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NPC Generator

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Advanced [show]


Lilith Integrity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is short and silver. Her eyes are red.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in the north. Lilith was born on a far northern forest where she grew up under the tutelage of her father, an expert Animal Trainer. She left for the north, certain she would find work there.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Flaws: Fearful. Bonds: Attractive, Adventurer, Immigrant. Occupation: Animal Trainer

Voice: High pitched, excited

Attributes [hide]

Lilith Integrity, Female Tiefling Paladin 6
Medium (5'2") Tiefling, Lawful Evil (CR 6)
Armor Class 9
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)17 (+3) 6 (-2)16 (+3)
Skills History +6, Persuasion +6
Senses Passive Perception 8
Languages Common, Sylvan, Goblin, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Hûra Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. His hair is auburn and curly. His gray eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hûra took refuge in the ruined castle and found the beat up dagger and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he has money and likes to spend it

Ideals: Optimist, Entrepeneur. Flaws: Shy. Bonds: Nature, Rich. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Hûra Kensley, Male Half-Orc Barbarian 5
Medium (5'1") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 47 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 9 (-1)9 (-1)
Skills Athletics +3, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2

Possessions: 80 pp.


Social Check DCs


Phann Horineth, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, constantly wearing a violet suit, grey shirt, and tan tie. Her black hair is smooth and relatively long. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She snorts whenever she laughs or is feeling confident. She never wears the same outfit twice, unless she absolutely has to.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Phann has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Artistic, Fighting. Flaws: Disease. Bonds: Immigrant, Attractive. Occupation: Seamstress

Voice: Whispers

Attributes [hide]

Phann Horineth, Female Half-Elf Bard 12
Medium (5'9") Half-Elf, Neutral Good (CR 12)
Armor Class 10
Hit Points 69 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Deception +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 400 pp. Lapis lazuli (5 gp). Emerald (1600 gp). Violet garnet (800 gp). Aquamarine (800 gp). Star rose quartz (50 gp). Black pearl (800 gp). 1 Minor magic item.


Social Check DCs


Uadjit Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A pudgy woman standing about 6'5" has a big stupid grin on her face most of the time. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has no crest. Her eyes are gold.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Uadjit grew up listening to her father's many stories. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Rich, Adventurer. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Uadjit Hshhsstoroth, Female Dragonborn Monk 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Aquan, Orc, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 90 gp.


Social Check DCs


Aerdeth Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears yellow painted combat armor at almost all times. His silver hair is braided into rings. His eyes are blue and he is always smoking a pipe.

Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has never given up on his music dream.

Motivation: He is greedy; and money/treasure

Ideals: Opinionated, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Actor

Voice: pre-pubescent

Attributes [hide]

Aerdeth Withrethin, Male Half-Elf Bard 5
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 800 gp. Alexandrite (700 gp). Emerald (1500 gp). Hematite (7 gp). 1 Small steel mirror.


Social Check DCs


Gerard Clinton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears grey painted combat armor at almost all times. His auburn hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He misses his home and complains about the freezing weather, even in summer.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and someone believes him a fraud

Ideals: Impeccable. Bonds: Immigrant, Religious, Enemies. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Gerard Clinton, Male Human Barbarian 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 10 (+0)15 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 20 pp. 1 Darkwood Buckler.


Social Check DCs


Ridaro Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. She keeps her long auburn hair kept up in a rat tail. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is irascible and easily irritated. A true patriot, Ridaro would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Sold as a small child to a brothel owner, Ridaro was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was a soldier and died while she was still young. Ridaro was left her father's suit of armor and trained in its use and care. After a long history of fighting, Ridaro and her spouse have recently divorced.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Addict, Antagonistic. Bonds: Poor, Military, Mentor. Occupation: Gardener

Voice: Scottish accent

Attributes [hide]

Ridaro Sylvaranth, Female Elf Rogue 2
Medium (5'4") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)10 (+0) 6 (-2)13 (+1)
Skills Animal Handling +0, Stealth +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4

Possessions: 1200 sp.


Social Check DCs


Helja Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing left leg. She is wearing colorful clothing, dressed as a Armorer. She keeps her blonde hair in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Helja was born the youngest of three triplets. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. By chance she met her brother recently and the two have been together since.

Motivation: To reunite with her absent mother; and marry her brother to traveling adventurers

Ideals: Disciplined, Entrepeneur. Flaws: Insomniac. Bonds: Enemies, Family. Occupation: Armorer

Voice: Sleepy voice

Attributes [hide]

Helja Frostbeard, Female Dwarf Aristocrat 4
Medium (4'2") Dwarf, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 15 (+2)9 (-1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 48000 sp. Freshwater pearl (5 gp). Rock crystal (40 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Spear Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'10". He is dressed in earthy colors with a pastel and yellow handkerchief worn on his right side, and his gloved hand is found clutching a bow. His gray fur, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also has developed a complete distrust of the Painter profession.

History: Spear was born in the south. At a young age he loved to build and create. In his 15th year, his parents were killed by a orcs raid, leaving Spear alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Spear was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He's in love; and further expansion of business

Ideals: Passionate, Persistence. Bonds: Job, Enemies, Has a crush. Occupation: Unemployed

Voice: Smoker's lung

Attributes [hide]

Spear Of Clay, Male Tabaxi Barbarian 6
Medium (6'10") Tabaxi, Lawful Evil (CR 6)
Armor Class 11
Hit Points 52 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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