She was born several months after her father was called into army service. She has had some formal poetry training, and achieved minor success. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Roywyn Beren, Female Gnome Barbarian 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 43 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Altho Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Bowyer. He has done his best to style his blonde hair to look like a famous performer. He has gleaming, smiling hazel eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Altho took refuge in the ruined castle and found the beat up sickle and armor he uses now. He was always very intelligent and has formed a secret society of specialists.

Motivation: To be a Architect again; and wants to open a new tavern

Ideals: Fighting. Flaws: Fearful, Secretive. Bonds: Nature, Job. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Altho Hilltopple, Male Halfling Cleric 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)8 (-1) 16 (+3)12 (+1)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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