Ilanis Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a simple burlap shirt and baggy pants. She conceals her kukri with her veritable burlap sack of a shirt. Her golden hair is cut short with large spiked bangs in the front. Her eyes are a pleasant blue.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Engraver work with an outfit from a few towns over. Engraver work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.
Motivation: She feels threatened by others; and expand her business
Ideals: Gifted. Flaws: Shy, Impulsive, Fearful. Bonds: Job. Occupation: Engraver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Artin Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is red and curly. She is very pretty but has cold, dead eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She receives visions of the future at random moments
History: Gifted from a young age, Artin studied abroad. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She used her abilities to travel the world and help people.
Motivation: She loathes her own lifestyle; and she is greedy
Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Rich, Attractive. Occupation: Detective
Voice: Russian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 25 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 8 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 220 pp.
Tûmhom Chester, Male Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears skinny pants and wears a white and pastel robe with the hood down. He sports a long red beard, and similarly colored long hair. His face is scarred and worn.
Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Spy mother left him crippled. He has drifted from career to career and currently works as a Healer.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Flaws: Ugly, Disease. Bonds: Job, Family, Rich. Occupation: Healer
Voice: Raspy
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 35 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 7 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 500 gp.
Tippletoe Turen, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears baggy blue pantaloons and a white scarf. Her long blonde hair is drawn into a two foot long braid. Her eyes are gray.
Personality: She is almost excessively polite to everyone, even when angry. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Born in a small village she learned the ways of the warrior from her father. She helped her father out around the business and became quite the natural. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tippletoe fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her relatives are trying to arrange a marriage; and she feels that her past leaves her morally obligated to help
Ideals: Fighting. Flaws: Shy. Bonds: Criminal record, Job, Family. Occupation: Mason
Voice: Breathy voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 93 (8d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 19 (+4) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: Onyx (70 gp). Golden pearl (140 gp). Chrysoprase (70 gp). Golden yellow topaz (1600 gp). Coral (140 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
River Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 6'5" and is a bit bulky. She is very muscular particularly in the legs. She likes to wear brown tank tops with yellow skirt. Her brown fur is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She takes great joy in being the best Herbalist in town.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Herbalist arts, while her mother instructed her in etiquette, music and courtly manner. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Herbalist work with an outfit from a few towns over. Herbalist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is unsatisfied with her job; and she's attracted to the pc
Bonds: Job, Rich, Guardian, Has a crush. Occupation: Herbalist
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 83 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2000 gp. Violet garnet (200 gp). Pink pearl (160 gp). Rich purple corundum (800 gp). White pearl (160 gp). Red spinel (160 gp). Aquamarine (200 gp). Citrine (30 gp).
Kathra Daraln, Female Dwarf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a brown cloak and cross-gartered red stockings. Her hair, while still mostly white, has prominent grey streaks. She wears crescent spectacles with a black brim.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She enjoys reading and quiet.
History: Kathra was raised in a hard working conservative environment. A freak accident while working with her Seamstress father left her crippled. She has set out to sabotage the competition.
Motivation: Her religion dominates her actions; and wants to open a new tavern
Ideals: Optimist, Logical. Flaws: Disease. Bonds: Job, Religious. Occupation: Layabout
Voice: Stutters
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 45 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 900 gp. Tiger eye turquoise (15 gp). Black pearl (600 gp). Carnelian (40 gp). Chrysoprase (40 gp). Canary diamond (3000 gp). Deep blue spinel (600 gp). Peridot (40 gp). Sard (40 gp).
Therai Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a custom-built plate barding that's adorned with green lining and desert motifs, and is pretty ugly. His hair is brown and curly. His gold eyes are passionate and lively.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He uses divination through singing.
History: He was born in a small desert village. He found a children's book about a Tiefling Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and he wants to meet his childhood hero
Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Tiefling, Neutral Good (CR 10)
Armor Class 12
Hit Points 65 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 18000 sp. Silver comb with moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Golden circlet with four aquamarines (4000 gp). Sapphire pendant on gold chain (2700 gp). Carved bone or ivory statuette (80 gp).
Gormogord Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears suspenders and red workpants. His shirt is yellow, and he wears a heavy red leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. He wears his white hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Flaws: Shy, Antagonistic. Bonds: Slave, Attractive, Mentor. Occupation: Ruler
Voice: Soothing and warm
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1000 gp. Aquamarine (400 gp). Rich purple corundum (1200 gp). Brown-green garnet (160 gp). Coral (160 gp).
Chad Cornish, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. He has done his best to style his black hair to look like a famous performer. His eyes, though not visible through his cowl, are brown.
Personality: Prone to second guessing himself, he comes off as nervous. He believes the world needs to unite to get rid of illithids once and for all.
History: The child of eastern immigrants he idolized his father. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to work out more often; and many illithids want him driven away
Ideals: Athletic. Flaws: Shy. Bonds: Enemies, Immigrant, Family. Occupation: Banker
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!