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NPC Generator

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Advanced [show]


Mindartis Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries a battered scimitar and tarnished axe as well. He wears his brown hair up in a very large beehive style do. His brown eyes are slightly larger than normal.

Personality: He exudes charisma. He is a tour de force of persuasion. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a Adventurer, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mindartis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Attractive, Religious, Poor. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Mindartis Caerdonel, Male Elf Warlock 1
Medium (5'1") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 4 (-3)13 (+1) 14 (+2)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 6000 cp.


Social Check DCs


River Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown trousers with black and blue striped suspenders. He wears various colorful collared shirts. His top hat is riddled with cuts and holes. His ears are large.

Personality: River is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Immigrant, Rich. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

River Thunder, Male Tabaxi Paladin 2
Medium (6'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)6 (-2) 11 (+0)14 (+2)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 330 gp.


Social Check DCs


Bundrigo Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears long strands of aquamarine and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bald on top and has large blonde tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is skeptical of what others tell him and is slow to trust.

History: The child of a Fletcher, who enjoyed hunting, Bundrigo was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he has money and likes to spend it

Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Nature. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Bundrigo Swiftwhistle, Male Halfling Rogue 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 37 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +4

Possessions: 300 gp. Silver pearl (70 gp). Golden pearl (70 gp).


Social Check DCs


Gale Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He keeps his black fur in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.

History: Born to a Sellsword, his mother struggled to pay the bills. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Gale was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He wants revenge against dire rats.

Flaws: Selfish, Fearful. Bonds: Poor, Slave, Enemies. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Gale Mist, Male Tabaxi Paladin 10
Medium (5'3") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 102 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 18 (+4)11 (+0) 17 (+3)13 (+1)
Skills Perception +7, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 11000 sp. Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a faded coat and loose pants complete with top hat. He wears a top hat to cover his moderate length red fur. He has hazel eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is harsh and unforgiving.

History: The child of southern immigrants he idolized his mother. Flask was born on a far southern plains where he grew up under the tutelage of his mother, an expert Barber. He became a Barber soon after.

Motivation: To pay off his debts; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Nature, Immigrant, Job, Debt. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Flask Of Spirit, Male Tabaxi Druid 7
Medium (5'5") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)10 (+0) 14 (+2)16 (+3)
Skills Arcana +3, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 6000 sp. Citrine (80 gp). Brown-green garnet (130 gp). Golden yellow topaz (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euphemia Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'10" has a big stupid grin on her face most of the time. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has brown hair. She is very pretty but has cold, dead eyes.

Personality: She is extraordinarily eccentric. She has a small toy that she constantly fidgets with.

History: Born in the south to a Miner, Euphemia learned a great deal about her mother's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She struck the Miner job and began her own company from there.

Motivation: To pay off her debts; and to be a sculptor again

Flaws: Insane, Addict, PTSD. Bonds: Attractive, Job, Debt. Occupation: Miner

Voice: Low rumbling, strings words together

Attributes [hide]

Euphemia Shadowquick, Female Halfling Fighter 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)7 (-2) 11 (+0)11 (+0)
Skills Performance +3, Religion +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Sannl Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a worn and beaten armor. Her silver hair is kept up in a ponytail inside a wide-brimmed hat. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is happy with her job as a Merchant. She turns her eye from what people do, preferring to live and let live. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Sold as a small child to a brothel owner, Sannl was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She struck the Merchant job and began her own company from there.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Flaws: Ugly, Insane. Bonds: Job, Military, Mentor. Occupation: Merchant

Voice: Sensual and smooth

Attributes [hide]

Sannl Aranore, Female Dwarf Aristocrat 11
Medium (4'3") Dwarf, Neutral Good (CR 11)
Armor Class 10
Hit Points 89 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)11 (+0) 10 (+0)7 (-2)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 1700 gp. Red spinel (70 gp). Tiger eye turquoise (16 gp). Rich purple corundum (600 gp). Moss agate (16 gp). Rhodochrosite (16 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Walcott, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her blonde hair is unkempt and raggedy. She tend to wears goggles to shield her eyes.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born a particularly ugly child, much to the horror of her parents. From there she went from mercenary job to mercenary job. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Athletic, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Server

Voice: Sensual and smooth

Attributes [hide]

Egelina Walcott, Female Human Cleric 11
Medium (6'0") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 47 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +6, Arcana +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 2100 gp. Gold dragon comb with red garnet eye (900 gp). A necklace of small pink pearls (5000 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Fire opal pendant on a fine gold chain (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Pennie Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She likes to wear white tank tops with red skirt. Her silver hair, when down, is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). In the meantime she has taken over work as a Cook and occasionally as a mercenary.

Motivation: To be a Knight again; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Athletic, Artistic. Bonds: Job, Religious, Adventurer. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Pennie Shadowquick, Female Halfling Cleric 13
Small (2'10") Halfling, Neutral Good (CR 13)
Armor Class 14
Hit Points 107 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)15 (+2) 8 (-1)11 (+0)
Skills Intimidation +4
Senses Passive Perception 9
Languages Common, Halfling, Elven, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Embroidered silk and velvet mantle with numerous moonstones (1200 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Jeweled electrum ring (3000 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (50 gp). Gold and ruby ring (5000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).


Social Check DCs

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