Krimmon Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many violet ritualistic tattoos. He wears clothing that is held on in multiple layers but all of it is in poor condition. His head has been shaved. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is irascible and easily irritated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Many goblins want him driven away; and revenge
Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Enemies. Occupation: Slave Trader
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 38 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Elven
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
Possessions: 7000 cp. A miniature golden chest with tiny emeralds lining the top (110 gp). Gold and topaz bottle stopper cork (800 gp). An abacus with copper, silver and gold markers (110 gp).
Morkral Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of strength on his torso. He carries with him a set of bows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a Stetson hat to hide his balding. His hazel eyes dart from person to person.
Personality: He never swears and excessively uses polite adverbs when speaking. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born in the north, but his parents moved at a very young age to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Optimist. Bonds: Military, Immigrant, Adventurer. Occupation: Map Maker
Voice: Australian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 6)
Armor Class 11
Hit Points 55 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Xappan Heal, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a well pressed and immaculate suit (or dress). His silver hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with his god.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Religious, Mentor. Occupation: Ruler
Voice: Squeaky
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 140 gp.
Cloud In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her beige fur is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are blue.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She invites people to come help in her community garden.
History: Born to a Assassin, her father struggled to pay the bills. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends.
Ideals: Athletic, Persistence, Philantrophist. Bonds: Poor, Adventurer. Occupation: Navigator
Voice: Squeaky
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 5 (-3) | 19 (+4) |
Senses Passive Perception 7
Languages Common, Sylvan, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1100 sp.
Sarah Skelton, Female Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this western woman is wearing a perfectly clean shirt and pair of pants. She sports a flattop hair cut. She has gleaming, smiling blue eyes.
Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is frequently practicing swordplay.
History: Sarah was born the youngest of three triplets. Her family was turned out during the war. She and her family wandered west to less war torn lands. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: To unite with her sister; and revenge
Ideals: Athletic. Flaws: PTSD. Bonds: Attractive, Enemies, Military, Family. Occupation: Baker
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 95 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 1000 gp.
Soveliss Lathalas, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a blue vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His brown hair is styled in orderly dreadlocks. His fierce violet eyes like to dwell on things.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Soveliss studied abroad. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was granted necromantic powers by his dying brother.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Gifted. Flaws: Ugly, Insane, Selfish. Bonds: Enemies. Occupation: Animal Trainer
Voice: French accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 12)
Armor Class 13
Hit Points 44 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 4000 gp. Zircon (60 gp). Tiger eye turquoise (8 gp). Sard (60 gp). Sardonyx (60 gp).
Adelaide Weston, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is typically in her Bookbinder uniform. She is an epitome of beauty. With bright golden hair. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: A deeply religious woman she believes everything happens for a reason. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Adelaide was raised in a hard working conservative environment. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She inherited the family business which she has now maintained for 12 years.
Motivation: Further expansion of business.
Flaws: Addict, Antagonistic. Bonds: Job, Attractive, Religious. Occupation: Bookbinder
Voice: Slurs words
Attributes [hide]
Medium (4'10") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 36 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 300 gp. 1 Minor magic item.
Armara Ideal, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears tight fighting clothing, which leaves very little to the imagination. Her black hair is smooth and relatively long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Born in a small village she learned the ways of the warrior from her father. While she appears to be a normal Tiefling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Insane, Sensitive. Bonds: Attractive, In love. Occupation: Sailor
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Druidic, Celestial, Draconic
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Aquamarine (300 gp).
Drifting Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His fur is gray and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. Being a Banker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Athletic. Flaws: Disease. Bonds: Rich, Religious, Criminal record. Occupation: Banker
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 10
Hit Points 16 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 800 gp.
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