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NPC Generator

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Advanced [show]


Spring Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Architect does. He is physically well-built. His brown fur is long and unkept. His blue eyes have a joyful gleam in them most of the time.

Personality: He is overprotective of those who hire his services. The war was a terrible time for him, and Spring does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Flaws: Ugly, Depressed. Bonds: Job, Guardian, Military. Occupation: Architect

Voice: Raspy

Attributes [hide]

Spring Of Spirit, Male Tabaxi Sorcerer 3
Medium (5'0") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)8 (-1) 14 (+2)12 (+1)
Skills Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 2 Holy water.


Social Check DCs


Alice Wordsworth, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 6'1". She has a large grey mantle and cape that has been intricately interwoven into her brown robe. Her black hair is long and unkept. Her eyes are hazel and catlike.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She got into the Detective business at a young age. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Rich, Job. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Alice Wordsworth, Female Human Warlock 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)12 (+1) 10 (+0)10 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 4000 cp. Jasper (40 gp).


Social Check DCs


Hethress Ghaallixirn, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has wavy brass crest. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is almost excessively polite to everyone, even when angry. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: When she was but 5 years old her parents immigrated from the east. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Adventurer, Immigrant. Occupation: Laborer

Voice: Spanish accent

Attributes [hide]

Hethress Ghaallixirn, Female Dragonborn Rogue 8
Medium (6'5") Dragonborn, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)16 (+3) 14 (+2)18 (+4)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4

Possessions: 700 gp.


Social Check DCs


Hlin Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many black ritualistic tattoos. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her hair in dreadlocks. She has a dull look in her blue eyes.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was raised in a mountains tribe. Hlin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Hlin decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is a bit of a kleptomaniac; and seeks redemption

Ideals: Gifted. Bonds: Adventurer, Military, Nature, Criminal record. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Hlin Fireforge, Female Dwarf Warlock 1
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 14 (+2)14 (+2) 8 (-1)9 (-1)
Skills Arcana +4, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 80 gp.


Social Check DCs


Kilvar Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears brown trousers with black and yellow striped suspenders. He wears various colorful collared shirts. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Kilvar was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and he is greedy

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kilvar Goblinbane, Male Dwarf Expert 12
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 98 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 18 (+4)14 (+2) 12 (+1)7 (-2)
Skills Intimidation +2, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 1000 gp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (600 gp). Embroidered and bejeweled glove (4000 gp). Sapphire pendant on gold chain (2500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elegant Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her white fur is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She has all her life been fascinated with dancing.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Animal Trainer arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has achieved small success as a Animal Trainer.

Motivation: Many drow want her driven away; and she is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Rich, Job, Enemies. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Elegant Of World, Female Tabaxi Rogue 8
Medium (6'0") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills History +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Celestial
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 60000 cp. A silver and pearl hairclip (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Bryseis Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears very tight pants and wife beaters, though occasionally she sports a green coat. Beneath her clothing is a huge mess of scar tissue. She wears a deerstalker hat to hide her balding. She has several tiny jet earrings on each ear.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born in a small island village. Bryseis liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is currently in port desperately looking for someone to get her out; and she is greedy

Ideals: Disciplined, Opinionated. Bonds: Slave, Rich, Nature. Occupation: Bellfounder

Voice: High pitched and raspy

Attributes [hide]

Bryseis Sanity, Female Tiefling Aristocrat 1
Medium (6'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)10 (+0) 10 (+0)18 (+4)
Skills Athletics +3, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 70 gp. 1 Breastplate.


Social Check DCs


Elegant Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel costume with the symbols of her god on her torso, and carries nunchakus. Her fur is gray, silky, and of moderate length. She has a tattooed face.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: The child of a Mercenary, who enjoyed hunting, Elegant was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Elegant took refuge in the large cave and found the beat up nunchaku and armor she uses now. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Doesn't want to be a Doctor and was forced into it by her family.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Doctor

Voice: Spits and sputters

Attributes [hide]

Elegant Timber, Female Tabaxi Expert 9
Medium (6'4") Tabaxi, Neutral Evil (CR 9)
Armor Class 9
Hit Points 58 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 17 (+3)11 (+0) 14 (+2)7 (-2)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 3d4-2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hecat Allure, Female Tiefling [Permalink]

Personal [hide]

Description: She wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is physically well-built. She keeps her long brown hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a hateful person. She taunts others and blames them for her problems. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Hecat is combative with any and all who dare try her patience in the slightest.

History: Sold as a small child to a necromancer, Hecat was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She struck it rich when she found rare goods in large quantities. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep.

Ideals: Justice. Flaws: Insomniac, Antagonistic. Bonds: Rich, Mentor. Occupation: Painter

Voice: Slow speaker

Attributes [hide]

Hecat Allure, Female Tiefling Warrior 3
Medium (5'8") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)18 (+4) 7 (-2)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 8
Languages Common, Sylvan, Aquan, Goblin, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 14000 cp.


Social Check DCs

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