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NPC Generator

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Advanced [show]


Bune Anarchy, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears very tight pants and wife beaters, though occasionally she sports a black coat. She sports a flattop hair cut. Her white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is almost excessively polite to everyone, even when angry. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born in a small forest village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Shy, Antagonistic. Bonds: Immigrant, Mentor, Nature. Occupation: Ploughman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bune Anarchy, Female Tiefling Druid 8
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)16 (+3) 11 (+0)13 (+1)
Skills Nature +6, Performance +4
Senses Passive Perception 10
Languages Common, Celestial, Infernal, Gnome
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 100 pp. Gold music box (1000 gp). Solid gold idol (600 gp).


Social Check DCs


Dagnal Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a lot of dark rich colors, with gold accents, and a wedding ring on her right hand. She sports a flattop hair cut. She wears round tiny glasses practically rammed into her face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She invites people to come help in her community garden.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Dagnal took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to travel the world and help people.

Motivation: Wishes to resurrect an old love; and to unite with her sister

Ideals: Philantrophist, Gifted. Flaws: Sensitive. Bonds: Attractive, In love. Occupation: Map Maker

Voice: Sounds elderly

Attributes [hide]

Dagnal Stoutale, Female Dwarf Sorcerer 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Broce Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a faded coat and loose pants complete with broad hat. His brown hair is braided into rings. His eyes are a pleasant violet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born at the edge of vast mountains. Through the years after Broce was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Broce's mother didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Enemies, Nature, Job, Adventurer. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Broce Raulnor, Male Gnome Bard 7
Small (3'7") Gnome, Neutral Evil (CR 7)
Armor Class 12
Hit Points 58 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)18 (+4) 13 (+1)15 (+2)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Elven, Sylvan, Orc
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153320000

Possessions: 400 gp. Aquamarine (1600 gp). Lapis lazuli (9 gp). Deep blue spinel (1600 gp). Deep blue spinel (1600 gp). 1 Minor magic item.


Social Check DCs


Jezean Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. She has styled her silver crest well, parting it to the left. She wears large thick round spectacles.

Personality: Prone to second guessing herself, she comes off as nervous. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born in the west. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She moves from town to town, unable to find a place to settle.

Motivation: To end her boredom; and find a way to reverse the transformation of her brother

Ideals: Logical. Flaws: Shy, Mundane. Bonds: Immigrant, Family. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Jezean Jharthraxyn, Female Dragonborn Ranger 7
Medium (6'5") Dragonborn, True Neutral (CR 7)
Armor Class 13
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 8 (-1)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Galinndan Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.

History: Born in the north his family was never financially stable. A gifted student he started as a Seamstress, but he got bored and became a Engraver. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Entrepeneur. Bonds: Immigrant, Job, Adventurer, Poor. Occupation: Engraver

Voice: Strong lisp

Attributes [hide]

Galinndan Jethro, Male Half-Elf Aristocrat 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)13 (+1) 14 (+2)15 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Golden yellow topaz (1300 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Stacee Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing colorful clothing, dressed as a Sculptor. Her silver hair is lengthy. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: Stacee speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She uses divination through singing.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has a rivalry with the Church that dominates her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Religious, Nature, Criminal record. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Stacee Goldfound, Female Halfling Adept 4
Small (2'9") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 11 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)14 (+2) 17 (+3)13 (+1)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Undercommon, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 600 gp.


Social Check DCs


Eida Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears rags and sports a simple walking cane. She has a long golden ponytail with little hanging trinkets. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She got into the Apothecary business at a young age. A few years later when the south was not economically sound they moved to her current location. She then took over the family business and is one of the better Apothecary for hire.

Motivation: She feels the way she acts is they only way to get by in the world; and she'd like to take her coworkers down a peg

Ideals: Opinionated, Impeccable. Flaws: Addict. Bonds: Poor, Job, Immigrant. Occupation: Apothecary

Voice: German accent

Attributes [hide]

Eida Cherrycheeks, Female Halfling Commoner 16
Small (3'2") Halfling, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 79 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 12 (+1)17 (+3)
Skills Animal Handling +6, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 700 pp. Gold music box (1000 gp). Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Silver comb with moonstones (500 gp). A necklace of small pink pearls (5000 gp). Fire opal pendant on a fine gold chain (400 gp). Gold cup set with emeralds (11000 gp). Carved bone or ivory statuette (70 gp).


Social Check DCs


Jarsali Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her blonde hair up in a very large beehive style do. She is very pretty but has cold, dead eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Jarsali never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Money/treasure.

Ideals: Athletic. Bonds: Attractive, Enemies, Rich, In love. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Jarsali Cithreth, Female Elf Commoner 2
Medium (4'9") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 6 (-2)15 (+2) 12 (+1)12 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Auran, Infernal
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 230 gp. 1 Silver holy symbol.


Social Check DCs


Halimath Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is physically well-built. His black hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Halimath took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural elven artifacts is his passion

Ideals: Gifted. Flaws: Insane, Depressed. Bonds: Job, Adventurer. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Halimath Ilphelkiir, Male Elf Druid 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Athletics +3
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp.


Social Check DCs

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