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NPC Generator

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Advanced [show]


Aramil Firahel, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He wears a Stetson hat to hide his balding. He has a dull look in his amber eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Aramil is combative with any and all who dare try his patience in the slightest.

History: Born in the north to a Marshal, Aramil learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Marshal job and began his own company from there.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Job, Family. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Aramil Firahel, Male Elf Expert 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)15 (+2) 17 (+3)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp.


Social Check DCs


Aura Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her orange fur is lengthy and is close to two feet long. She wears a mask on her face.

Personality: Eccentric and domineering, Aura will drive conversation. She never wears the same outfit twice, unless she absolutely has to.

History: The child of a Architect, who enjoyed hunting, Aura was taken on many hunting expeditions. She moved from fad to fad and when she turned 15 she discovered singing. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Extrovert, Artistic. Bonds: Attractive, Nature. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Aura Wind, Female Tabaxi Sorcerer 12
Medium (5'3") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 49 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills Insight +6, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Rock crystal (30 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bhevek Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. His chestnut hair is thinning but still full. His gray eyes peer out from beneath his Stetson white hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of a Detective, who enjoyed hunting, Bhevek was taken on many hunting expeditions. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.

Motivation: Money/treasure.

Flaws: Disease. Bonds: Attractive, Job, Nature, Rich. Occupation: Laborer

Voice: Spits and sputters

Attributes [hide]

Bhevek Goodearth, Male Halfling Bard 14
Small (3'3") Halfling, True Neutral (CR 14)
Armor Class 15
Hit Points 120 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 18 (+4)15 (+2) 10 (+0)7 (-2)
Skills Medicine +5, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Auran
Attacks Melee +4 / 4d6-1, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433331

Possessions: 1100 pp. Deep green spinel (160 gp). Blue sapphire (800 gp). Aquamarine (600 gp). Black pearl (600 gp). Citrine (70 gp). Malachite (14 gp).


Social Check DCs


Seebo Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and wears a tan vest and prefers pastel and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also hits on women, regardless of circumstances.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To settle down with his crush.

Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Has a crush. Occupation: Bricklayer

Voice: growls and snarls, animalistic

Attributes [hide]

Seebo Fapplestamp, Male Gnome Adept 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)16 (+3) 7 (-2)16 (+3)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 8
Languages Common, Gnome, Draconic, Undercommon, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Carlin Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'3" and wears loose pants and a collared shirt complete with sweater beneath her coat. Her left hand appears badly burned and disfigured. Her red hair is wavy and long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Carlin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has all her life been fascinated with singing.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: To unite with her brother; and wants to raise her children well

Ideals: Extrovert, Artistic. Flaws: Antagonistic. Bonds: Family. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Carlin Bafflestone, Female Gnome Barbarian 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 16 (+3)17 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Carved bone or ivory statuette (100 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp).


Social Check DCs


Radomir Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is lengthy and is close to two feet long. He has gleaming, smiling amber eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast forest. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). During his travels, Radomir and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Radomir discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Radomir fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk; and wants to open a new tavern

Flaws: Depressed, Disease. Bonds: Adventurer, Nature, Job. Occupation: Spice Merchant

Voice: Middle-eastern accent

Attributes [hide]

Radomir Bigheart, Male Halfling Fighter 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 28 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thea Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears rags and sports a simple walking cane. Her white hair is braided into rings. Her eyes are likewise green. Her teeth are white and perfect.

Personality: Calm and collected, she is a well trained Slave Trader. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Sold as a small child to a necromancer, Thea was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: Expand her business; and she is unsatisfied with her job

Bonds: Poor, Attractive, Job, Family, Mentor, Slave. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thea Greenbottle, Female Halfling Druid 12
Small (2'8") Halfling, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 62 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)9 (-1) 14 (+2)16 (+3)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 300 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozû Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'2", this man prefers to wear white clothing when he does not wear armor. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Animals are drawn to him, and he is able to talk to them.

History: When he was but 8 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Family. Occupation: Actor

Voice: Spits and sputters

Attributes [hide]

Mozû Chatham, Male Half-Orc Commoner 9
Medium (6'2") Half-Orc, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 29 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Balimaar Carlisle, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is dressed in earthy colors with a grey and green handkerchief worn on his right side. His golden hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Balimaar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist. Flaws: Ugly, Insomniac. Bonds: Poor, Religious, Enemies. Occupation: Shepherd

Voice: Smooth and feminine

Attributes [hide]

Balimaar Carlisle, Male Human Monk 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 1000 cp.


Social Check DCs

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