Wella Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is short and blonde. Her eyes are a pleasant hazel.
Personality: Aggressive, abrasive, and angry, Wella embodies much of what other species detest in the Halflings. Further she is a bit of a stoner and is frequently out of it.
History: Her father raised her in a mountain cabin. Through the years after Wella was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Wella's mother didn't care for her much, and the feeling was mutual. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with her old friends; and she's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Adventurer, Nature. Occupation: Stableman
Voice: Spanish accent
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Orc, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp.
Agnes Altham, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She has the majority of her body covered in plate. Her white hair is drawn into a tight pony tail with a card scrunchie. Her eyes are brown and she is always smoking a pipe.
Personality: She exudes charisma. She is a tour de force of persuasion. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Engraver arts, while her mother instructed her in etiquette, music and courtly manner. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of drow
Ideals: Philantrophist. Bonds: Attractive, Rich, Enemies. Occupation: Engraver
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 44 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2800 gp.
Adrie Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing colorful clothing, dressed as a Blacksmith. She wears a Stetson hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is irascible and easily irritated. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: When she was but 5 years old her parents immigrated from the west. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She is terrified, and will act out of fear.
Flaws: Ugly, Antagonistic, Insane, Fearful. Bonds: Immigrant, Family. Occupation: Blacksmith
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Undercommon, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: A roughly beaten golden orb (160 gp).
Silgre Blakely, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her brown hair up. Her hazel eyes dart from person to person to random spaces in the air.
Personality: Silgre is depressed about a lot of things. She tends to be a nihilist. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born to a pair of adventurers, Silgre grew up listening to her mother's many stories. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shipwright work with an outfit from a few towns over. Shipwright work suited her well, and with each successful project, she earned more gold and more respect from her peers. She is searching for what she claims is her rightful reward.
Motivation: Money/treasure; and balancing her hectic life and new shipwright responsibilities is difficult
Flaws: Depressed, Antagonistic. Bonds: Adventurer, Job, Rich. Occupation: Shipwright
Voice: Farmer accent
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 gp. Banded agate (5 gp).
Sun Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. He has a penchant for wearing a ring with an oversized topaz on his right hand. His orange fur has been sun bleached extensively. His green eyes dart from person to person.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not trust anyone and sleeps with one eye open.
History: Sun was born the youngest of three triplets. His first spouse was a Apothecary, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Impeccable. Flaws: Insomniac. Bonds: Rich, Family, Adventurer. Occupation: Tailor
Voice: German accent
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 1 Masterwork Common Melee.
Dain Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His deerstalker hat is riddled with cuts and holes. He has a dull look in his green eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The war was a terrible time for him, and Dain does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Actor arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Dain was left his father's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: He feels kind of lost in life.
Flaws: Ugly, Shy, Depressed. Bonds: Rich, Military. Occupation: Actor
Voice: Uses sign language
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 20000 cp. Carnelian (30 gp).
Bruz Hastings, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He keeps his long blonde hair kept up in a rat tail. He wears large thick round spectacles.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He plays an instrument quite well.
History: He was born in the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the west, certain he would find work there.
Motivation: To clean up the streets; and he wants to get laid
Ideals: Disciplined, Artistic. Flaws: Ugly, PTSD. Bonds: Immigrant. Occupation: Animal Trainer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 1100 gp. Amethyst (120 gp). Amber (120 gp). Amethyst (120 gp).
Dara Hildenman, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing the road beaten gear of a warrior. Her brown hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village she learned the ways of the warrior from her mother. She found a children's book about a Half-Elf Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. In the meantime she has taken over work as a Sage and occasionally as a mercenary.
Motivation: Further expansion of business.
Ideals: Fighting, Joker, Logical. Bonds: Adventurer, Job. Occupation: Sage
Voice: Old Prospector
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 10000 cp. Violet garnet (1600 gp). Coral (100 gp). Deep green spinel (100 gp).
Trym Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light red in addition to tight pants, and she perpetually has her glaive ready. She has wavy white hair. Her gray eyes are slightly larger than normal.
Personality: Trym hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is able to make almost anything out of random pieces of junk.
History: Trym was born the youngest of three triplets. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Guard. By chance she met her brother recently and the two have been together since.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and an old rival family wants her found
Ideals: Fighting, Artistic, Gifted. Bonds: Family, Job, Enemies. Occupation: Guard
Voice: Farmer accent
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 gp.
Shout outs: Stacey, HilloDark, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., bruschkin, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, Katie White, JollyGamer, Tiernan Greenman, Burlyfighter, Gillian Tolbert, David R Abbott, Rick Marsh, Brittany DeNicholas, Phillip Hash, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Robin Ellis-Foster, Jess, Lars Yell, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, J, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Keaton Permenter, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
