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NPC Generator

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Advanced [show]


Zephan Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a green suit, yellow shirt, and green tie. His chestnut hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Tiefling culture. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the west was not economically sound they moved to his current location. He now owns his own business.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Racist. Bonds: Immigrant, Slave, Military, Job. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Zephan Clandestine, Male Tiefling Monk 6
Medium (5'3") Tiefling, True Neutral (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)15 (+2) 15 (+2)17 (+3)
Skills Persuasion +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1 Spyglass.


Social Check DCs


Laucian Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His auburn hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Justice, Entrepeneur. Flaws: Impulsive. Bonds: Adventurer. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Laucian Suithrasas, Male Elf Bard 3
Medium (5'5") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)10 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2 Antitoxin. 1 Everburning torch. 1 Everburning torch.


Social Check DCs


Aramil Mystralath, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. His auburn hair is still thick. His eyes are likewise hazel.

Personality: Aramil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He works hard and plays hard.

History: He was born at the edge of vast desert. His father took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Extrovert. Flaws: Hedonist. Bonds: Nature, Adventurer, Job. Occupation: Detective

Voice: Smoker's lung

Attributes [hide]

Aramil Mystralath, Male Elf Sorcerer 13
Medium (5'3") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 26 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)9 (-1) 6 (-2)19 (+4)
Skills Arcana +3, Survival +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 3000 gp. Rose (20 gp). Chrysoprase (20 gp). Aquamarine (400 gp). Peridot (20 gp). Rhodochrosite (12 gp). Golden yellow topaz (400 gp). Smoky quartz (20 gp). Rock crystal (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilkass Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing a long, green, dusty cloak. Her crest is short and rusty. Her red eyes have a joyful gleam in them most of the time.

Personality: She is very quiet and rarely speaks above a whisper. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She moved out west to avoid the crime she committed. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of her daughter; and she desires power and/or immortality

Flaws: Shy. Bonds: Criminal record, Religious, Adventurer, Family. Occupation: Bowyer

Voice: French accent

Attributes [hide]

Gilkass Baharoosh, Female Dragonborn Sorcerer 16
Medium (6'7") Dragonborn, Chaotic Neutral (CR 16)
Armor Class 10
Hit Points 70 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366

Possessions: 6000 gp. Peridot (40 gp). Jet (130 gp). Red spinel (130 gp). Iolite (40 gp). Hematite (7 gp). Pink pearl (130 gp). Jet (130 gp). Red-brown spinel (130 gp). Deep blue spinel (1300 gp). Black opal (1300 gp). Golden yellow topaz (1300 gp). Jacinth (5000 gp). Violet garnet (1300 gp). Jasper (40 gp). Freshwater pearl (7 gp). Black pearl (1300 gp). Golden yellow topaz (1300 gp). Star ruby (1300 gp).


Social Check DCs


Flask In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a brown tunic with white highlights, and long tan pants that bunch up around her shoes. She is muscular with a powerful set of arms. She has moderate length brown fur. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in the east to a Painter, Flask learned a great deal about her father's area of expertise. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Flask's homeland. Flask decided to take the middle way and become a bodyguard. She's also a talented Weaver, but doesn't like to broadcast it.

Motivation: Revenge; and a deep hatred of giants

Ideals: Optimist, Fighting. Bonds: Job, Immigrant, Enemies. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Flask In the Wind, Female Tabaxi Adept 5
Medium (4'10") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)13 (+1) 12 (+1)8 (-1)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 5000 sp. Black pearl (1600 gp). Sard (50 gp). Golden yellow topaz (1600 gp).


Social Check DCs


Aura Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a fancy pastel dress. Her black fur is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a small toy that she constantly fidgets with.

History: Aura was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A deep hatred of dire rats; and she wants revenge against dire rats

Flaws: Disease, Addict. Bonds: Attractive, Family, Adventurer, Enemies. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Aura Of Ebony, Female Tabaxi Ranger 12
Medium (5'6") Tabaxi, True Neutral (CR 12)
Armor Class 13
Hit Points 76 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Arcana +5, Deception +6
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 2000 gp. Golden yellow topaz (1400 gp). Banded agate (7 gp). Coral (160 gp). Freshwater pearl (7 gp). Rock crystal (70 gp). Deep green spinel (160 gp).


Social Check DCs


Orla Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears her golden hair down. Her amber unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Performer work with an outfit from a few towns over. Performer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Disciplined, Fighting. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Orla Albaratie, Female Gnome Barbarian 4
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 33 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 5000 cp. Sard (20 gp). Freshwater pearl (16 gp). Fiery yellow corundum (400 gp).


Social Check DCs


Nelkin Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears bulky white painted plate armor. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a poor family in the city he treasured whatever gifts he got. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted necromantic powers by his dying brother.

Motivation: Wants to work out more often; and he would like to get married and retire

Ideals: Athletic, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Locksmith

Voice: Farmer accent

Attributes [hide]

Nelkin Stoutman, Male Halfling Barbarian 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 45 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)17 (+3) 10 (+0)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Undercommon, Celestial
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 30000 cp. White pearl (140 gp). Coral (140 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kallista Honor, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a green collared shirt and blue skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. Her whole body is exceptionally muscular. She wears a deerstalker hat to hide her balding. Her eyes are likewise silver. Her teeth are yellowed and unaligned.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Kallista was raised in a hard working conservative environment. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Since then, she has sought to make the best of life.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister

Ideals: Optimist. Flaws: Ugly. Bonds: Immigrant, Family, Job. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Kallista Honor, Female Tiefling Bard 8
Medium (4'10") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)9 (-1) 16 (+3)15 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1600 gp. Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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