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NPC Generator

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Advanced [show]


Purban Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is portly but not overly obese. His long brown hair reaches down to his waist. His eyes are brown and beady.

Personality: A deeply religious man he believes everything happens for a reason. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Purban was born the youngest of three triplets. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has never given up on his painting dream.

Motivation: He doesn't get along with people that don't share his tastes; and find a way to reverse the transformation of his sister

Ideals: Artistic, Gifted, Impeccable. Flaws: Ugly. Bonds: Religious, Family. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Purban Shadowquick, Male Halfling Bard 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 16 (+3)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Giant
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 5000 cp.


Social Check DCs


Alston Welber, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears light armors faded through time and improper care. His brown hair is lengthy and is close to two feet long. He has gray eyes and a tan hat with a red feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He found a children's book about a Gnome Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Addict. Bonds: Poor, Adventurer, Religious. Occupation: Performer

Voice: Slurs words

Attributes [hide]

Alston Welber, Male Gnome Aristocrat 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)9 (-1) 16 (+3)15 (+2)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 60 pp.


Social Check DCs


Elaim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered pickaxe and tarnished scimitar as well. His red hair is styled in orderly dreadlocks. His blue eyes peer out from beneath his broad brown hat.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. Aside from being a slave or a gladiator, there isn't much legitimate work for Dwarves in Elaim's homeland. Elaim decided to take the middle way and become a bodyguard. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Fighting, Joker. Flaws: Mundane. Bonds: Immigrant. Occupation: Actor

Voice: growls and snarls, animalistic

Attributes [hide]

Elaim Daerdahk, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)13 (+1) 14 (+2)13 (+1)
Skills History +3, Stealth +1
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 6000 cp.


Social Check DCs


Thamior Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Stylist does. He wears a wide-brimmed hat to cover his moderate length golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Thamior was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Stylist. He then took over the family business and is one of the better Stylist for hire.

Motivation: To clean up the streets.

Ideals: Optimist. Flaws: Insomniac. Bonds: Job, Guardian. Occupation: Stylist

Voice: Dutch accent

Attributes [hide]

Thamior Harper, Male Half-Elf Cleric 5
Medium (5'2") Half-Elf, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)16 (+3) 9 (-1)7 (-2)
Skills History +6, Insight +2
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Sylvan, Goblin
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Aasathra Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is lean but muscular and is renowned for her bright black dresses and hats. Her crest is blue, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. As long as the job gets done she does not care how it got done.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Dragonborns in the south were limited. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has passion for adventuring and risk; and to reunite with her old friends

Ideals: Professionalism. Flaws: Racist. Bonds: Attractive, Immigrant, Job, Adventurer. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Aasathra Skaarzborroosh, Female Dragonborn Fighter 4
Medium (6'6") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp. Deep blue spinel (900 gp). Jasper (70 gp). Deep blue spinel (900 gp). Violet garnet (900 gp).


Social Check DCs


Bree Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears bulky red painted plate armor. She has styled her golden hair well, parting it to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is calm most of the time but flees social interaction. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was born in the east, but her parents moved at a very young age to the south. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She became a Tailor soon after.

Motivation: Expand her business; and an old rival family wants her found

Flaws: Shy. Bonds: Immigrant, Military, Job, Family. Occupation: Tailor

Voice: High pitched and raspy

Attributes [hide]

Bree Sunmeadow, Female Halfling Paladin 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 35 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 3000 sp. Alexandrite (1200 gp). Pink pearl (60 gp).


Social Check DCs


Stannor Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is kept up in a ponytail inside a deerstalker hat. His eyes are blue and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and find a way to reverse the transformation of his brother

Flaws: Antagonistic. Bonds: Rich, Family, Religious, Mentor. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Stannor Glenfellow, Male Halfling Fighter 3
Small (3'1") Halfling, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Ralf Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit. He carries a battered sai and tarnished glaive as well. He wears his red hair up in a very large beehive style do. His eyes are likewise blue.

Personality: Calm and collected, he is a well trained Merchant. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Merchant.

Motivation: Revenge; and expand his business

Ideals: Fighting, Pacifist. Bonds: Attractive, Job, Religious, Enemies. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Ralf Thorpe, Male Human Warrior 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Athletics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 60 gp.


Social Check DCs


Skog Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long brown beard, and similarly colored long hair. His brown eyes peer out from beneath his small black hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He moved out south to avoid the crime he committed. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A rival would like him out of the picture; and money/treasure

Flaws: Ugly, Shy. Bonds: Adventurer, Rich, Criminal record. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Skog Addington, Male Half-Orc Warrior 7
Medium (5'3") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 28 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 6 (-2)8 (-1) 16 (+3)8 (-1)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 2000 sp.


Social Check DCs

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