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NPC Generator

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Advanced [show]


Tomph Hartford, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman very much looks the part of a Glassblower. She is muscular with a powerful set of arms. She has moderate length blonde hair. She has hazel eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Further she is a bit of a stoner and is frequently out of it.

History: A powerful wizard made her what she is. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has drifted from career to career and currently works as a Glassblower.

Motivation: She feels threatened by others; and further expansion of business

Ideals: Passionate. Flaws: Addict, Fearful. Bonds: Job, Mentor. Occupation: Glassblower

Voice: Cold and demanding tone

Attributes [hide]

Tomph Hartford, Female Half-Orc Rogue 4
Medium (5'8") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 11 (+0)10 (+0)
Skills Athletics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 19000 sp. Jet (120 gp). Aquamarine (1000 gp). Alexandrite (1000 gp). 1 Minor magic item.


Social Check DCs


Ella Nackle, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman dresses in blue turtlenecks beneath a yellow coat with white slacks. Her blonde hair is long and unkept. Her blue unseeing eyes seem to look past you.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She served in the navy to pay for her family's outstanding loans. Through the years after Ella was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Ella's father didn't care for her much, and the feeling was mutual. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Ugly, Disease, Antagonistic. Bonds: Military. Occupation: Armorer

Voice: Old Prospector

Attributes [hide]

Ella Nackle, Female Gnome Druid 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)8 (-1) 15 (+2)9 (-1)
Skills Acrobatics +5, Nature +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: Just what you see.


Social Check DCs


Tiaathque Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: Standing 5'2", this woman wears many layers of old clothing at all times. Her hair, while still mostly silver, has prominent grey streaks. Her face is covered beneath a completely black helmet.

Personality: She is business-like. She takes instructions and follows them to the letter. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born in a small village she learned the ways of the warrior from her mother. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise her children well; and doesn't want to be a dyer and was forced into it by her family

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Poor, Family. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Tiaathque Ethanasath, Female Elf Fighter 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills History +5, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Gnome, Terran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Pandjed Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. His silver crest has been sun bleached extensively. His red unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Pandjed was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.

Motivation: Wants to open a new tavern; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Disease. Bonds: Job, Poor, Adventurer. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Pandjed Argenthrixus, Male Dragonborn Cleric 10
Medium (6'8") Dragonborn, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills Insight +6, Nature +6
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 80 pp. Golden yellow topaz (800 gp). Bloodstone (60 gp). Zircon (60 gp).


Social Check DCs


Cecily Tinley, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear brown pants and tee shirts. She is physically well-built. Her black hair is well kept. Her ears are large.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly, Disease, Mundane. Bonds: Military. Occupation: Tanner

Voice: Nasally tone

Attributes [hide]

Cecily Tinley, Female Human Sorcerer 10
Medium (4'9") Human, Neutral Good (CR 10)
Armor Class 9
Hit Points 49 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)10 (+0) 8 (-1)12 (+1)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 290 pp. 1 Minor magic item.


Social Check DCs


Wiggan Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is knotted and matted. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: His mother raised him in a mountain cabin. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and wants to raise his children well

Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Nature. Occupation: Seamstress

Voice: Spits and sputters

Attributes [hide]

Wiggan Goldfound, Male Halfling Wizard 16
Small (2'11") Halfling, Neutral Good (CR 16)
Armor Class 11
Hit Points 58 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Nature +7, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Infernal
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444444

Possessions: 3000 gp. Alexandrite (300 gp). Carnelian (60 gp). Hematite (11 gp). Aquamarine (300 gp). Red spinel (40 gp). Deep blue spinel (300 gp). Smoky quartz (60 gp). Obsidian (11 gp). Pink pearl (40 gp). Peridot (60 gp). Smoky quartz (60 gp). Brown-green garnet (40 gp). Aquamarine (300 gp). Rhodochrosite (11 gp). Jacinth (3000 gp). Malachite (11 gp). Zircon (60 gp). Obsidian (11 gp). Blue quartz (11 gp). Blue sapphire (1600 gp). Rhodochrosite (11 gp). Smoky quartz (60 gp). Red garnet (40 gp). Chalcedony (60 gp).


Social Check DCs


Zepar Care, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears green trousers with white and violet striped suspenders. He wears various colorful collared shirts. His purple hair is greasy and uncared for. His gold eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Zepar grew up listening to his mother's many stories. Zepar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Passionate, Justice. Flaws: Ugly. Bonds: Adventurer. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Zepar Care, Male Tiefling Rogue 2
Medium (5'2") Tiefling, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Diggory Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. His hair is brown and curly. His hazel eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He can't help but pocket interesting objects he comes across

History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Bonds: Adventurer, Criminal record, Rich. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Diggory Hailey, Male Human Warlock 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 70 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp).


Social Check DCs


Cecily Weld, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing the road beaten gear of a warrior. Her hair is red and very short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to loving parents in a slum to the south. Her father was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Persistence. Flaws: Ugly, Insomniac, Hedonist. Bonds: Poor. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Cecily Weld, Female Human Sorcerer 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 2300 sp. Chalcedony (20 gp). Red garnet (140 gp). Alexandrite (500 gp).


Social Check DCs

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