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NPC Generator

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Advanced [show]


Shedinn Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is typically in his Marshal uniform. His blue crest is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the south to a Marshal, Shedinn learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He struck the Marshal job and began his own company from there.

Motivation: He doesn't get along with people that don't share his tastes; and wants to open a new tavern

Ideals: Athletic, Passionate, Impeccable. Flaws: Insane. Bonds: Job. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Shedinn Delmirev, Male Dragonborn Fighter 11
Medium (6'2") Dragonborn, Neutral Good (CR 11)
Armor Class 11
Hit Points 93 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)17 (+3) 6 (-2)11 (+0)
Skills Investigation +7, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Druidic, Draconic
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 80 pp. Golden yellow topaz (400 gp). Moonstone (40 gp). Deep blue spinel (400 gp). Silver pearl (60 gp). Red garnet (60 gp). Obsidian (16 gp).


Social Check DCs


Dee Underbough, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears dark leathers with embroidery. She has wavy black hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is irascible and easily irritated. Around other people she will do her best to conceal her emotions and appear jolly.

History: The child of a Hunter, who enjoyed hunting, Dee was taken on many hunting expeditions. She moved out west to avoid the crime she committed. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To reunite with her absent father; and she's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Nature, Criminal record, Family. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Dee Underbough, Female Halfling Rogue 4
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 3 Alchemist’s fire. 4 Holy water. 1 Everburning torch.


Social Check DCs


Gillyd Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her long silver hair kept up in a rat tail. Her fierce violet eyes like to dwell on things.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is able to make almost anything out of random pieces of junk.

History: The child of southern immigrants she idolized her father. Her family was turned out during the war. She and her family wandered south to less war torn lands. She was granted arcane powers by her dying sister.

Motivation: A deep hatred of illithids.

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Immigrant. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Gillyd Bloodkith, Female Dwarf Monk 2
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)15 (+2) 16 (+3)8 (-1)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 390 gp.


Social Check DCs


Arannis Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His hair, while still mostly golden, has prominent grey streaks. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Confrontational and typically high on some drug or another. He is a very good compulsive liar and kleptomaniac.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Arannis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arannis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has drifted from career to career and currently works as a Laborer.

Motivation: Seeks redemption; and to prove his worth to the world

Flaws: Addict, Impulsive. Bonds: Criminal record, Religious, Job. Occupation: Laborer

Voice: Spanish accent

Attributes [hide]

Arannis Ilphelkiir, Male Half-Elf Druid 5
Medium (5'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +6, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 300 gp. Moss agate (9 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin yellow vertical stripes and violet pants. She carries with her a set of glaives, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her lavender fur is drawn into a tight pony tail with a dagger scrunchie. Her yellow eyes dart from person to person.

Personality: She will rave to anyone who will listen. She is a font of random trivia from the lore and stories she has discovered

History: Dagger was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Poor, Attractive. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Dagger Blossom, Female Tabaxi Cleric 7
Medium (6'3") Tabaxi, True Neutral (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs


Eldon Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Joker, Artistic. Flaws: Shy. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Eldon Pingun, Male Gnome Ranger 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 15 (+2)8 (-1)
Skills Deception +1, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Robert Haley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case, and is pretty ugly. His silver hair is greasy and uncared for. His gray unseeing eyes seem to look past you.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Robert hails from a village terrorized by dire rats. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Disease. Bonds: Criminal record, Rich, Enemies. Occupation: Mason

Voice: Low and grunting

Attributes [hide]

Robert Haley, Male Human Commoner 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Aquan
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 30 gp.


Social Check DCs


Heward Brent, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and white handkerchief worn on his right side. He has done his best to style his white hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with a lost civilization.

History: He was born in the north. He was an apprentice working in his mother's forge. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved; and he's looking for his big break

Ideals: Opinionated, Optimist. Bonds: Adventurer, Immigrant, Job. Occupation: Servant

Voice: Thin and wheezing

Attributes [hide]

Heward Brent, Male Human Bard 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lorm Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a well pressed and immaculate suit (or dress). He wears his white hair up. He is baby faced.

Personality: While he acts the brute, he is far gentler than he would appear. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lorm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Poor, Family. Occupation: Sage

Voice: Russian accent

Attributes [hide]

Lorm Marlowe, Male Half-Orc Expert 1
Medium (6'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)8 (-1) 8 (-1)10 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 300 sp.


Social Check DCs

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