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NPC Generator

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Advanced [show]


Emma Stanton, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. With bright golden hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food she seems plenty friendly. She is lazy, self-centered, vain, and jealous.

History: Born in the east to a Glassblower, Emma learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has achieved small success as a Glassblower.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist. Flaws: Selfish. Bonds: Attractive, Poor, Job. Occupation: Glassblower

Voice: Sore throat, cough

Attributes [hide]

Emma Stanton, Female Human Expert 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 12 (+1)7 (-2)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 4 Smokesticks.


Social Check DCs


Avelina Darby, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She dresses in collared shirts and wears a proper scarf over her head. Her hair is long and chestnut with streaks of black, and is pulled back with small grey clips. Her eyes are blue and she is always smoking a pipe.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She pushes her goals aggressively. She is also a coward if confronted.

History: She served in the navy to pay for her family's outstanding loans. Avelina was born on a far eastern mountains where she grew up under the tutelage of her father, an expert Herbalist. She struck the Herbalist job and began her own company from there.

Motivation: She wants nothing more than to rejoin the army; and balancing her hectic life and new herbalist responsibilities is difficult

Ideals: Athletic. Flaws: Fearful. Bonds: Job, Military, Immigrant. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Avelina Darby, Female Human Aristocrat 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 15 (+2)6 (-2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Beiro Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. He wears a small hat to cover his moderate length silver hair. He has several tiny opal earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants to get laid; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy. Bonds: Rich, Slave, Has a crush. Occupation: Barkeep

Voice: Rolls R's

Attributes [hide]

Beiro Ostoroth, Male Elf Commoner 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills Performance +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely pastel suit with violet socks and a vest with buckled shoes. He carries a battered nunchaku and tarnished flail as well. He keeps his long black fur kept up in a rat tail. This hazel eyed westerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Three took refuge in the large cave and found the beat up flail and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined, Logical. Flaws: Addict. Bonds: Nature. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Three In the Wind, Male Tabaxi Aristocrat 2
Medium (6'2") Tabaxi, Neutral Good (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4

Possessions: 280 gp. 1 Masterwork Common Melee.


Social Check DCs


Leaf Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His orange fur is drawn into a tight pony tail with a skull scrunchie. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Leaf is depressed about a lot of things. He tends to be a nihilist. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Guard mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Flaws: Addict, Depressed, Disease, Insomniac. Bonds: Immigrant. Occupation: Stylist

Voice: Boston accent

Attributes [hide]

Leaf Moon, Male Tabaxi Rogue 3
Medium (6'2") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)16 (+3) 11 (+0)12 (+1)
Skills Athletics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Giant, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Liftrasa Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a well pressed and immaculate suit (or dress). Her hair is always cut to a buzz. Her eyes are a pleasant green.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: From birth she was tutored by a cruel and relentless mentor. When money was particularly tight she was walking through alleys when she overheard a Bather hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Mentor. Occupation: Bather

Voice: Indian accent

Attributes [hide]

Liftrasa Strongheart, Female Dwarf Fighter 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 5 (-3)14 (+2)
Skills Religion +3, Stealth +2
Senses Passive Perception 7
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Werydd Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a well pressed and immaculate suit (or dress). Her white hair is kept up in a ponytail inside a broad hat. Her otherwise smooth face is marked with small tiny scars.

Personality: Werydd hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Werydd took refuge in the large cave and found the beat up greataxe and armor she uses now. She has never given up on her dancing dream.

Motivation: Wants to have a good time and be beloved; and she is currently in port desperately looking for someone to get her out

Ideals: Artistic, Optimist. Bonds: Attractive, Nature, Slave. Occupation: Baker

Voice: Uses sign language

Attributes [hide]

Werydd Rakankrak, Female Dwarf Paladin 3
Medium (3'11") Dwarf, True Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2300 sp.


Social Check DCs


Boddynock Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is cut short. His thin eyebrows rest above his beady green eyes.

Personality: He has always had a great fascination with Tabaxi culture. He is afraid of women and trembles around them

History: The child of a Locksmith, who enjoyed hunting, Boddynock was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and a strong sense of loyalty to tabaxi people

Flaws: Ugly, Racist, Shy, Mundane. Bonds: Nature. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Boddynock Nopenstallen, Male Gnome Sorcerer 10
Small (3'4") Gnome, Neutral Good (CR 10)
Armor Class 12
Hit Points 45 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 14 (+2)16 (+3)
Skills Athletics +5, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1700 gp. Red garnet (40 gp). Chalcedony (50 gp). Freshwater pearl (14 gp). Peridot (50 gp). Jade (40 gp). Jade (40 gp). Moonstone (50 gp). Jet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mordai Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a moderate pudge and is not very fit. His hair is short and silver. His face is covered beneath a completely black helmet.

Personality: He is a Ruler first and foremost. He believes firmly that knowledge should be universal. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He inherited the family business which he has now maintained for 3 years.

Motivation: To share knowledge with the world; and he'd like to take his coworkers down a peg

Ideals: Logical, Fighting. Bonds: Job, In love. Occupation: Ruler

Voice: Speaks with squeezed throat

Attributes [hide]

Mordai Doom, Male Tiefling Aristocrat 1
Medium (5'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 130 gp. 1 Masterwork Light wooden shield.


Social Check DCs

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