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NPC Generator

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Advanced [show]


Zagga Graeme, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'1" and dresses in collared shirts and wears a proper scarf over her head. Her right hand appears badly burned and disfigured. Her golden hair is cut short with large spiked bangs in the front. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Zagga embodies much of what other species detest in the Half-Orcs. Zagga enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Sold as a small child to a slaver, Zagga was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she is greedy

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Mentor. Occupation: Dilettante

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zagga Graeme, Female Half-Orc Warrior 2
Medium (5'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)10 (+0) 15 (+2)10 (+0)
Skills History +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Dagger Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man sports brown clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His orange fur is heavily combed to the right. His eyes are copper and he is always smoking a pipe.

Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of a Priest, who enjoyed hunting, Dagger was taken on many hunting expeditions. A gifted student he started as a Priest, but he got bored and became a Glassblower. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Job, Nature. Occupation: Glassblower

Voice: Loud with bravado

Attributes [hide]

Dagger Wind, Male Tabaxi Bard 4
Medium (6'7") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +5, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Gilkass Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a fancy green dress. She wears a deerstalker hat to cover her moderate length scarlet crest. Her red eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born to loving parents in a slum to the south. She worked as a nervous Adventurer and found it very stressful. She struck the Adventurer job and began her own company from there.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Flaws: Addict, Emotional. Bonds: Attractive, Poor, Job. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Gilkass Norixius, Female Dragonborn Ranger 7
Medium (6'4") Dragonborn, Lawful Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Athletics +5, History +5
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 60000 cp. Blue diamond (2000 gp). Black pearl (500 gp). Eye agate (5 gp).


Social Check DCs


Dayereth Perceval Burke, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair, when down, is lengthy. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He is harsh and unforgiving.

History: Dayereth was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Addict, Insane, Antagonistic. Bonds: Attractive. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Dayereth Perceval Burke, Male Half-Elf Cleric 5
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 40000 cp. Star ruby (1000 gp).


Social Check DCs


Akra Qyxpahrgh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of strength around her neck, and a hand crossbow on her belt, and carries hand crossbows. Her bronze crest is matted, messy, and big. Her eyes are gold and beady.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Akra hails from a village terrorized by dire rats. She married young, but lost her spouse to dire rats. She used her abilities to travel the world and help people.

Motivation: She wants revenge against dire rats.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Depressed. Bonds: Enemies. Occupation: Sculptor

Voice: Smoker's lung

Attributes [hide]

Akra Qyxpahrgh, Female Dragonborn Bard 4
Medium (6'4") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 46000 sp. Pink pearl (70 gp). Tourmaline (70 gp). Chrysoberyl (70 gp). 1 Minor magic item.


Social Check DCs


Tawna Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white costume with the symbols of strength on her torso. She has a slight overbite and is overall scrawny. Her silver hair is singed and shortened. She has a tattooed face.

Personality: She is happy with her job as a Map Maker. She turns her eye from what people do, preferring to live and let live. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Tawna was born in the east. At a young age she loved to build and create. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has worked as a Map Maker like her mother before her.

Motivation: To reunite with her old friends; and she is unsatisfied with her job

Ideals: Persistence. Flaws: Ugly, PTSD. Bonds: Job, Adventurer. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Tawna Quickstep, Female Halfling Warrior 7
Small (2'10") Halfling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 56 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Elven, Terran
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Alston, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is blonde and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful brothel owner made him what he is. Like his mother and his sister before him, after school he went straight into learning to become a Adventurer. He's also a talented Weaver, but doesn't like to broadcast it.

Motivation: Wants to raise his children well; and he's looking for his big break

Ideals: Optimist. Bonds: Adventurer, Mentor, Job, Family. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Raymond Alston, Male Human Barbarian 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)16 (+3) 10 (+0)17 (+3)
Skills Arcana +5, Deception +5
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. 2 Antitoxin.


Social Check DCs


Eldon Gummen, Male Gnome [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with deerstalker hat. His silver hair is long and unkept. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Eldon is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bricklayer mother left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: To reunite with his old friends; and wants to open a new tavern

Ideals: Disciplined, Justice. Flaws: Ugly, Addict, Disease. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Eldon Gummen, Male Gnome Barbarian 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 49 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)11 (+0) 14 (+2)10 (+0)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp. Iolite (70 gp). Golden yellow topaz (600 gp). Silver pearl (90 gp). Star rose quartz (70 gp). 1 Minor magic item.


Social Check DCs


Enialis Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: A 4'9" northern man, he wears just a yellow suit. He is bald on top and has large white tufts of hair around his ears. He has green eyes and a yellow hat with a red feather.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Enialis hails from a village terrorized by illithids. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by illithids. Enialis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Junk Dealer

Voice: Rolls R's

Attributes [hide]

Enialis Xiloscient, Male Half-Elf Wizard 5
Medium (4'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 8 (-1)15 (+2)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 9
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 20000 cp.


Social Check DCs

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