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NPC Generator

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Advanced [show]


Mardnab Turen, Female Gnome [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times. Her hair is golden and curly. Her blue unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to a criminal king-pin and mafia family When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Servant. She then took over the family business and is one of the better Servant for hire.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Flaws: Disease, Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Mardnab Turen, Female Gnome Paladin 2
Small (3'4") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)8 (-1) 10 (+0)10 (+0)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 390 gp. 1 Small steel mirror.


Social Check DCs


Spring Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a broad hat to cover his moderate length beige fur. His green eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Spring enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Spring was born with his mother's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spring fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Persistence. Flaws: Hedonist. Bonds: Attractive. Occupation: Hunter

Voice: Low range voice

Attributes [hide]

Spring Thundercloud, Male Tabaxi Cleric 3
Medium (6'7") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)7 (-2) 16 (+3)12 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs


Drenna Anderton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her blonde hair is styled in orderly dreadlocks. Her ears are large.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She moved out south to avoid the crime she committed. She has set out to sabotage the competition.

Motivation: To be a Armorer again.

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job. Occupation: Adventurer

Voice: pre-pubescent

Attributes [hide]

Drenna Anderton, Female Half-Orc Sorcerer 7
Medium (6'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 6 (-2)11 (+0)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp. Violet garnet (1200 gp). Lapis lazuli (4 gp).


Social Check DCs


Erevan Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a simple yellow robe with grey stripes complete with hood. He is an epitome of beauty. His hair is long and auburn with streaks of black, and is pulled back with small yellow clips. His beard is black, braided, and well cared for. His brown eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a wizard, Erevan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Sage

Voice: Draws out vowels

Attributes [hide]

Erevan Xiloscient, Male Half-Elf Bard 2
Medium (5'6") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)9 (-1) 10 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp. 1 Masterwork Common Melee.


Social Check DCs


Rurik Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man has a large grey mantle and cape that has been intricately interwoven into his red robe. He wears his chestnut hair up in a very large beehive style do. His gray eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the north his family was never financially stable. His psionic abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Gifted. Bonds: Poor, Enemies, Adventurer. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Rurik Brawnanvil, Male Dwarf Ranger 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 150 gp.


Social Check DCs


Valida Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tight fitting brown shirt and pants. Her attire stands in sharp contrast to her dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her white hair is kept up in a ponytail inside a broad hat. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She enjoys reading and quiet.

History: She was born on a small isolated farm. A gypsy cursed her at a young age, leading to her ugly appearance. She's since become an addict/alcoholic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Addict, Ugly. Bonds: Nature. Occupation: Weaver

Voice: Whispers

Attributes [hide]

Valida Trollbleeder, Female Dwarf Bard 8
Medium (3'10") Dwarf, Neutral Good (CR 8)
Armor Class 11
Hit Points 49 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Intimidation +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333310

Possessions: 500 gp. Golden yellow topaz (1000 gp). Jet (130 gp). Amber (130 gp). Moss agate (16 gp). Black pearl (1000 gp). Obsidian (16 gp).


Social Check DCs


Nella Rutland, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her long red hair is drawn into a two foot long braid. She wears large thick round spectacles.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Further she is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Nella grew up listening to her mother's many stories. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She wants nothing more than to rejoin the army; and obtaining odd cultural dragonborn artifacts is her passion

Ideals: Athletic. Flaws: Addict. Bonds: Attractive, Adventurer, Rich, Military. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

Nella Rutland, Female Half-Orc Wizard 9
Medium (6'5") Half-Orc, Neutral Good (CR 9)
Armor Class 10
Hit Points 25 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)8 (-1) 15 (+2)13 (+1)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp. White pearl (120 gp). Golden yellow topaz (500 gp). Carnelian (60 gp). Chrysoprase (60 gp). Moss agate (5 gp). Moss agate (5 gp). Deep green spinel (120 gp). Hematite (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pikar Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. This green eyed easterner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break.

Ideals: Professionalism. Flaws: Addict. Bonds: Attractive, Rich, Adventurer. Occupation: Gardener

Voice: Squeaky

Attributes [hide]

Pikar Strongbones, Male Halfling Sorcerer 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)8 (-1) 12 (+1)11 (+0)
Skills Religion +2, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Flask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a simple brown robe with black stripes complete with hood. His lavender fur is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: He acts crazy and hedonistic. He believes the world needs to unite to get rid of illithids once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Flask was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Flask's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by illithids. Flask was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Someone believes him a fraud; and revenge

Flaws: Hedonist, Antagonistic. Bonds: Attractive, Enemies, Rich. Occupation: Glassblower

Voice: Shortens vowels

Attributes [hide]

Flask Candle, Male Tabaxi Expert 10
Medium (5'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 35 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Persuasion +6, Religion +6
Senses Passive Perception 9
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs

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