Dynamic Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 6'0". He is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his beige fur to look like a famous performer. His eyes are likewise copper.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Dynamic was left his mother's suit of armor and trained in its use and care. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dynamic fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting, Athletic. Bonds: Criminal record, Military. Occupation: Doctor
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 68 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 2000 gp.
Korfel Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has a very tight haircut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is almost excessively polite to everyone, even when angry. Animals are drawn to him, and he is able to talk to them.
History: He got into the Masseuse business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He became a Masseuse soon after.
Motivation: Sabotage a competitor; and doesn't want to be a masseuse and was forced into it by his family
Ideals: Gifted. Flaws: Shy. Bonds: Job, Family. Occupation: Masseuse
Voice: pre-pubescent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Black opal (800 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Zedaar Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a brown scarf. He has a moderate pudge and is not very fit. His blue crest, when down, is lengthy. His red eyes lackadaisically let the world flow into them.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments
History: He got into the Shipwright business at a young age. His mother was a soldier and died while he was still young. Zedaar was left his mother's suit of armor and trained in its use and care. He became a Shipwright soon after.
Motivation: He has decided he is irredeemable; and balancing his hectic life and new shipwright responsibilities is difficult
Ideals: Gifted. Bonds: Job, Military, Criminal record. Occupation: Shipwright
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Sylvan, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Darrow Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft brown waves gently in the breeze. His hair is auburn, silky, and of moderate length. He is very pretty but has cold, dead eyes.
Personality: He is fixated on the number 36. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can't help but pocket interesting objects he comes across
History: Sold as a small child to a wizard, Darrow was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Rich, Attractive, Criminal record, Mentor. Occupation: Farmer
Voice: Jamaican accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 23 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: Just what you see.
Thoradin Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a grey and white handkerchief worn on his right side. He carries with him a set of clubs on his belt, each one with a amber on the hilt. His blonde hair is slicked back into a classic pompadour. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered
History: He was born at the edge of vast forest. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thoradin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Fighting, Optimist, Logical. Bonds: Attractive, Nature, Religious. Occupation: Ploughman
Voice: Slow speaker
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 220 gp.
Oren Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man wears a red shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them and is in decent physical shape. His red hair is still thick. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: This man loves music and to teach people music more than just about anything. He is an amazing painter.
History: His parents moved while he was still in utero so he is the first generation to be born here. Oren was born on a far southern forest where he grew up under the tutelage of his mother, an expert Shipwright. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To pay off his debts.
Ideals: Artistic, Gifted. Flaws: Ugly, Secretive. Bonds: Immigrant. Occupation: Shipwright
Voice: Aggressive tone
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 24 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 9 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 400 gp.
Frouse Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He carries with him a set of scythes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His white hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A skeptical and narcissistic man, Frouse's first love is himself. His second love is also himself. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born several months after his father was called into army service. His father was very strict, and drilled into him lessons on being the perfect gentleman. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac
Ideals: Fighting, Impeccable, Justice. Bonds: Criminal record, Military. Occupation: Tailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 21 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 6 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Arnold Brownrigg, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. He has a very tight haircut. His eyes are violet.
Personality: Arnold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has a small toy that he constantly fidgets with.
History: Arnold was raised in a hard working conservative environment. He worked as a nervous Fortune-teller and found it very stressful. He's also a talented Fletcher, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Addict. Bonds: Rich, Immigrant, Job. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 800 sp. Tourmaline (140 gp).
Tatyan Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a well pressed and immaculate suit (or dress). She has styled her gold crest well, parting it to the right. She wears an eyepatch.
Personality: Always inclined to offer people food she seems plenty friendly. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.
Motivation: She desires power and/or immortality; and she's looking for her big break
Ideals: Philantrophist, Opinionated, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Actor
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 27000 sp.
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