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NPC Generator

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Advanced [show]


Trynnicus Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a feathered hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He got into the Performer business at a young age. Cursed with vampirism at a very young age, Trynnicus has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and find a way to reverse the transformation of his brother

Flaws: Disease. Bonds: Immigrant, Rich, Job, Family. Occupation: Performer

Voice: Scottish accent

Attributes [hide]

Trynnicus Grrrmmballhyst, Male Dragonborn Warlock 9
Medium (6'5") Dragonborn, Neutral Good (CR 9)
Armor Class 8
Hit Points 43 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 11 (+0)14 (+2) 10 (+0)10 (+0)
Skills Religion +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Giant, Orc
Attacks Melee +6 / 3d4+3, Ranged +1 / 3d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1000 gp. Rose (70 gp).


Social Check DCs


Immeral Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'8". He wears a violet cloak and cross-gartered pastel stockings, and his gloved hand is found clutching a monstrous two handed axe. His hair is brown, silky, and of moderate length. His fierce blue eyes like to dwell on things.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised by priests from a young age. He found a children's book about a Half-Elf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and his religion dominates his actions

Flaws: Shy. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Slave Trader

Voice: pre-pubescent

Attributes [hide]

Immeral Blumenthal, Male Half-Elf Barbarian 11
Medium (5'8") Half-Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 70 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)15 (+2) 8 (-1)13 (+1)
Skills Athletics +5, Medicine +3
Senses Passive Perception 9
Languages Common, Elven, Draconic, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +3

Possessions: 2200 gp. Alexandrite (1300 gp).


Social Check DCs


Ghâm Sharps, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He keeps his brown hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Ghâm is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was always a brilliant, if unscrupulous mind. Through the years after Ghâm was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Ghâm's father didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Family. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Ghâm Sharps, Male Half-Orc Wizard 2
Medium (6'8") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1100 sp.


Social Check DCs


Trey Franklin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair, while still mostly silver, has prominent grey streaks. His eyes are blue and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Engraver, who enjoyed hunting, Trey was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult; and to be a engraver again

Flaws: Shy. Bonds: Attractive, Job, Nature, Religious. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trey Franklin, Male Half-Elf Sorcerer 14
Medium (5'8") Half-Elf, Chaotic Good (CR 14)
Armor Class 11
Hit Points 20 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)16 (+3) 13 (+1)9 (-1)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Infernal, Gnome, Ignan
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166666665

Possessions: 4000 gp. 1 Minor magic item.


Social Check DCs


Astar Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He keeps his chestnut hair in a flapper bob. His gold eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Astar was born on a far northern forest where he grew up under the tutelage of his mother, an expert Dyer. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Astar Wisdom, Male Tiefling Fighter 4
Medium (5'10") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 12 (+1)17 (+3)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Taklinn Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown shirt with thin blue vertical stripes and black pants. His red hair is heavily combed to the right. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Taklinn hails from a village terrorized by gnolls. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Addict, Antagonistic. Bonds: Family, Enemies. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Taklinn Trueanvil, Male Dwarf Wizard 6
Medium (4'5") Dwarf, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 47 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 20 (+5)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Terran
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 50 pp. Aquamarine (500 gp).


Social Check DCs


Antinua Othronus, Female Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Elf, and stands approximately 4'8". She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society, and her gloved hand is found clutching a nunchaku. She is bald on top and has large blonde tufts of hair around her ears. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She got away from her former life and has fallen to alcoholism.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Persistence. Flaws: Ugly, Addict, Shy. Bonds: Rich. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Antinua Othronus, Female Elf Ranger 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Abyssal, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Blossom Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: This woman typically wears a sleeveless long coat of deep white leather and dull blue iron scale mail, and sports empty pouches on her belt. Her hair is black and curly. Her hazel eyes have a joyful gleam in them most of the time.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the east. Her martial abilities were realized during a raid on her village. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Logical, Gifted. Bonds: Criminal record, Immigrant, Enemies. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Blossom Appleblossom, Female Halfling Adept 5
Small (2'11") Halfling, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)17 (+3) 12 (+1)16 (+3)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Orc, Terran, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 200 gp.


Social Check DCs


Skirt Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, she is an attractive figure. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her beige fur is slicked back into a classic pompadour. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born in the south, but her parents moved at a very young age to the north. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She uses money and sex appeal to get what she needs.

Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant, Rich. Occupation: Carpenter

Voice: Sensual and smooth

Attributes [hide]

Skirt Peak, Female Tabaxi Rogue 1
Medium (6'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)7 (-2) 16 (+3)14 (+2)
Skills Intimidation +4, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs

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