Aerdeth Amakiir, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His silver hair is lengthy and is close to two feet long. He wears an eyepatch.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with a lost civilization.
History: Aerdeth was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He has achieved small success as a Adventurer.
Motivation: His relatives are trying to arrange a marriage; and he has passion for adventuring and risk
Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Family, Job. Occupation: Adventurer
Voice: Dark and ominous
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Thieves’ tools.
Qualen Welber, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His blonde hair is cut short. He wears crescent spectacles with a black brim.
Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born into a rich family. Qualen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Qualen decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has a crush on the local cartwright
Ideals: Justice. Bonds: Immigrant, Has a crush, Criminal record, Rich. Occupation: Herbalist
Voice: Sounds elderly
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 9)
Armor Class 10
Hit Points 65 (9d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 20000 cp. Sapphire pendant on gold chain (1900 gp). Sapphire pendant on gold chain (1900 gp). Jeweled anklet (3000 gp). 1 Minor magic item. 1 Minor magic item.
Darrak Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a tight fitting brown shirt and pants. His golden hair is greasy and uncared for. He wears an eyepatch.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy and tries to find solutions quickly.
History: Darrak was born in the east. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to have a good time and be beloved
Ideals: Optimist, Persistence. Flaws: Ugly, Lazy. Bonds: Debt. Occupation: Barrister
Voice: Jamaican accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 82 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 4000 gp. Alexandrite (1200 gp). Golden yellow topaz (1200 gp). Bloodstone (20 gp). Blue quartz (15 gp). Tiger eye turquoise (15 gp). Chalcedony (20 gp). Chrysoprase (20 gp). Golden pearl (40 gp). Deep blue spinel (1200 gp). 1 Minor magic item. 1 Minor magic item.
Bulzo Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. His hair is long and white with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not trust anyone and sleeps with one eye open.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: He feels kind of lost in life; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted. Flaws: Secretive, Insomniac, Depressed. Bonds: Attractive, Adventurer. Occupation: Merchant
Voice: Sensual and smooth
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 800 sp. Rhodochrosite (15 gp).
River Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'7". She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and her gloved hand is found clutching a hammer. She keeps her white fur in a flapper bob. She wears a mask on her face.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She has been saving her money to try and buy her brother's freedom.
Motivation: She is wracked by social anxiety; and to reunite with her absent father
Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Job, Family. Occupation: Body Guard
Voice: Stutters
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 1000 sp.
Roywyn Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She very much looks the part of a Barkeep. Her silver hair is still thick. Her green unseeing eyes seem to look past you.
Personality: She will rave to anyone who will listen. She is a font of random trivia from the lore and stories she has discovered
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Miller mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to open a new tavern; and she is not mentally stable, and does not behave rationally
Ideals: Athletic, Logical. Flaws: Disease, Insane. Bonds: Job. Occupation: Barkeep
Voice: Draws out vowels
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork Common Melee.
Mary Bulsara, Female Half-Elf [Permalink]
Personal [hide]
Description: She sports violet clothing, slightly heavier than average wear, and she perpetually has her axe ready. Her auburn hair is lengthy and is close to two feet long. Her hazel eyes are passionate and lively.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She does not believe in violence as a means to an end. She is a dedicated Detective but believes her peers are too gung-ho.
History: Mary lived on a farm with her father, near the main road leading to a nearby town. Her father took her hunting and taught her how to get in the mind of other creatures. She has achieved small success as a Detective.
Motivation: To reunite with her absent father.
Ideals: Fighting, Pacifist. Bonds: Job, Family, Nature. Occupation: Detective
Voice: Slurs words
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 11)
Armor Class 11
Hit Points 73 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 2000 gp. A necklace of small pink pearls (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mozikth Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears a green tunic with brown highlights, and long grey pants that bunch up around his shoes. He wears his scarlet crest up. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the east to a Cook, Mozikth learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Slave, Debt, Adventurer. Occupation: Cook
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 19)
Armor Class 10
Hit Points 119 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 5d8+3, Ranged +6 / 5d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 800 pp. Tiger eye turquoise (6 gp). Rock crystal (70 gp). Amethyst (50 gp). Golden yellow topaz (300 gp). Hematite (6 gp). Moonstone (70 gp). Citrine (70 gp). Silver pearl (50 gp). Rock crystal (70 gp). Sardonyx (70 gp). Black star sapphire (1200 gp). Chalcedony (70 gp). Moss agate (6 gp). Silver pearl (50 gp). Iolite (70 gp). Citrine (70 gp). Jet (50 gp). Aquamarine (300 gp). Bloodstone (70 gp). Aquamarine (300 gp). Moss agate (6 gp). Pink pearl (50 gp). Rose (70 gp). Eye agate (6 gp). Aquamarine (300 gp). Red spinel (50 gp). Aquamarine (300 gp). Jade (50 gp). Moss agate (6 gp). Violet garnet (300 gp). Chalcedony (70 gp). Citrine (70 gp). Bloodstone (70 gp). Alexandrite (300 gp). Rhodochrosite (6 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Syllin Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her shortbow. Her hair is silver and curly. Her eyes, though not visible through her cowl, are amber.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is skeptical of what others tell her and is slow to trust.
History: She is the product a well kept family trust fund and as such has never really known need. Syllin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Syllin decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She inherited the family business which she has now maintained for 4 years.
Motivation: She has decided she is irredeemable.
Flaws: Shy. Bonds: Job, Rich, Criminal record. Occupation: Barrister
Voice: Stutters
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Terran, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!