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NPC Generator

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Advanced [show]


Reirak Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: While he acts the brute, he is far gentler than he would appear. He does not trust anyone and sleeps with one eye open.

History: Reirak was born with his mother's beautiful face. Over the years he perfected his riding and shooting skills. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is not mentally stable, and does not behave rationally; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Insomniac, Insane. Bonds: Attractive, Nature, Criminal record. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Reirak Balderk, Male Dwarf Wizard 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)15 (+2) 11 (+0)11 (+0)
Skills Deception +2, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 220 gp.


Social Check DCs


Lone Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He keeps his long red fur kept up in a rat tail. His yellow eyes peer out from beneath his feathered pastel hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He receives visions of the future at random moments

History: Lone lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Lone was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Lone's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Lone and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Family. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Lone Shoe, Male Tabaxi Wizard 17
Medium (5'2") Tabaxi, Neutral Good (CR 17)
Armor Class 13
Hit Points 73 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Perception +8, Religion +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444

Possessions: 4000 gp. Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Gold dragon comb with red garnet eye (1000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Jeweled anklet (2000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Drogo Trowbridge, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fighting clothing, which leaves very little to the imagination. He is tall, broad shouldered and powerfully built. He has no hair. He has gleaming, smiling gray eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a logical person and will generally grow upset if things defy logic and science.

History: Drogo was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Marry his sister to traveling adventurers; and to reunite with his old friends

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Drogo Trowbridge, Male Human Adept 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 14 (+2)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp.


Social Check DCs


Enidda Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. Her brown hair is thinning but still full. Her brown eyes are passionate and lively.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Enidda was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: Seeks redemption; and expand her business

Ideals: Extrovert. Bonds: Guardian, Job, Criminal record. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Enidda Fabblestabble, Female Gnome Cleric 9
Small (3'5") Gnome, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 55 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Insight +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Auran, Celestial
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1500 gp. Red-brown spinel (90 gp). Deep blue spinel (1100 gp). Peridot (70 gp). Red spinel (90 gp). Canary diamond (4000 gp). Rich purple corundum (1600 gp). Golden pearl (90 gp). Malachite (11 gp).


Social Check DCs


Ownka Sutherland, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she very much looks the part of a Spice Merchant, and is pretty ugly. Her hair is cut close to her head. Her eyes are blue and catlike.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also has developed a complete distrust of the Miner profession.

History: The child of southern immigrants she idolized her father. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited her well, and with each successful project, she earned more gold and more respect from her peers. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To settle down with her crush; and wants her loneliness to end

Flaws: Ugly, Mundane. Bonds: Job, Immigrant, Has a crush. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Ownka Sutherland, Female Half-Orc Sorcerer 4
Medium (4'8") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 15 (+2)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ulfgar Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear grey pants and tee shirts. His white hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Further expansion of business.

Ideals: Athletic, Entrepeneur. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Ulfgar Goblinbane, Male Dwarf Monk 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 9 (-1)8 (-1)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 210 gp.


Social Check DCs


Tree On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a brown tunic with black highlights, and long tan pants that bunch up around his shoes. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. His copper eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a forest tribe. Over the years he perfected his riding and shooting skills. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Passionate, Optimist. Flaws: Secretive. Bonds: Nature, Job. Occupation: Bookbinder

Voice: Scandinavian accent

Attributes [hide]

Tree On the Mountaintop, Male Tabaxi Adept 10
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 51 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 8 (-1)10 (+0)
Skills Acrobatics +7, Medicine +3
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 sp.


Social Check DCs


Hadarai Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Hadarai grew up listening to his mother's many stories. Hadarai was born on a far southern plains where he grew up under the tutelage of his mother, an expert Dyer. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Disciplined. Flaws: Selfish. Bonds: Poor, Adventurer, Immigrant. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Hadarai Siannodel, Male Elf Commoner 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)17 (+3) 10 (+0)11 (+0)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Orc, Auran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp.


Social Check DCs


Thradal Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with red pants. He is physically well-built. His golden hair is still thick. His eyes are a pleasant brown.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with finding treasure.

History: Thradal was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: To protect his home; and he wants to meet his childhood hero

Ideals: Disciplined. Bonds: Adventurer, Job, Poor, Guardian. Occupation: Herbalist

Voice: German accent

Attributes [hide]

Thradal Trueblood, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)12 (+1) 10 (+0)7 (-2)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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