Laucian Othronus, Male Elf [Permalink]
Personal [hide]
Description: This man wears a tan costume with the symbols of his god on his torso, and sports empty pouches on his belt. His hair is cut close to his head. His eyes are a pleasant blue.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A true patriot, Laucian would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he wants nothing more than to rejoin the army
Ideals: Joker, Entrepeneur. Bonds: Military, Family, Criminal record. Occupation: Dilettante
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2300 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Medrash Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized ruby on his left hand. His red crest is kept up in a ponytail inside a deerstalker hat. He wears a mask on his face.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.
History: The child of a Cartwright, who enjoyed hunting, Medrash was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Persistence. Flaws: Mundane, Ugly. Bonds: Rich, Nature, Enemies. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 13)
Armor Class 12
Hit Points 58 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 7 (-2) | 16 (+3) | 5 (-3) | 18 (+4) |
Senses Passive Perception 7
Languages Common, Infernal, Auran, Elven
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 gp. Malachite (11 gp). Coral (50 gp). Banded agate (11 gp). Amber (50 gp). Black star sapphire (600 gp). Tiger eye turquoise (11 gp). Emerald (600 gp). Moonstone (50 gp). Hematite (11 gp). Deep blue spinel (400 gp). Violet garnet (400 gp).
Eggren Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: She typically wears green cloth garments or leather armor, and she perpetually has her dagger ready. She has green crest. She is baby faced.
Personality: Eccentric and domineering, Eggren will drive conversation. She is lazy, self-centered, vain, and jealous.
History: When she was but 3 years old her parents immigrated from the east. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Meet up once more with her childhood friend.
Ideals: Fighting, Extrovert. Flaws: Selfish. Bonds: Immigrant, Adventurer. Occupation: Servant
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 19)
Armor Class 12
Hit Points 142 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +11 / 5d8+5, Ranged +8 / 5d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1400 pp. Alexandrite (500 gp). Malachite (6 gp). Deep blue spinel (500 gp). Rose (20 gp). Hematite (6 gp). Fire opal (1200 gp). Chrysoberyl (60 gp). Black pearl (500 gp). Onyx (20 gp). Banded agate (6 gp). Black pearl (500 gp). Aquamarine (500 gp). Golden yellow topaz (500 gp). Iolite (20 gp). Eye agate (6 gp). Red-brown spinel (60 gp). Tiger eye turquoise (6 gp). Star rose quartz (20 gp). Star rose quartz (20 gp). Moonstone (20 gp). Onyx (20 gp). Aquamarine (500 gp). Clear bright green emerald (3000 gp). Lapis lazuli (6 gp). Tiger eye turquoise (6 gp). Carnelian (20 gp). Banded agate (6 gp). Bloodstone (20 gp). Fire opal (1200 gp). Moss agate (6 gp). 1 Major magic item.
Dreali Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears tan painted combat armor at almost all times. His auburn hair is cut jaggedly and amateurishly. He has several tiny amber earrings on each ear.
Personality: Stoic and calm, he prefers to meditate than take action. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Mercenary
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Gold and topaz bottle stopper cork (600 gp). A roughly beaten golden orb (160 gp). Brass mug with jade inlays (100 gp).
Eleanor Everleigh, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing a long, brown, dusty cloak. Her hair is cut close to her head. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Miner arts, while her father instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Miner. She struck the Miner job and began her own company from there.
Motivation: She has money and likes to spend it.
Ideals: Logical. Flaws: Shy. Bonds: Rich, Job. Occupation: Miner
Voice: Australian accent
Attributes [hide]
Medium (4'11") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 21 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 80 pp. Deep blue spinel (400 gp). 1 Minor magic item.
Nithther Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He very much looks the part of a Laborer. He has a moderate pudge and is not very fit. His brass crest is singed and shortened. He has red eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the west, but his parents moved at a very young age to the south. A gifted student he started as a Shoemaker, but he got bored and became a Laborer. He now owns his own business.
Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Laborer
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 17)
Armor Class 12
Hit Points 99 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
Possessions: 4000 gp. Blue-white diamond (6000 gp). Golden yellow topaz (600 gp). Black star sapphire (1300 gp). Eye agate (16 gp). Freshwater pearl (16 gp). Chalcedony (50 gp). Red-brown spinel (70 gp). Obsidian (16 gp). Fire opal (1300 gp). Alexandrite (600 gp). Tiger eye turquoise (16 gp). Jade (70 gp). Jet (70 gp). 1 Medium magic item. 1 Medium magic item.
Cask Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. Her brown fur is greasy and uncared for. Her eyes are likewise yellow. Her teeth are yellowed and unaligned.
Personality: She snorts whenever she laughs or is feeling confident. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born to loving parents in a slum to the west. Cask was born on a far western plains where she grew up under the tutelage of her father, an expert Scribe. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's looking for her big break; and obtaining odd cultural gnomish artifacts is her passion
Flaws: Ugly, Fearful. Bonds: Adventurer, Poor, Immigrant. Occupation: Scribe
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 19000 sp. 1 Minor magic item.
Quick Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. His fur, while still mostly lavender, has prominent grey streaks. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: When he was but 7 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: He's looking for his big break.
Ideals: Joker. Bonds: Poor, Immigrant, Adventurer, Religious. Occupation: Bookbinder
Voice: Strong lisp
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 23000 sp.
Great Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. She has dyed her greying beige fur a little too much giving a sharp beige color. Her otherwise smooth face is marked with small tiny scars.
Personality: She is calm most of the time but flees social interaction. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's repulsed by the PC; and marry her sister to traveling adventurers
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Mentor. Occupation: Armorer
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!