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NPC Generator

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Kite Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She has a slight overbite and is overall scrawny. Her fur is white and curly. Her blue eyes peer out from beneath her wide-brimmed brown hat.

Personality: She is extraordinarily eccentric. Flattery will make her almost putty in your hands.

History: Kite was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes her a fraud.

Flaws: Insane, Selfish. Bonds: Poor, Enemies. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Kite Hummingbird, Female Tabaxi Paladin 9
Medium (5'1") Tabaxi, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 58 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)9 (-1) 9 (-1)14 (+2)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Jade (160 gp). Lapis lazuli (8 gp). Deep blue spinel (600 gp). Chrysoprase (50 gp).


Social Check DCs


Oskar Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. He keeps his long silver hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: The child of a Herbalist, who enjoyed hunting, Oskar was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to reunite with his absent mother

Ideals: Optimist. Bonds: Criminal record, Nature, In love, Family. Occupation: Bookbinder

Voice: Relaxed voice

Attributes [hide]

Oskar Fallack, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)17 (+3) 12 (+1)12 (+1)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Druidic, Giant
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 170 gp.


Social Check DCs


Murook Clapham, Female Half-Orc [Permalink]

Personal [hide]

Description: She very much looks the part of a Stableman. She carries with her a set of greatswords on her belt, each one with a jet on the hilt. She wears a top hat to cover her moderate length golden hair. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Murook hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She got into the Stableman business at a young age. She helped her mother out around the business and became quite the natural. She now owns her own business.

Motivation: Balancing her hectic life and new Stableman responsibilities is difficult; and wants to open a new tavern

Ideals: Fighting, Artistic, Extrovert. Flaws: Addict. Bonds: Job. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Murook Clapham, Female Half-Orc Monk 2
Medium (4'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)4 (-3) 11 (+0)9 (-1)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Silver holy symbol.


Social Check DCs


Shifting Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple pastel robe with green stripes complete with hood. He keeps his lavender fur in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Shifting is depressed about a lot of things. He tends to be a nihilist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. His psionic abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Shipwright and was forced into it by his family; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, Mentor, Family. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Shifting Wind, Male Tabaxi Wizard 8
Medium (5'0") Tabaxi, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Medicine +3, Religion +5
Senses Passive Perception 10
Languages Common, Abyssal, Elven
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Oppleby Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears silk and lounges about seductively. He keeps his chestnut hair in a pixie cut. His eyes are hazel and catlike.

Personality: Oppleby wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He is a ruthless business man, a trait he acquired from his father.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Oppleby took refuge in the old dungeon and found the beat up sai and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the east; and meet up once more with his childhood friend

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Poor, Nature. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Oppleby Silverthread, Male Gnome Rogue 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 15 (+2)14 (+2)
Skills History +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 240 gp. 1 Chain shirt.


Social Check DCs


Dimble Gummen, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is cut close to his head. He wears an eyepatch.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Rich, Immigrant. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Dimble Gummen, Male Gnome Adept 14
Small (3'4") Gnome, Lawful Evil (CR 14)
Armor Class 15
Hit Points 84 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)14 (+2) 10 (+0)6 (-2)
Skills Athletics +6, Stealth +9
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Draconic
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133

Possessions: 700 pp. Eyepatch with mock eye of sapphire and moonstone (2100 gp). Golden circlet with four aquamarines (4000 gp). Gold cup set with emeralds (7000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Mreksh Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He is bristling with hidden weapons, mostly daggers and swords. He wears a Stetson hat to cover his moderate length brass crest. His eyes are a pleasant red.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His first spouse was a Assassin, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He's since become an addict/alcoholic.

Motivation: Marry his brother to traveling adventurers.

Ideals: Gifted. Flaws: Addict. Bonds: Criminal record, Attractive, Family. Occupation: Knight

Voice: Hollow voice

Attributes [hide]

Mreksh Skaarzborroosh, Male Dragonborn Barbarian 9
Medium (6'6") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 85 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 18 (+4)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +3

Possessions: 10000 sp. Star rose quartz (60 gp). Jasper (60 gp). Pink pearl (50 gp).


Social Check DCs


Sun Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of strength around his neck, and a sword on his belt. He keeps his white fur in a flapper bob. His eyes are likewise amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and wants a kiss

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Poor, Has a crush. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Sun Candle, Male Tabaxi Cleric 10
Medium (6'3") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 42 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)11 (+0) 13 (+1)13 (+1)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 1300 gp. Golden yellow topaz (500 gp). Red garnet (90 gp). Jade (90 gp). Black opal (500 gp). Golden yellow topaz (500 gp). Fiery yellow corundum (500 gp). Aquamarine (500 gp).


Social Check DCs


Smoking Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'9" has a big stupid grin on her face most of the time. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her long red fur is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She also is a firm believer in the womanly ideal.

History: Smoking was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was granted arcane powers by her dying brother.

Motivation: To prove her worth to the world; and she has money and likes to spend it

Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Poor. Occupation: Butcher

Voice: Speaks with lips pursed

Attributes [hide]

Smoking Fang, Female Tabaxi Fighter 8
Medium (4'9") Tabaxi, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 71 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 1100 gp. Sardonyx (40 gp). Aquamarine (1100 gp). Aquamarine (1100 gp).


Social Check DCs

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