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NPC Generator

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Advanced [show]


Tricking Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has styled his lavender fur well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Actor, but he got bored and became a Guard. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Tricking never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Cynical, Depressed. Bonds: Attractive, Job, In love. Occupation: Guard

Voice: Laughs frequently while speaking

Attributes [hide]

Tricking Prim Posies, Male Tabaxi Monk 1
Medium (6'10") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gunnloda Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 3'11". She is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems, and her gloved hand is found clutching a morningstar. Her white hair is long and unkept. Her eyes are likewise blue.

Personality: She is very quiet and rarely speaks above a whisper. She has a small toy that she constantly fidgets with.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Cursed with vampirism at a very young age, Gunnloda has worked very hard to control her curse. She's since become an addict/alcoholic.

Motivation: Money/treasure.

Flaws: Ugly, Shy, Addict, Disease. Bonds: Rich, Military. Occupation: Bookbinder

Voice: Complex vocabulary, royal

Attributes [hide]

Gunnloda Broodfist, Female Dwarf Warlock 1
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Arcana +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 20 pp. Red-brown spinel (100 gp).


Social Check DCs


Chenna Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a white top hat and white clothes. Her hair is red and curly. She wears crescent spectacles with a black brim.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Chenna was born the youngest of three triplets. Brilliant and gifted she never wanted to apply herself. She has since lost track of the people in her past.

Motivation: Regain custody of her son; and she loathes her own lifestyle

Ideals: Philantrophist, Gifted. Flaws: Emotional, Depressed. Bonds: Family. Occupation: Bather

Voice: Speaks with a cold

Attributes [hide]

Chenna Whispermouse, Female Halfling Expert 3
Small (3'0") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills Nature +4, Stealth +4
Senses Passive Perception 13
Languages Common, Halfling, Terran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Dagnal Caebrek, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'2" eastern woman, she likes to wear ponchos typically of a light brown in addition to tight pants. Her white hair is greasy and uncared for. She has gleaming, smiling amber eyes.

Personality: Dagnal wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She is able to fit into much smaller and tighter spaces than normal.

History: She was born a particularly ugly child, much to the horror of her parents. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has recently gotten a pet goose that steals things from people.

Motivation: She is compelled to act according to her religious beliefs; and sabotage a competitor

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Job, Criminal record, Religious. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Dagnal Caebrek, Female Dwarf Commoner 4
Medium (4'2") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)9 (-1) 5 (-3)5 (-3)
Skills Insight -1, Performance -1
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Bertram Graeme, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has brown hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Bertram hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Artistic. Bonds: Attractive, Adventurer, Military. Occupation: Actor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Graeme, Male Human Aristocrat 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Conrad Barton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is generally well dressed albeit a few years behind the times. Beneath his clothing is a huge mess of scar tissue. He keeps his auburn hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Joker, Extrovert. Bonds: Attractive, Slave, Rich. Occupation: Servant

Voice: Eastern European accent

Attributes [hide]

Conrad Barton, Male Human Ranger 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)15 (+2) 15 (+2)12 (+1)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20 gp. Black velvet mask with numerous citrines (160 gp).


Social Check DCs


Sapply Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. His hair is short and silver. His hazel eyes peer out from beneath his deerstalker tan hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is afraid of women and trembles around them

History: He was born in the east, but his parents moved at a very young age to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Poor, Immigrant. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sapply Daergel, Male Gnome Commoner 2
Small (3'2") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)6 (-2) 17 (+3)12 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 180 gp. 1 Crowbar.


Social Check DCs


Frouse Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan small hat and tan clothes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a long black beard with little hanging trinkets. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He feeds upon the attention of others.

History: Frouse was born with his father's beautiful face. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He's since become an addict/alcoholic.

Motivation: Dwarven compassion.

Ideals: Joker. Flaws: Addict, Racist. Bonds: Attractive. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Frouse Folkor, Male Gnome Wizard 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)9 (-1) 11 (+0)9 (-1)
Skills Investigation +1, Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


River Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His orange fur has been sun bleached extensively. His eyes are yellow and catlike.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to make almost anything out of random pieces of junk.

History: He was born to loving parents in a slum to the south. After coming to the age of reason, River took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their son. He worked as a Sculptor, and he later adopted a second son.

Motivation: To pay off his debts; and find a way to reverse the transformation of his brother

Ideals: Gifted. Bonds: Attractive, Poor, Family, Debt. Occupation: Sculptor

Voice: American accent

Attributes [hide]

River Grass, Male Tabaxi Rogue 2
Medium (6'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)13 (+1) 16 (+3)10 (+0)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +5

Possessions: 200 gp.


Social Check DCs

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