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NPC Generator

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Advanced [show]


Hirrathak Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a robe, a symbol of strength around his neck, and a mace on his belt. His copper crest is still thick. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: Always inclined to offer people food he seems plenty friendly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a plains tribe. Over the years he perfected his riding and shooting skills. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hirrathak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Philantrophist, Impeccable. Flaws: Ugly. Bonds: Nature. Occupation: Locksmith

Voice: Sleepy voice

Attributes [hide]

Hirrathak Dhyrktelonis, Male Dragonborn Fighter 1
Medium (6'6") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)17 (+3) 16 (+3)13 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 13
Languages Common, Celestial, Abyssal, Terran
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Dabbledob Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a black handlebar mustache and slicked back black hair. His eyes, though not visible through his cowl, are amber.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Dabbledob was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Dabbledob's father didn't care for him much, and the feeling was mutual. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dabbledob fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Slave. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Dabbledob Sympony, Male Gnome Cleric 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 8
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 16 (+3)10 (+0) 9 (-1)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Melech Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. He wears a Stetson hat to hide his balding. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: Born in the east to a Mortician, Melech learned a great deal about his mother's area of expertise. Melech liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and expand his business

Ideals: Persistence. Flaws: Secretive. Bonds: Attractive, Job, Nature. Occupation: Mortician

Voice: Speaks through clenched teeth

Attributes [hide]

Melech Heal, Male Tiefling Adept 6
Medium (6'8") Tiefling, Lawful Evil (CR 6)
Armor Class 9
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 9 (-1)19 (+4)
Skills History +5, Religion +5
Senses Passive Perception 9
Languages Common, Goblin, Gnome
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Banded agate (8 gp).


Social Check DCs


Fivin Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He has shaved his head bald. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Server for hire.

Motivation: Further expansion of business; and expand his business

Ideals: Athletic, Persistence. Flaws: Secretive. Bonds: Job, Military. Occupation: Server

Voice: Raspy

Attributes [hide]

Fivin Selevarun, Male Elf Druid 5
Medium (5'4") Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills Acrobatics +3, Investigation +6
Senses Passive Perception 12
Languages Common, Elven, Goblin, Halfling, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 1000 sp.


Social Check DCs


Sariel Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across her face, she is typically in her Barber uniform. Her hair is cut close to her head. She wears a mask on her face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: A powerful slaver made her what she is. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has worked as a Barber like her father before her.

Motivation: Wants to open a new tavern; and a rival would like her out of the picture

Ideals: Joker. Flaws: Insane. Bonds: Job, Criminal record, Mentor. Occupation: Barber

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Sariel Meliamne, Female Half-Elf Rogue 5
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 7 (-2)14 (+2) 7 (-2)8 (-1)
Skills Intimidation +2, Religion +5
Senses Passive Perception 8
Languages Common, Elven, Goblin, Halfling
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 80 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerald Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His blonde hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: The child of eastern immigrants he idolized his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: His religion dominates his actions.

Ideals: Philantrophist, Persistence. Bonds: Attractive, Immigrant, Religious. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Gerald Toti, Male Half-Elf Sorcerer 12
Medium (4'9") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 41 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills History +3, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Obsidian (10 gp). Rock crystal (50 gp). Blue quartz (10 gp). Banded agate (10 gp). Black pearl (1000 gp). Chalcedony (50 gp). Black pearl (1000 gp). Red-brown spinel (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Foxilon Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He wears just a white suit, and his gloved hand is found clutching a flail. His hair is red and very short. His half smiles and violet eyes are beguiling and draw you in.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Gifted. Flaws: Disease, Racist. Bonds: Attractive, Family. Occupation: Roofer

Voice: German accent

Attributes [hide]

Foxilon Warmwater, Male Halfling Expert 16
Small (3'3") Halfling, Lawful Evil (CR 16)
Armor Class 15
Hit Points 107 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 16 (+3)15 (+2) 11 (+0)10 (+0)
Skills History +7, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling, Elven, Terran
Attacks Melee +3 / 4d10-2, Ranged +9 / 4d10+4, Grapple +4

Possessions: 2000 gp. Rose (30 gp). Silver pearl (130 gp). Alexandrite (1400 gp). Emerald (1300 gp). Bloodstone (30 gp). Obsidian (14 gp). Red-brown spinel (130 gp). Moonstone (30 gp).


Social Check DCs


Watson Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a red armored body suit, with a simple black line shooting up and back down. His whole body is exceptionally muscular. He has a very tight haircut. His eyes, though not visible through his cowl, are gray.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Professionalism. Flaws: Shy, Disease. Bonds: Immigrant. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Watson Reedfellow, Male Halfling Barbarian 6
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 36 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)9 (-1) 17 (+3)16 (+3)
Skills Insight +6, Investigation +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 8000 sp. Deep blue spinel (500 gp).


Social Check DCs


Merla Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a simple white robe with grey stripes complete with hood. She has slicked back chestnut hair. Her eyes are green and beady.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a xeno-phobe, disliking non-Halflings.

History: She was born in the east, but her parents moved at a very young age to the north. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She left for the east, certain she would find work there.

Motivation: She has money and likes to spend it; and she's repulsed by the pc

Flaws: Ugly, Antagonistic, Racist. Bonds: Immigrant, Rich. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Merla Greenleaf, Female Halfling Druid 14
Small (2'8") Halfling, Neutral Good (CR 14)
Armor Class 14
Hit Points 88 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)13 (+1) 12 (+1)7 (-2)
Skills Intimidation +3, Investigation +6
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 2000 gp. Peridot (30 gp). Rhodochrosite (5 gp). Blue quartz (5 gp). Citrine (30 gp). Hematite (5 gp). 1 Medium magic item.


Social Check DCs

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