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NPC Generator

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Advanced [show]


Yurgunn Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she dresses in brown turtlenecks beneath a blue coat with white slacks. Her golden hair is matted, messy, and big. Her otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She got into the Banker business at a young age. After coming to the age of reason, Yurgunn took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has worked as a Banker like her father before her.

Motivation: She has money and likes to spend it.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Banker

Voice: Dutch accent

Attributes [hide]

Yurgunn Rakankrak, Female Dwarf Adept 1
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)12 (+1) 16 (+3)7 (-2)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 800 sp. Rose (40 gp).


Social Check DCs


Anne Windsor, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a brown and white handkerchief worn on her right side. She has shaved her head bald. Her blue eyes have a joyful gleam in them most of the time.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Anne lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Recently she has begun working with bootleggers and crooks.

Motivation: To prove her worth to the world; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Flaws: Forgetful, Impulsive. Bonds: Family, Criminal record. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Anne Windsor, Female Human Warrior 9
Medium (6'0") Human, Neutral Evil (CR 9)
Armor Class 13
Hit Points 96 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)11 (+0) 8 (-1)12 (+1)
Skills Deception +4, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 100 pp. Black velvet mask with numerous citrines (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses in collared shirts and wears a proper scarf over her head. Her lavender fur is long and unkept. She wears a mask on her face.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born at the edge of vast desert. She made a point of taking high paying jobs and getting most of it up front. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her spouse's relatives view her with great suspicion; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Nature, Family. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Nimble Grass, Female Tabaxi Expert 8
Medium (5'4") Tabaxi, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 56 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)15 (+2) 9 (-1)15 (+2)
Skills History +5, Insight +2
Senses Passive Perception 9
Languages Common, Celestial, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 90 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a brown suit, blue shirt, and violet tie. His white hair is greasy and uncared for. His fierce brown eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He is currently in port desperately looking for someone to get him out; and he desires power and/or immortality

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Slave, Adventurer. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Guy Sharps, Male Human Druid 11
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 7 (-2)14 (+2)
Skills Acrobatics +6, Survival +2
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Shame, Female Tiefling [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, she is an attractive figure. She wears a tight fitting green shirt and pants. She has dyed her greying black hair a little too much giving a sharp black color. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is witty, but her monotone delivery comes off as unnerving She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born in a small island village. Gomory liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Insane, Impulsive. Bonds: Attractive, Nature. Occupation: Fisher

Voice: German accent

Attributes [hide]

Gomory Shame, Female Tiefling Warlock 10
Medium (6'1") Tiefling, Lawful Evil (CR 10)
Armor Class 10
Hit Points 63 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)10 (+0) 9 (-1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 2100 gp. Smoky quartz (60 gp). Black star sapphire (900 gp). Obsidian (6 gp). Rich purple corundum (900 gp). Lapis lazuli (6 gp). Aquamarine (400 gp). Black pearl (400 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Duvamil Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a blue shirt with thin white vertical stripes and brown pants. Her red hair is still thick. Her eyes are blue.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Born in the south her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bookbinder. She has worked as a Bookbinder like her mother before her.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new bookbinder responsibilities is difficult

Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Poor, Job. Occupation: Bookbinder

Voice: Irish accent

Attributes [hide]

Duvamil Umbodoben, Female Gnome Sorcerer 9
Small (3'4") Gnome, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 17 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)9 (-1) 12 (+1)10 (+0)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Deep green spinel (160 gp). Coral (160 gp). Tiger eye turquoise (12 gp). Obsidian (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tagga Bradshaw, Female Half-Orc [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a tight fitting white shirt and pants. Her hair is red and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She snorts whenever she laughs or is feeling confident. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born in the west. Her childhood dream was to be a Fletcher, but she was a colossal failure. She became a Herbalist soon after.

Motivation: She is unsatisfied with her job; and she's repulsed by the pc

Flaws: Insane, Antagonistic. Bonds: Has a crush, Immigrant, Job. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Tagga Bradshaw, Female Half-Orc Wizard 2
Medium (6'4") Half-Orc, Neutral Good (CR 2)
Armor Class 8
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)14 (+2) 12 (+1)6 (-2)
Skills Medicine +3, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Giant, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1 Half-Plate.


Social Check DCs


Mreksh Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, black cloak. His green crest is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast mountains. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Flaws: Ugly, Insane. Bonds: Poor, Religious, Nature. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Mreksh Beryntolthropal, Male Dragonborn Warlock 8
Medium (6'3") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 55 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 130 pp. Black opal (700 gp). Aquamarine (1000 gp). Freshwater pearl (8 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eggren Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her long silver crest is drawn into a two foot long braid. She has a dull look in her gold eyes.

Personality: She is happy with her job as a Soapmaker. She turns her eye from what people do, preferring to live and let live. She is frequently practicing swordplay.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother took her hunting and taught her how to get in the mind of other creatures. She now owns her own business.

Motivation: She is content; and to end her boredom

Flaws: Mundane. Bonds: Poor, Job, Military, Nature. Occupation: Soapmaker

Voice: Stutters

Attributes [hide]

Eggren Vangdondalor, Female Dragonborn Ranger 8
Medium (6'6") Dragonborn, Neutral Good (CR 8)
Armor Class 9
Hit Points 74 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills History +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1500 gp. Alexandrite (1600 gp). Pink pearl (90 gp).


Social Check DCs

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