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NPC Generator

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Advanced [show]


Wymar Zhanini, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow trousers with red and white striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. His white hair is unkempt and raggedy. He has gleaming, smiling brown eyes.

Personality: Wymar wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... Around other people he will do his best to conceal his emotions and appear jolly.

History: Born to a Ruler, his mother struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found.

Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Wymar Zhanini, Male Half-Elf Rogue 4
Medium (5'10") Half-Elf, True Neutral (CR 4)
Armor Class 9
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)13 (+1) 12 (+1)7 (-2)
Skills History +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 45000 sp. 1 Masterwork Common Melee.


Social Check DCs


Oblar High-hill, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'0" has a big stupid grin on his face most of the time. He wears a red tunic with grey highlights, and long brown pants that bunch up around his shoes. His hair, while still mostly auburn, has prominent grey streaks. His green eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Oblar hails from a village terrorized by illithids. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Oblar took refuge in the old dungeon and found the beat up scythe and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by illithids. Oblar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Flaws: Addict. Bonds: Rich, Enemies, Nature. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Oblar High-hill, Male Halfling Warlock 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 20 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)15 (+2) 9 (-1)11 (+0)
Skills Athletics +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 6000 sp. Golden circlet with four aquamarines (2000 gp). Sapphire pendant on gold chain (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ekemon Loyalty, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a black suit, white shirt, and blue tie. He wears a colorful flower in his white hair. His eyes are white and catlike.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Athletic, Logical. Flaws: Depressed, Disease. Bonds: Attractive. Occupation: Bookbinder

Voice: Laughs frequently while speaking

Attributes [hide]

Ekemon Loyalty, Male Tiefling Rogue 7
Medium (6'4") Tiefling, Chaotic Good (CR 7)
Armor Class 10
Hit Points 26 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Insight +3, Nature +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 200 gp. Tourmaline (160 gp). Bloodstone (70 gp). Alexandrite (1200 gp). Chrysoprase (70 gp).


Social Check DCs


Cask Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, white shirt, and tan tie. He is physically well-built. His red fur is heavily combed to the right. His thin eyebrows rest above his beady yellow eyes.

Personality: Cask speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He feels the way he acts is they only way to get by in the world; and his religion dominates his actions

Ideals: Impeccable, Pacifist. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Cask Of Shadows, Male Tabaxi Fighter 10
Medium (5'3") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 58 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)14 (+2) 14 (+2)8 (-1)
Skills Perception +6, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1600 gp. Red-brown spinel (50 gp). 1 Minor magic item.


Social Check DCs


Halander Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears skinny pants and wears a red and brown robe with the hood down. His whole body is exceptionally muscular. He has done his best to style his red hair to look like a famous performer. His face is scarred and worn.

Personality: He acts crazy and hedonistic. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a Guard, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes him a fraud.

Ideals: Justice. Flaws: Ugly, Hedonist. Bonds: Immigrant, Poor. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Halander Quickstep, Male Halfling Paladin 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)13 (+1) 3 (-4)14 (+2)
Skills History +4
Senses Passive Perception 6
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp.


Social Check DCs


Spring Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a faded coat and loose pants complete with small hat. She keeps her long orange fur kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Spring was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Spring abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Athletic, Artistic. Flaws: Hedonist. Bonds: Poor, Adventurer. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Spring Timber, Female Tabaxi Aristocrat 5
Medium (6'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 18 (+4)8 (-1) 16 (+3)13 (+1)
Skills Animal Handling +6, Deception +4
Senses Passive Perception 13
Languages
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Garcia, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman tends to wear a violet poncho over her likewise colored trousers and shirt. She has dyed her greying blonde hair a little too much giving a sharp blonde color. Her amber eyes dart from person to person.

Personality: She is very quiet and rarely speaks above a whisper. She is obsessed with finding treasure.

History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Cartwright hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business.

Flaws: Shy. Bonds: Adventurer, Poor, Job. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

Avice Garcia, Female Half-Elf Rogue 3
Medium (5'0") Half-Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Insight +5, Stealth +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Three Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. He has red fur. He has several tiny amber earrings on each ear.

Personality: He is a Servant first and foremost. He believes firmly that knowledge should be universal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He tends to his Servant job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy; and further expansion of business

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Three Prim Posies, Male Tabaxi Expert 6
Medium (6'3") Tabaxi, Neutral Good (CR 6)
Armor Class 11
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 13 (+1)18 (+4)
Skills Intimidation +7, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Raiann Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a green collared shirt and yellow skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She sports a flattop crest cut. She wears round tiny glasses practically rammed into her face.

Personality: She likes to make people angry or surprised. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She got into the Stylist business at a young age. Her childhood dream was to be a Baker, but she was a colossal failure. She inherited the family business which she has now maintained for 6 years.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Stylist

Voice: Uses sign language

Attributes [hide]

Raiann Fharngnarthnost, Female Dragonborn Ranger 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1000 cp. Large well-done wool tapestry (200 gp).


Social Check DCs

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