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NPC Generator

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Advanced [show]


Ozyman Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are brown.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born into a rich family. His father was very strict, and drilled into him lessons on being the perfect gentleman. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Revenge.

Ideals: Artistic, Impeccable. Bonds: Attractive, Enemies, Rich. Occupation: Dyer

Voice: Shortens vowels

Attributes [hide]

Ozyman Stoutman, Male Halfling Warlock 8
Small (3'4") Halfling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 36 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 9 (-1)11 (+0) 15 (+2)13 (+1)
Skills Insight +5, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 4000 sp. Deep green spinel (100 gp). Red garnet (100 gp). Amethyst (100 gp). Jet (100 gp). Black pearl (1000 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Alex Compton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a grey collared shirt and red pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He keeps his chestnut hair in a flapper bob. He has several tiny jet earrings on each ear.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 14th year, his parents were killed by a giants raid, leaving Alex alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Family, Enemies. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Alex Compton, Male Human Fighter 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 110 gp.


Social Check DCs


Veit Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a brown coat over a red low-cut shirt, and a deerstalker hat upon his head. With bright auburn hair and a scraggly beard. His green eyes peer out from beneath his deerstalker brown hat.

Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: Retire the richest man in the east; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Entrepeneur. Flaws: Insane. Bonds: Rich, Job. Occupation: Dyer

Voice: Deep voice with rolling R's

Attributes [hide]

Veit Lutgehr, Male Dwarf Sorcerer 3
Medium (4'4") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)9 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Delg Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears brown painted combat armor at almost all times. His black hair, when down, is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: When he was but 5 years old his parents immigrated from the north. A freak accident while working with his Barrister mother left him crippled. He has set out to sabotage the competition.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Disease. Bonds: Job, Attractive, Immigrant. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Delg Daraln, Male Dwarf Fighter 5
Medium (4'4") Dwarf, Neutral Good (CR 5)
Armor Class 10
Hit Points 54 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)13 (+1) 15 (+2)13 (+1)
Skills Stealth +3, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Phann Alfonso, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman has the majority of her body covered in plate. Her hair is cut close to her head. Her eyes, though not visible through her cowl, are blue.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She got into the Barkeep business at a young age. Her father was very strict, and drilled into her lessons on being the perfect lady. She has achieved small success as a Barkeep.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Job. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Phann Alfonso, Female Half-Elf Aristocrat 4
Medium (5'7") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)15 (+2) 13 (+1)6 (-2)
Skills Athletics +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Elven, Goblin, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Sannl Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many white ritualistic tattoos. She wears just a brown suit. Her moppish chestnut hair is in a traditional bowl cut. She has a tattooed face.

Personality: She is a hateful person. She taunts others and blames them for her problems. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She was born to loving parents in a slum to the east. She found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural human artifacts is her passion

Flaws: Antagonistic, Impulsive, Greedy. Bonds: Poor, Adventurer. Occupation: Bookbinder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sannl Torunn, Female Dwarf Aristocrat 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)15 (+2) 9 (-1)9 (-1)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Paelias Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tight fitting blue shirt and pants. His black hair, when down, is lengthy. He has several tiny jet earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy, self-centered, vain, and jealous.

History: He was born in a small forest village. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Professionalism. Flaws: Selfish. Bonds: Rich, Nature, Attractive. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Paelias Suithrasas, Male Elf Expert 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 15
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)20 (+5) 14 (+2)10 (+0) 8 (-1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +7 / 1d8+5, Grapple +5

Possessions: 100 gp.


Social Check DCs


Leaf Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears skinny pants and wears a brown and yellow robe with the hood down. He keeps his long red fur kept up in a rat tail. He wears an eyepatch.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Joker, Optimist, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

Leaf Candle, Male Tabaxi Paladin 8
Medium (6'2") Tabaxi, Lawful Evil (CR 8)
Armor Class 15
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)20 (+5) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills Insight +5, Stealth +8
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1400 gp.


Social Check DCs


Arumawann Timbers, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length silver hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and he is greedy

Ideals: Athletic. Flaws: Addict. Bonds: Rich, Job, Slave. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Arumawann Timbers, Male Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)11 (+0) 11 (+0)17 (+3)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 600 sp. 2 Thunderstones.


Social Check DCs

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